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188 lines
4.4 KiB
188 lines
4.4 KiB
14 years ago
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/*
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* UBGraphicsSvgItem.cpp
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*
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* Created on: Oct 25, 2008
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* Author: luc
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*/
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#include "UBGraphicsSvgItem.h"
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#include <QtGui>
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#include "UBGraphicsScene.h"
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#include "UBGraphicsItemDelegate.h"
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#include "UBGraphicsPixmapItem.h"
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UBGraphicsSvgItem::UBGraphicsSvgItem(const QString& pFilePath, QGraphicsItem* parent)
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: QGraphicsSvgItem(pFilePath, parent)
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{
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init();
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QFile f(pFilePath);
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if (f.open(QIODevice::ReadOnly))
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{
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mFileData = f.readAll();
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f.close();
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}
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}
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UBGraphicsSvgItem::UBGraphicsSvgItem(const QByteArray& pFileData, QGraphicsItem* parent)
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: QGraphicsSvgItem(parent)
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{
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init();
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QSvgRenderer* renderer = new QSvgRenderer(pFileData, this);
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setSharedRenderer(renderer);
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mFileData = pFileData;
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}
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void UBGraphicsSvgItem::init()
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{
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setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
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mDelegate = new UBGraphicsItemDelegate(this, 0, true, true);
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mDelegate->init();
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setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
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setCacheMode(QGraphicsItem::DeviceCoordinateCache);
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setMaximumCacheSize(boundingRect().size().toSize() * UB_MAX_ZOOM);
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}
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UBGraphicsSvgItem::~UBGraphicsSvgItem()
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{
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if (mDelegate)
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delete mDelegate;
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}
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QByteArray UBGraphicsSvgItem::fileData() const
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{
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return mFileData;
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}
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QVariant UBGraphicsSvgItem::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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QVariant newValue = mDelegate->itemChange(change, value);
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return QGraphicsSvgItem::itemChange(change, newValue);
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}
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void UBGraphicsSvgItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (mDelegate->mousePressEvent(event))
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{
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//NOOP
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}
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else
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{
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QGraphicsSvgItem::mousePressEvent(event);
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}
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}
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void UBGraphicsSvgItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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if (mDelegate->mouseMoveEvent(event))
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{
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// NOOP;
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}
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else
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{
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QGraphicsSvgItem::mouseMoveEvent(event);
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}
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}
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void UBGraphicsSvgItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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mDelegate->mouseReleaseEvent(event);
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QGraphicsSvgItem::mouseReleaseEvent(event);
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}
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void UBGraphicsSvgItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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// Never draw the rubber band, we draw our custom selection with the DelegateFrame
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QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
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styleOption.state &= ~QStyle::State_Selected;
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QGraphicsSvgItem::paint(painter, &styleOption, widget);
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}
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UBItem* UBGraphicsSvgItem::deepCopy() const
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{
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UBGraphicsSvgItem* copy = new UBGraphicsSvgItem(this->fileData());
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copy->setPos(this->pos());
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copy->setZValue(this->zValue());
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copy->setTransform(this->transform());
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copy->setFlag(QGraphicsItem::ItemIsMovable, true);
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copy->setFlag(QGraphicsItem::ItemIsSelectable, true);
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copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
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copy->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
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copy->setUuid(this->uuid()); // this is OK for now as long as SVG are imutable
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copy->setSourceUrl(this->sourceUrl());
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// TODO UB 4.7... complete all members ?
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return copy;
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}
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void UBGraphicsSvgItem::setRenderingQuality(RenderingQuality pRenderingQuality)
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{
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UBItem::setRenderingQuality(pRenderingQuality);
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if (pRenderingQuality == RenderingQualityHigh)
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{
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setCacheMode(QGraphicsItem::NoCache);
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}
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else
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{
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setCacheMode(QGraphicsItem::DeviceCoordinateCache);
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}
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}
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UBGraphicsScene* UBGraphicsSvgItem::scene()
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{
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return qobject_cast<UBGraphicsScene*>(QGraphicsItem::scene());
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}
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void UBGraphicsSvgItem::remove()
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{
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if (mDelegate)
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mDelegate->remove(true);
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}
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UBGraphicsPixmapItem* UBGraphicsSvgItem::toPixmapItem() const
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{
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QImage image(renderer()->viewBox().size(), QImage::Format_ARGB32);
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QPainter painter(&image);
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renderer()->render(&painter);
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UBGraphicsPixmapItem *pixmapItem = new UBGraphicsPixmapItem();
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pixmapItem->setPixmap(QPixmap::fromImage(image));
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pixmapItem->setPos(this->pos());
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pixmapItem->setZValue(this->zValue());
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pixmapItem->setTransform(this->transform());
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pixmapItem->setFlag(QGraphicsItem::ItemIsMovable, true);
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pixmapItem->setFlag(QGraphicsItem::ItemIsSelectable, true);
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pixmapItem->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
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return pixmapItem;
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}
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