storkes realized using the ruler and the triangle doesn't support pressure

preferencesAboutTextFull
Claudio Valerio 11 years ago
parent 20ca1383a9
commit 1b3295188b
  1. 6
      src/tools/UBGraphicsRuler.cpp
  2. 3
      src/tools/UBGraphicsTriangle.cpp

@ -447,9 +447,11 @@ UBGraphicsScene* UBGraphicsRuler::scene() const
void UBGraphicsRuler::StartLine(const QPointF& scenePos, qreal width)
{
Q_UNUSED(width);
QPointF itemPos = mapFromScene(scenePos);
mStrokeWidth = width;
mStrokeWidth = UBDrawingController::drawingController()->currentToolWidth();
qreal y;
@ -461,7 +463,7 @@ void UBGraphicsRuler::StartLine(const QPointF& scenePos, qreal width)
else
{
drawLineDirection = 1;
y = rect().y() - width /2;
y = rect().y() - mStrokeWidth /2;
}
if (itemPos.x() < rect().x() + sLeftEdgeMargin)

@ -854,8 +854,9 @@ void UBGraphicsTriangle::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
}
void UBGraphicsTriangle::StartLine(const QPointF &scenePos, qreal width)
{
Q_UNUSED(width);
QPointF itemPos = mapFromScene(scenePos);
mStrokeWidth = width;
mStrokeWidth = UBDrawingController::drawingController()->currentToolWidth();
qreal y;

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