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190 lines
5.5 KiB
190 lines
5.5 KiB
14 years ago
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#include "UBKeyboardPalette.h"
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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// The key code to be sent.
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// A full list of available codes can be found in /usr/include/X11/keysymdef.h
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//#define KEYCODE XK_Down
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// Function to create a keyboard event
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XKeyEvent createKeyEvent(Display *display, Window &win,
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Window &winRoot, bool press,
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int keycode, int modifiers)
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{
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XKeyEvent event;
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event.display = display;
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event.window = win;
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event.root = winRoot;
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event.subwindow = None;
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event.time = CurrentTime;
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event.x = 1;
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event.y = 1;
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event.x_root = 1;
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event.y_root = 1;
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event.same_screen = True;
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event.keycode = keycode;
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event.state = modifiers;
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if(press)
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event.type = KeyPress;
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else
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event.type = KeyRelease;
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return event;
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}
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void x11SendKey(Display *display, int keyCode, int modifiers)
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{
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// Get the root window for the current display.
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Window winRoot = XDefaultRootWindow(display);
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if (winRoot==NULL)
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return;
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// Find the window which has the current keyboard focus.
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Window winFocus;
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int revert;
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XGetInputFocus(display, &winFocus, &revert);
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// Send a fake key press event to the window.
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XKeyEvent event = createKeyEvent(display, winFocus, winRoot, true, keyCode, modifiers);
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XSendEvent(event.display, event.window, True, KeyPressMask, (XEvent *)&event);
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// Send a fake key release event to the window.
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event = createKeyEvent(display, winFocus, winRoot, false, keyCode, modifiers);
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XSendEvent(event.display, event.window, True, KeyPressMask, (XEvent *)&event);
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}
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void UBKeyboardButton::sendUnicodeSymbol(unsigned int nSymbol1, unsigned int nSymbol2, bool shift)
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{
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unsigned int nSymbol = shift ? nSymbol2 : nSymbol1;
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// Obtain the X11 display.
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Display *display = XOpenDisplay(0);
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if(display == NULL)
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return;
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KeyCode keyCode = XKeysymToKeycode(display, nSymbol);
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if (keyCode != NoSymbol)
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{
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x11SendKey(display, keyCode, shift);
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}
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XCloseDisplay(display);
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}
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void UBKeyboardButton::sendControlSymbol(int nSymbol)
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{
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// Obtain the X11 display.
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Display *display = XOpenDisplay(0);
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if(display == NULL)
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return;
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KeyCode keyCode = XKeysymToKeycode(display, nSymbol);
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if (keyCode != NoSymbol)
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{
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x11SendKey(display, keyCode, 0);
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}
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XCloseDisplay(display);
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}
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void UBKeyboardPalette::createCtrlButtons()
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{
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ctrlButtons = new UBKeyboardButton*[7];
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ctrlButtons[0] = new UBCntrlButton(this, "<-", XK_BackSpace);
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ctrlButtons[1] = new UBCntrlButton(this, "<->", XK_Tab);
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ctrlButtons[2] = new UBCntrlButton(this, "Enter", XK_Return);
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ctrlButtons[3] = new UBCapsLockButton(this);
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ctrlButtons[4] = new UBCapsLockButton(this);
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ctrlButtons[5] = new UBLocaleButton(this);
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ctrlButtons[6] = new UBCntrlButton(this, "", XK_space);
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ctrlButtons[7] = new UBLocaleButton(this);
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}
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void UBKeyboardPalette::onActivated(bool activated)
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{
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if (activated)
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{
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Display *display = XOpenDisplay(0);
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if(display == NULL)
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return;
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XDisplayKeycodes(display, &this->min_keycodes, &this->max_keycodes);
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KeySym* keySyms = XGetKeyboardMapping(display, min_keycodes,
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max_keycodes - min_keycodes, &this->byte_per_code);
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storage = keySyms;
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XCloseDisplay(display);
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onLocaleChanged(locales[nCurrentLocale]);
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}
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else
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{
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Display *display = XOpenDisplay(0);
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if(display == NULL)
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return;
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KeySym* keySyms = (KeySym*)storage;
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if (keySyms!=NULL)
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{
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XChangeKeyboardMapping(display, min_keycodes, byte_per_code,
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keySyms, max_keycodes - min_keycodes);
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XFree(keySyms);
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}
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XCloseDisplay(display);
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}
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}
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void setSymbolsFromButton(Display *display,
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const UBKeyboardLocale& locale,
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int byte_per_code,
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int nFromSymbol,
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int nFromButton,
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int count)
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{
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KeySym* keySyms = new KeySym[count * byte_per_code];
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for(int i = 0; i < count; i++)
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{
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keySyms[byte_per_code * i + 0] =
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keySyms[byte_per_code * i + 2] = locale[nFromButton + i]->code1;
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keySyms[byte_per_code * i + 1] =
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keySyms[byte_per_code * i + 3] = locale[nFromButton + i]->code2;
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for(int j=4; j<byte_per_code; j++)
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keySyms[byte_per_code * i + j] = NoSymbol;
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}
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XChangeKeyboardMapping(display, nFromSymbol, byte_per_code, keySyms, count);
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delete [] keySyms;
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}
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void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* locale)
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{
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Display *display = XOpenDisplay(0);
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if(display == NULL)
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return;
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 41, 0, 1);
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 2, 1, 12);
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 16, 13, 12);
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 30, 25, 12);
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 44, 37, 10);
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XCloseDisplay(display);
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}
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