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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef UB_ABSTRACTDRAWRULER_H_
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#define UB_ABSTRACTDRAWRULER_H_
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#include <QtGui>
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class UBGraphicsScene;
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class QGraphicsSvgItem;
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class UBAbstractDrawRuler : public QObject
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{
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Q_OBJECT
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public:
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UBAbstractDrawRuler();
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~UBAbstractDrawRuler();
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void create(QGraphicsItem& item);
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virtual void StartLine(const QPointF& position, qreal width);
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virtual void DrawLine(const QPointF& position, qreal width);
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virtual void EndLine();
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signals:
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void hidden();
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protected:
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void paint();
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virtual UBGraphicsScene* scene() const = 0;
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virtual void rotateAroundCenter(qreal angle) = 0;
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virtual QPointF rotationCenter() const = 0;
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virtual QRectF closeButtonRect() const = 0;
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bool mShowButtons;
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QGraphicsSvgItem* mCloseSvgItem;
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qreal mAntiScaleRatio;
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QPointF startDrawPosition;
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QCursor moveCursor() const;
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QCursor rotateCursor() const;
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QCursor closeCursor() const;
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QCursor drawRulerLineCursor() const;
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QColor drawColor() const;
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QColor middleFillColor() const;
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QColor edgeFillColor() const;
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QFont font() const;
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static const QColor sLightBackgroundEdgeFillColor;
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static const QColor sLightBackgroundMiddleFillColor;
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static const QColor sLightBackgroundDrawColor;
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static const QColor sDarkBackgroundEdgeFillColor;
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static const QColor sDarkBackgroundMiddleFillColor;
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static const QColor sDarkBackgroundDrawColor;
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static const int sLeftEdgeMargin;
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static const int sDegreeToQtAngleUnit;
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static const int sRotationRadius;
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static const int sFillTransparency;
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static const int sDrawTransparency;
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static const int sRoundingRadius;
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int sPixelsPerMillimeter;
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};
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#endif
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