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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "UBKeyboardPalette.h"
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#include <stdio.h>
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#include <CoreServices/CoreServices.h>
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#include <ApplicationServices/ApplicationServices.h>
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#include <Carbon/Carbon.h>
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#include <QMap>
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#include <QString>
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void UBKeyboardButton::sendUnicodeSymbol(KEYCODE keycode)
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{
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if (keycode.modifier)
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CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, 56, true));
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CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, keycode.code, true));
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CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, keycode.code, false));
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if (keycode.modifier)
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CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, 56, false));
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}
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void UBKeyboardButton::sendControlSymbol(int nSymbol)
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{
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CGEventRef event1 = CGEventCreateKeyboardEvent(NULL, nSymbol, true);
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CGEventRef event2 = CGEventCreateKeyboardEvent(NULL, nSymbol, false);
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CGEventPost(kCGHIDEventTap, event1);
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CGEventPost(kCGHIDEventTap, event2);
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}
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void UBKeyboardPalette::createCtrlButtons()
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{
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ctrlButtons = new UBKeyboardButton*[9];
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ctrlButtons[0] = new UBCntrlButton(this, 51, "backspace");
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ctrlButtons[1] = new UBCntrlButton(this, 48, "tab");
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ctrlButtons[2] = new UBCapsLockButton(this, "capslock");
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ctrlButtons[3] = new UBCntrlButton(this, tr("Enter"), 76);
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ctrlButtons[4] = new UBShiftButton(this, "shift");
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ctrlButtons[5] = new UBShiftButton(this, "shift");
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ctrlButtons[6] = new UBLocaleButton(this);
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ctrlButtons[7] = new UBCntrlButton(this, "", 49);
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ctrlButtons[8] = new UBLocaleButton(this);
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}
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void SetMacLocaleByIdentifier(const QString& id)
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{
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const char * strName = id.toAscii().data();
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CFStringRef iName = CFStringCreateWithCString(NULL, strName, kCFStringEncodingMacRoman );
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CFStringRef keys[] = { kTISPropertyInputSourceCategory, kTISPropertyInputSourceID };
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CFStringRef values[] = { kTISCategoryKeyboardInputSource, iName };
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CFDictionaryRef dict = CFDictionaryCreate(NULL, (const void **)keys, (const void **)values, 2, NULL, NULL);
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CFArrayRef kbds = TISCreateInputSourceList(dict, true);
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if (CFArrayGetCount(kbds)!=0)
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{
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TISInputSourceRef klRef = (TISInputSourceRef)CFArrayGetValueAtIndex(kbds, 0);
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if (klRef!=NULL)
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TISSelectInputSource(klRef);
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}
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}
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void UBKeyboardPalette::checkLayout()
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{
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TISInputSourceRef selectedLocale = TISCopyCurrentKeyboardInputSource();
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CFStringRef sr = (CFStringRef) TISGetInputSourceProperty(selectedLocale,
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kTISPropertyInputSourceID);
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if (sr!=NULL)
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{
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char clId[1024];
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CFStringGetCString(sr, clId, 1024, 0);
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for(int i=0; i<nLocalesCount;i++)
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{
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if (locales[i]->id == clId)
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{
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if (nCurrentLocale!=i)
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{
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setLocale(i);
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}
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break;
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}
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}
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}
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}
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void UBKeyboardPalette::onActivated(bool)
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{
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}
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void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* locale)
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{
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SetMacLocaleByIdentifier(locale->id);
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}
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