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166194ca71
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#include "UBAbstractDrawRuler.h" |
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#include <QtSvg> |
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#include "core/UB.h" |
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#include "gui/UBResources.h" |
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#include "domain/UBGraphicsScene.h" |
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#include "board/UBDrawingController.h" |
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#include "core/UBApplication.h" |
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#include "board/UBBoardController.h" |
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#include "core/memcheck.h" |
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const QColor UBAbstractDrawRuler::sLightBackgroundMiddleFillColor = QColor(0x72, 0x72, 0x72, sFillTransparency); |
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const QColor UBAbstractDrawRuler::sLightBackgroundEdgeFillColor = QColor(0xc3, 0xc3, 0xc3, sFillTransparency); |
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const QColor UBAbstractDrawRuler::sLightBackgroundDrawColor = QColor(0x33, 0x33, 0x33, sDrawTransparency); |
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const QColor UBAbstractDrawRuler::sDarkBackgroundMiddleFillColor = QColor(0xb5, 0xb5, 0xb5, sFillTransparency); |
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const QColor UBAbstractDrawRuler::sDarkBackgroundEdgeFillColor = QColor(0xdd, 0xdd, 0xdd, sFillTransparency); |
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const QColor UBAbstractDrawRuler::sDarkBackgroundDrawColor = QColor(0xff, 0xff, 0xff, sDrawTransparency); |
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UBAbstractDrawRuler::UBAbstractDrawRuler() |
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: mResizing(false) |
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, mRotating(false) |
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, mShowButtons(false) |
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, mAntiScaleRatio(1.0) |
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{} |
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void UBAbstractDrawRuler::create(QGraphicsItem& item) |
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{ |
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item.setFlag(QGraphicsItem::ItemIsMovable, true); |
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item.setFlag(QGraphicsItem::ItemIsSelectable, true); |
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item.setFlag(QGraphicsItem::ItemSendsGeometryChanges, true); |
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item.setAcceptsHoverEvents(true); |
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mCloseSvgItem = new QGraphicsSvgItem(":/images/closeTool.svg", &item); |
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mCloseSvgItem->setVisible(false); |
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mCloseSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control)); |
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mRotateSvgItem = new QGraphicsSvgItem(":/images/rotateTool.svg", &item); |
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mRotateSvgItem->setVisible(false); |
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mRotateSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control)); |
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updateResizeCursor(item); |
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} |
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UBAbstractDrawRuler::~UBAbstractDrawRuler() |
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{ |
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} |
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void UBAbstractDrawRuler::updateResizeCursor(QGraphicsItem &item) |
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{ |
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QPixmap pix(":/images/cursors/resize.png"); |
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QTransform itemTransform = item.sceneTransform(); |
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QRectF itemRect = item.boundingRect(); |
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QPointF topLeft = itemTransform.map(itemRect.topLeft()); |
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QPointF topRight = itemTransform.map(itemRect.topRight()); |
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QLineF topLine(topLeft, topRight); |
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qreal angle = topLine.angle(); |
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QTransform tr; |
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tr.rotate(- angle); |
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QCursor resizeCursor = QCursor(pix.transformed(tr, Qt::SmoothTransformation), pix.width() / 2, pix.height() / 2); |
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mResizeCursor = resizeCursor; |
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} |
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QCursor UBAbstractDrawRuler::moveCursor() const |
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{ |
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return Qt::SizeAllCursor; |
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} |
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QCursor UBAbstractDrawRuler::resizeCursor() const |
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{ |
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return mResizeCursor; |
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} |
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QCursor UBAbstractDrawRuler::rotateCursor() const |
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{ |
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return UBResources::resources()->rotateCursor; |
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} |
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QCursor UBAbstractDrawRuler::closeCursor() const |
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{ |
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return Qt::ArrowCursor; |
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} |
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QCursor UBAbstractDrawRuler::drawRulerLineCursor() const |
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{ |
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return UBResources::resources()->drawLineRulerCursor; |
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} |
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QColor UBAbstractDrawRuler::drawColor() const |
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{ |
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return scene()->isDarkBackground() ? sDarkBackgroundDrawColor : sLightBackgroundDrawColor; |
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} |
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QColor UBAbstractDrawRuler::middleFillColor() const |
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{ |
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return scene()->isDarkBackground() ? sDarkBackgroundMiddleFillColor : sLightBackgroundMiddleFillColor; |
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} |
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QColor UBAbstractDrawRuler::edgeFillColor() const |
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{ |
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return scene()->isDarkBackground() ? sDarkBackgroundEdgeFillColor : sLightBackgroundEdgeFillColor; |
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} |
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QFont UBAbstractDrawRuler::font() const |
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{ |
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QFont font("Arial"); |
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font.setPixelSize(16); |
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return font; |
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} |
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void UBAbstractDrawRuler::StartLine(const QPointF& position, qreal width) |
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{} |
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void UBAbstractDrawRuler::DrawLine(const QPointF& position, qreal width) |
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{} |
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void UBAbstractDrawRuler::EndLine() |
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{} |
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void UBAbstractDrawRuler::paint() |
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{ |
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mAntiScaleRatio = 1 / (UBApplication::boardController->systemScaleFactor() * UBApplication::boardController->currentZoom()); |
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QTransform antiScaleTransform; |
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antiScaleTransform.scale(mAntiScaleRatio, mAntiScaleRatio); |
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mCloseSvgItem->setTransform(antiScaleTransform); |
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mCloseSvgItem->setPos(closeButtonRect().topLeft()); |
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mRotateSvgItem->setTransform(antiScaleTransform); |
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mRotateSvgItem->setPos(rotateButtonRect().topLeft()); |
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} |
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@ -1,10 +1,232 @@ |
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#include <QGraphicsPolygonItem> |
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#include <QPolygonF> |
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#include "tools/UBGraphicsTriangle.h" |
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#include "core/UBApplication.h" |
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#include "board/UBBoardController.h" |
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#include "board/UBDrawingController.h" |
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#include "domain/UBGraphicsScene.h" |
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#include "core/memcheck.h" |
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const QRect UBGraphicsTriangle::sDefaultRect = QRect(0, 0, 800, 400); |
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const UBGraphicsTriangle::UBGraphicsTriangleOrientation UBGraphicsTriangle::sDefaultOrientation =
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UBGraphicsTriangle::BottomLeft; |
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UBGraphicsTriangle::UBGraphicsTriangle() |
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:QGraphicsPolygonItem() |
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{ |
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setRect(sDefaultRect, sDefaultOrientation); |
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create(*this); |
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//updateResizeCursor();
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} |
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UBGraphicsTriangle::~UBGraphicsTriangle() |
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{} |
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{ |
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} |
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UBItem* UBGraphicsTriangle::deepCopy(void) const |
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{ |
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UBGraphicsTriangle* copy = new UBGraphicsTriangle(); |
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copy->setPos(this->pos()); |
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copy->setPolygon(this->polygon()); |
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copy->setZValue(this->zValue()); |
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copy->setTransform(this->transform()); |
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// TODO UB 4.7 ... complete all members ?
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return copy; |
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} |
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void UBGraphicsTriangle::setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsTriangleOrientation orientation) |
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{ |
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mRect.setCoords(x, y, x+w, y+h); |
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mOrientation = orientation; |
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QPolygonF polygon; |
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polygon << QPointF(x, y) << QPoint(x, y + h) << QPoint(x+w, y + h) << QPoint(x, y); |
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QTransform t; |
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switch(orientation) |
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{ |
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case BottomLeft: |
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t.setMatrix(1, 0, 0, 0, 1, 0, 0, 0, 1); |
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break; |
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case BottomRight: |
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t.setMatrix(-1, 0, 0, 0, 1, 0, x, 0, 1); |
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break; |
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case TopLeft: |
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t.setMatrix(1, 0, 0, 0, -1, 0, 0, y, 1); |
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break; |
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case TopRight: |
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t.setMatrix(-1, 0, 0, 0, -1, 0, x, y, 1); |
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break; |
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} |
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/*
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switch(orientation) |
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{ |
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case BottomLeft: |
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polygon << QPointF(x, y) << QPoint(x, y + h) << QPoint(x+w, y + h) << QPoint(x, y); |
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break; |
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case BottomRight: |
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polygon << QPointF(x, y + h) << QPoint(x + w, y + y) << QPoint(x + w, y) << QPoint(x, y + h); |
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break; |
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case TopLeft: |
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polygon << QPointF(x, y) << QPoint(x, y + h) << QPoint(x + w, y) << QPoint(x, y); |
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break; |
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case TopRight: |
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polygon << QPointF(x, y) << QPoint(x + w, y + h) << QPoint(x+w, y) << QPoint(x, y ); |
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break; |
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} |
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*/ |
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setPolygon(polygon); |
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setTransform(t); |
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} |
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UBGraphicsScene* UBGraphicsTriangle::scene() const |
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{ |
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return static_cast<UBGraphicsScene*>(QGraphicsPolygonItem::scene()); |
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} |
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void UBGraphicsTriangle::paint(QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget) |
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{ |
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QPointF A1(mRect.x(), mRect.y()); |
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QPointF B1(mRect.x(), mRect.y() + mRect.height()); |
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QPointF C1(mRect.x() + mRect.width(), mRect.y() + mRect.height()); |
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qreal d = 70; |
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qreal C = sqrt(mRect.width() * mRect.width() + mRect.height() * mRect.height()); |
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qreal L = (C * d + mRect.width() * d)/ mRect.height(); |
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qreal K = (C * d + mRect.height() * d)/ mRect.width(); |
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qreal W1 = mRect.height() * d / C; |
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qreal H1 = mRect.width() * d / C; |
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QPointF A2(mRect.x() + d, mRect.y() + K); |
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QPointF B2(mRect.x() + d, mRect.y() + mRect.height() - d); |
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QPointF C2(mRect.x() + mRect.width() - L, mRect.y() + mRect.height() - d); |
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QPoint CC(mRect.x() + mRect.width() - L + W1, |
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mRect.y() + mRect.height() - d - H1); |
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painter->setPen(Qt::NoPen); |
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QPolygonF polygon; |
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QLinearGradient gradient1(QPointF(A1.x(), 0), QPointF(A2.x(), 0)); |
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gradient1.setColorAt(0, edgeFillColor()); |
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gradient1.setColorAt(1, middleFillColor()); |
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painter->setBrush(gradient1); |
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polygon << A1 << A2 << B2 << B1; |
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painter->drawPolygon(polygon); |
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polygon.clear(); |
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QLinearGradient gradient2(QPointF(0, B1.y()), QPointF(0, B2.y())); |
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gradient2.setColorAt(0, edgeFillColor()); |
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gradient2.setColorAt(1, middleFillColor()); |
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painter->setBrush(gradient2); |
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polygon << B1 << B2 << C2 << C1; |
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painter->drawPolygon(polygon); |
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polygon.clear(); |
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QLinearGradient gradient3(CC, C2); |
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gradient3.setColorAt(0, edgeFillColor()); |
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gradient3.setColorAt(1, middleFillColor()); |
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painter->setBrush(gradient3); |
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polygon << C1 << C2 << A2 << A1; |
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painter->drawPolygon(polygon); |
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polygon.clear(); |
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painter->setBrush(Qt::NoBrush); |
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painter->setPen(drawColor()); |
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polygon << A1 << B1 << C1; |
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painter->drawPolygon(polygon); |
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polygon.clear(); |
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polygon << A2 << B2 << C2; |
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painter->drawPolygon(polygon); |
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paintGraduations(painter); |
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} |
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void UBGraphicsTriangle::paintGraduations(QPainter *painter) |
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{ |
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const int centimeterGraduationHeight = 15; |
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const int halfCentimeterGraduationHeight = 10; |
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const int millimeterGraduationHeight = 5; |
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const int millimetersPerCentimeter = 10; |
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const int millimetersPerHalfCentimeter = 5; |
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painter->save(); |
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painter->setFont(font()); |
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QFontMetricsF fontMetrics(painter->font()); |
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for (int millimeters = 0; millimeters < (rect().width() - sLeftEdgeMargin - sRoundingRadius) / sPixelsPerMillimeter; millimeters++) |
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{ |
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int graduationX = topLeftOrigin().x() + sPixelsPerMillimeter * millimeters; |
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int graduationHeight = (0 == millimeters % millimetersPerCentimeter) ? |
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centimeterGraduationHeight : |
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((0 == millimeters % millimetersPerHalfCentimeter) ? |
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halfCentimeterGraduationHeight : millimeterGraduationHeight); |
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// Check that grad. line inside triangle
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qreal lineY = rect().bottom() - rect().height()/rect().width()*(rect().width() - graduationX); |
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if (lineY >= topLeftOrigin().y() + rect().height() - graduationHeight) |
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break; |
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painter->drawLine(QLine(graduationX, topLeftOrigin().y() + rect().height(), graduationX, topLeftOrigin().y() + rect().height() - graduationHeight)); |
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if (0 == millimeters % millimetersPerCentimeter) |
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{ |
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QString text = QString("%1").arg((int)(millimeters / millimetersPerCentimeter)); |
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int textXRight = graduationX + fontMetrics.width(text) / 2; |
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qreal textWidth = fontMetrics.width(text); |
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qreal textHeight = fontMetrics.tightBoundingRect(text).height() + 5; |
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int textY = rect().bottom() - 5 - centimeterGraduationHeight - textHeight; |
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lineY = rect().bottom() - rect().height()/rect().width()*(rect().width() - textXRight); |
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if (textXRight < rect().right() |
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&& lineY < textY) |
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{ |
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painter->drawText( |
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QRectF(graduationX - textWidth / 2,
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textY, textWidth, textHeight), |
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Qt::AlignVCenter, text); |
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} |
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} |
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} |
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painter->restore(); |
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} |
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void UBGraphicsTriangle::rotateAroundTopLeftOrigin(qreal angle) |
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{} |
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QPointF UBGraphicsTriangle::topLeftOrigin() const |
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{ |
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return QPointF(mRect.x() + sLeftEdgeMargin , mRect.y()); |
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} |
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QRectF UBGraphicsTriangle::resizeButtonRect() const |
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{ |
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return QRectF(0,0,0,0); |
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} |
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QRectF UBGraphicsTriangle::closeButtonRect() const |
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{ |
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return QRectF(0,0,0,0); |
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} |
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QRectF UBGraphicsTriangle::rotateButtonRect() const |
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{ |
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return QRectF(0,0,0,0); |
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} |
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