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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "UBGraphicsPolygonItem.h"
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#include "frameworks/UBGeometryUtils.h"
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#include "UBGraphicsScene.h"
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#include "domain/UBGraphicsPolygonItem.h"
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#include "domain/UBGraphicsStroke.h"
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#include "core/memcheck.h"
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UBGraphicsPolygonItem::UBGraphicsPolygonItem (QGraphicsItem * parent)
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: QGraphicsPolygonItem(parent)
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, mHasAlpha(false)
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, mOriginalWidth(-1)
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, mIsNominalLine(false)
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, mStroke(0)
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{
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// NOOP
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initialize();
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}
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UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QPolygonF & polygon, QGraphicsItem * parent)
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: QGraphicsPolygonItem(polygon, parent)
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, mOriginalWidth(-1)
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, mIsNominalLine(false)
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, mStroke(0)
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{
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// NOOP
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initialize();
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}
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UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QLineF& pLine, qreal pWidth)
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: QGraphicsPolygonItem(UBGeometryUtils::lineToPolygon(pLine, pWidth))
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, mOriginalLine(pLine)
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, mOriginalWidth(pWidth)
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, mIsNominalLine(true)
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, mStroke(0)
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{
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// NOOP
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initialize();
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}
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void UBGraphicsPolygonItem::initialize()
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{
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setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::DrawingItem)); //Necessary to set if we want z value to be assigned correctly
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}
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void UBGraphicsPolygonItem::clearStroke()
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{
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if (mStroke!=NULL)
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{
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mStroke->remove(this);
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if (mStroke->polygons().empty())
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delete mStroke;
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mStroke = NULL;
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}
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}
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UBGraphicsPolygonItem::~UBGraphicsPolygonItem()
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{
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clearStroke();
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}
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void UBGraphicsPolygonItem::setStroke(UBGraphicsStroke* stroke)
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{
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clearStroke();
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mStroke = stroke;
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mStroke->addPolygon(this);
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}
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UBGraphicsStroke* UBGraphicsPolygonItem::stroke() const
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{
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return mStroke;
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}
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void UBGraphicsPolygonItem::setColor(const QColor& pColor)
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{
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QGraphicsPolygonItem::setBrush(QBrush(pColor));
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if (pColor.alphaF() >= 1.0)
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{
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mHasAlpha = false;
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setPen(Qt::NoPen);
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}
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else
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{
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mHasAlpha = true;
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QColor penColor = pColor;
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// trick QT antialiasing
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// TODO UB 4.x see if we can do better ... it does not behave well with 16 bit color depth
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qreal trickAlpha = pColor.alphaF();
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if (trickAlpha >= 0.2 && trickAlpha < 0.6)
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{
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trickAlpha /= 12;
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}
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else if (trickAlpha < 0.8)
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{
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trickAlpha /= 5;
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}
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else if (trickAlpha < 1.0)
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{
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trickAlpha /= 2;
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}
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penColor.setAlphaF(trickAlpha);
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QGraphicsPolygonItem::setPen(QPen(penColor));
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}
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}
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QColor UBGraphicsPolygonItem::color() const
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{
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return QGraphicsPolygonItem::brush().color();
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}
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UBItem* UBGraphicsPolygonItem::deepCopy() const
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{
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UBGraphicsPolygonItem* copy = deepCopy(this->polygon());
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copy->mOriginalLine = this->mOriginalLine;
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copy->mOriginalWidth = this->mOriginalWidth;
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copy->mIsNominalLine = this->mIsNominalLine;
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return copy;
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}
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UBGraphicsPolygonItem* UBGraphicsPolygonItem::deepCopy(const QPolygonF& pol) const
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{
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UBGraphicsPolygonItem* copy = new UBGraphicsPolygonItem(pol);
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copy->mOriginalLine = QLineF();
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copy->mOriginalWidth = -1;
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copy->mIsNominalLine = false;
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copy->setStroke(this->stroke());
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copy->setGroup(this->group());
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copy->setBrush(this->brush());
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copy->setPen(this->pen());
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copy->mHasAlpha = this->mHasAlpha;
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copy->setColorOnDarkBackground(this->colorOnDarkBackground());
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copy->setColorOnLightBackground(this->colorOnLightBackground());
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copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
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// TODO UB 4.7 ... complete all members ?
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return copy;
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}
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void UBGraphicsPolygonItem::paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget)
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{
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if(mHasAlpha && scene() && scene()->isLightBackground())
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{
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painter->setCompositionMode(QPainter::CompositionMode_Darken);
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}
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QGraphicsPolygonItem::paint(painter, option, widget);
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}
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QPainterPath UBGraphicsPolygonItem::shape() const
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{
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QPainterPath path;
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path.addRect(boundingRect());
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return path;
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// static QPainterPath shapePath = QGraphicsPolygonItem::shape();
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// return shapePath;
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}
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UBGraphicsScene* UBGraphicsPolygonItem::scene()
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{
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return qobject_cast<UBGraphicsScene*>(QGraphicsPolygonItem::scene());
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}
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