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#include "UBGraphicsStrokesGroup.h"
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#include "core/memcheck.h"
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UBGraphicsStrokesGroup::UBGraphicsStrokesGroup(QGraphicsItem *parent):QGraphicsItemGroup(parent)
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{
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mDelegate = new UBGraphicsItemDelegate(this, 0, true, true);
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mDelegate->init();
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mDelegate->setFlippable(true);
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setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
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setUuid(QUuid::createUuid());
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setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly
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setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
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setFlag(QGraphicsItem::ItemIsSelectable, true);
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setFlag(QGraphicsItem::ItemIsMovable, true);
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}
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UBGraphicsStrokesGroup::~UBGraphicsStrokesGroup()
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{
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if(mDelegate){
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delete mDelegate;
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}
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}
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void UBGraphicsStrokesGroup::setUuid(const QUuid &pUuid)
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{
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UBItem::setUuid(pUuid);
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setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene
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}
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void UBGraphicsStrokesGroup::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (mDelegate->mousePressEvent(event))
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{
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//NOOP
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}
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else
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{
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// QGraphicsItemGroup::mousePressEvent(event);
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}
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}
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void UBGraphicsStrokesGroup::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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if (mDelegate->mouseMoveEvent(event))
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{
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// NOOP;
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}
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else
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{
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QGraphicsItemGroup::mouseMoveEvent(event);
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}
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}
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void UBGraphicsStrokesGroup::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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mDelegate->mouseReleaseEvent(event);
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QGraphicsItemGroup::mouseReleaseEvent(event);
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}
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UBItem* UBGraphicsStrokesGroup::deepCopy() const
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{
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UBGraphicsStrokesGroup* copy = new UBGraphicsStrokesGroup();
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copy->setPos(this->pos());
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copy->setTransform(this->transform());
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copy->setFlag(QGraphicsItem::ItemIsMovable, true);
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copy->setFlag(QGraphicsItem::ItemIsSelectable, true);
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copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
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copy->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
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return copy;
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}
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void UBGraphicsStrokesGroup::remove()
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{
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if (mDelegate)
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mDelegate->remove(true);
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}
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void UBGraphicsStrokesGroup::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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// Never draw the rubber band, we draw our custom selection with the DelegateFrame
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QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
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styleOption.state &= ~QStyle::State_Selected;
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QGraphicsItemGroup::paint(painter, &styleOption, widget);
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}
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QVariant UBGraphicsStrokesGroup::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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QVariant newValue = mDelegate->itemChange(change, value);
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return QGraphicsItemGroup::itemChange(change, newValue);
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}
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