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@ -12,192 +12,192 @@ |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#include "UBKeyboardPalette.h" |
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#include <X11/Xlib.h> |
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#include <X11/keysym.h> |
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// The key code to be sent.
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// A full list of available codes can be found in /usr/include/X11/keysymdef.h
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//#define KEYCODE XK_Down
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// Function to create a keyboard event
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XKeyEvent createKeyEvent(Display *display, Window &win, |
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Window &winRoot, bool press, |
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int keycode, int modifiers) |
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{ |
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XKeyEvent event; |
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event.display = display; |
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event.window = win; |
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event.root = winRoot; |
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event.subwindow = None; |
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event.time = CurrentTime; |
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event.x = 1; |
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event.y = 1; |
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event.x_root = 1; |
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event.y_root = 1; |
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event.same_screen = True; |
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event.keycode = keycode; |
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event.state = modifiers; |
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if(press) |
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event.type = KeyPress; |
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else |
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event.type = KeyRelease; |
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return event; |
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} |
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void x11SendKey(Display *display, int keyCode, int modifiers) |
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{ |
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// Get the root window for the current display.
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Window winRoot = XDefaultRootWindow(display); |
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if (winRoot==0) |
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return; |
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// Find the window which has the current keyboard focus.
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Window winFocus; |
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int revert; |
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XGetInputFocus(display, &winFocus, &revert); |
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// Send a fake key press event to the window.
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XKeyEvent event = createKeyEvent(display, winFocus, winRoot, true, keyCode, modifiers); |
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XSendEvent(event.display, event.window, True, KeyPressMask, (XEvent *)&event); |
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// Send a fake key release event to the window.
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event = createKeyEvent(display, winFocus, winRoot, false, keyCode, modifiers); |
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XSendEvent(event.display, event.window, True, KeyPressMask, (XEvent *)&event); |
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} |
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void UBKeyboardButton::sendUnicodeSymbol(unsigned int nSymbol1, unsigned int nSymbol2, bool shift) |
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{ |
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unsigned int nSymbol = shift ? nSymbol2 : nSymbol1; |
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// Obtain the X11 display.
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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KeyCode keyCode = XKeysymToKeycode(display, nSymbol); |
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if (keyCode != NoSymbol) |
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{ |
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x11SendKey(display, keyCode, shift); |
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} |
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XCloseDisplay(display); |
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} |
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void UBKeyboardButton::sendControlSymbol(int nSymbol) |
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{ |
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// Obtain the X11 display.
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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KeyCode keyCode = XKeysymToKeycode(display, nSymbol); |
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if (keyCode != NoSymbol) |
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{ |
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x11SendKey(display, keyCode, 0); |
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} |
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XCloseDisplay(display); |
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} |
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void UBKeyboardPalette::createCtrlButtons() |
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{ |
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ctrlButtons = new UBKeyboardButton*[8]; |
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ctrlButtons[0] = new UBCntrlButton(this, "<-", XK_BackSpace); |
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ctrlButtons[1] = new UBCntrlButton(this, "<->", XK_Tab); |
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ctrlButtons[2] = new UBCntrlButton(this, "Enter", XK_Return); |
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ctrlButtons[3] = new UBCapsLockButton(this); |
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ctrlButtons[4] = new UBCapsLockButton(this); |
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ctrlButtons[5] = new UBLocaleButton(this); |
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ctrlButtons[6] = new UBCntrlButton(this, "", XK_space); |
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ctrlButtons[7] = new UBLocaleButton(this); |
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} |
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void UBKeyboardPalette::onActivated(bool activated) |
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{ |
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if (activated) |
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{ |
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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XDisplayKeycodes(display, &this->min_keycodes, &this->max_keycodes); |
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KeySym* keySyms = XGetKeyboardMapping(display, min_keycodes, |
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max_keycodes - min_keycodes, &this->byte_per_code); |
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storage = keySyms; |
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XCloseDisplay(display); |
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onLocaleChanged(locales[nCurrentLocale]); |
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} |
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else |
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{ |
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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KeySym* keySyms = (KeySym*)storage; |
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if (keySyms!=NULL) |
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{ |
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XChangeKeyboardMapping(display, min_keycodes, byte_per_code, |
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keySyms, max_keycodes - min_keycodes); |
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XFree(keySyms); |
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} |
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XCloseDisplay(display); |
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} |
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} |
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void setSymbolsFromButton(Display *display, |
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const UBKeyboardLocale& locale, |
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int byte_per_code, |
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int nFromSymbol, |
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int nFromButton, |
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int count) |
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{ |
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KeySym* keySyms = new KeySym[count * byte_per_code]; |
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for(int i = 0; i < count; i++) |
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{ |
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keySyms[byte_per_code * i + 0] = |
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keySyms[byte_per_code * i + 2] = locale[nFromButton + i]->code1; |
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keySyms[byte_per_code * i + 1] = |
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keySyms[byte_per_code * i + 3] = locale[nFromButton + i]->code2; |
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for(int j=4; j<byte_per_code; j++) |
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keySyms[byte_per_code * i + j] = NoSymbol; |
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} |
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XChangeKeyboardMapping(display, nFromSymbol, byte_per_code, keySyms, count); |
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delete [] keySyms; |
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} |
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void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* locale) |
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{ |
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 41, 0, 1); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 2, 1, 12); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 16, 13, 12); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 30, 25, 12); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 44, 37, 10); |
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XCloseDisplay(display); |
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} |
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#include "UBKeyboardPalette.h" |
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#include <X11/Xlib.h> |
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#include <X11/keysym.h> |
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// The key code to be sent.
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// A full list of available codes can be found in /usr/include/X11/keysymdef.h
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//#define KEYCODE XK_Down
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// Function to create a keyboard event
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XKeyEvent createKeyEvent(Display *display, Window &win, |
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Window &winRoot, bool press, |
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int keycode, int modifiers) |
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{ |
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XKeyEvent event; |
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event.display = display; |
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event.window = win; |
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event.root = winRoot; |
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event.subwindow = None; |
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event.time = CurrentTime; |
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event.x = 1; |
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event.y = 1; |
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event.x_root = 1; |
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event.y_root = 1; |
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event.same_screen = True; |
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event.keycode = keycode; |
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event.state = modifiers; |
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if(press) |
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event.type = KeyPress; |
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else |
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event.type = KeyRelease; |
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return event; |
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} |
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void x11SendKey(Display *display, int keyCode, int modifiers) |
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{ |
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// Get the root window for the current display.
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Window winRoot = XDefaultRootWindow(display); |
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if (winRoot==0) |
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return; |
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// Find the window which has the current keyboard focus.
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Window winFocus; |
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int revert; |
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XGetInputFocus(display, &winFocus, &revert); |
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// Send a fake key press event to the window.
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XKeyEvent event = createKeyEvent(display, winFocus, winRoot, true, keyCode, modifiers); |
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XSendEvent(event.display, event.window, True, KeyPressMask, (XEvent *)&event); |
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// Send a fake key release event to the window.
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event = createKeyEvent(display, winFocus, winRoot, false, keyCode, modifiers); |
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XSendEvent(event.display, event.window, True, KeyPressMask, (XEvent *)&event); |
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} |
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void UBKeyboardButton::sendUnicodeSymbol(unsigned int nSymbol1, unsigned int nSymbol2, bool shift) |
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{ |
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unsigned int nSymbol = shift ? nSymbol2 : nSymbol1; |
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// Obtain the X11 display.
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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KeyCode keyCode = XKeysymToKeycode(display, nSymbol); |
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if (keyCode != NoSymbol) |
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{ |
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x11SendKey(display, keyCode, shift); |
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} |
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XCloseDisplay(display); |
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} |
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void UBKeyboardButton::sendControlSymbol(int nSymbol) |
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{ |
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// Obtain the X11 display.
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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KeyCode keyCode = XKeysymToKeycode(display, nSymbol); |
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if (keyCode != NoSymbol) |
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{ |
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x11SendKey(display, keyCode, 0); |
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} |
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XCloseDisplay(display); |
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} |
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void UBKeyboardPalette::createCtrlButtons() |
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{ |
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ctrlButtons = new UBKeyboardButton*[8]; |
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ctrlButtons[0] = new UBCntrlButton(this, "<-", XK_BackSpace); |
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ctrlButtons[1] = new UBCntrlButton(this, "<->", XK_Tab); |
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ctrlButtons[2] = new UBCntrlButton(this, "Enter", XK_Return); |
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ctrlButtons[3] = new UBCapsLockButton(this, "capslock"); |
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ctrlButtons[4] = new UBCapsLockButton(this, "capslock"); |
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ctrlButtons[5] = new UBLocaleButton(this); |
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ctrlButtons[6] = new UBCntrlButton(this, "", XK_space); |
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ctrlButtons[7] = new UBLocaleButton(this); |
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} |
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void UBKeyboardPalette::onActivated(bool activated) |
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{ |
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if (activated) |
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{ |
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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XDisplayKeycodes(display, &this->min_keycodes, &this->max_keycodes); |
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KeySym* keySyms = XGetKeyboardMapping(display, min_keycodes, |
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max_keycodes - min_keycodes, &this->byte_per_code); |
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storage = keySyms; |
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XCloseDisplay(display); |
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onLocaleChanged(locales[nCurrentLocale]); |
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} |
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else |
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{ |
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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KeySym* keySyms = (KeySym*)storage; |
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if (keySyms!=NULL) |
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{ |
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XChangeKeyboardMapping(display, min_keycodes, byte_per_code, |
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keySyms, max_keycodes - min_keycodes); |
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XFree(keySyms); |
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} |
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XCloseDisplay(display); |
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} |
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} |
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void setSymbolsFromButton(Display *display, |
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const UBKeyboardLocale& locale, |
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int byte_per_code, |
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int nFromSymbol, |
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int nFromButton, |
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int count) |
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{ |
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KeySym* keySyms = new KeySym[count * byte_per_code]; |
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for(int i = 0; i < count; i++) |
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{ |
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keySyms[byte_per_code * i + 0] = |
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keySyms[byte_per_code * i + 2] = locale[nFromButton + i]->code1; |
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keySyms[byte_per_code * i + 1] = |
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keySyms[byte_per_code * i + 3] = locale[nFromButton + i]->code2; |
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for(int j=4; j<byte_per_code; j++) |
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keySyms[byte_per_code * i + j] = NoSymbol; |
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} |
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XChangeKeyboardMapping(display, nFromSymbol, byte_per_code, keySyms, count); |
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delete [] keySyms; |
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} |
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void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* locale) |
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{ |
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Display *display = XOpenDisplay(0); |
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if(display == NULL) |
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return; |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 41, 0, 1); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 2, 1, 12); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 16, 13, 12); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 30, 25, 12); |
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setSymbolsFromButton(display, *locale, byte_per_code, min_keycodes + 44, 37, 10); |
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XCloseDisplay(display); |
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} |
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