From 5e07ba4ac0b98d2b449830deee37af05952a53d0 Mon Sep 17 00:00:00 2001 From: Guillaume Burel Date: Sun, 30 Sep 2012 13:43:02 +0200 Subject: [PATCH] Modified Ariso's default orientation. Now oriented to Top. --- src/tools/UBGraphicsAristo.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/tools/UBGraphicsAristo.cpp b/src/tools/UBGraphicsAristo.cpp index 39742df0..40c27ae5 100644 --- a/src/tools/UBGraphicsAristo.cpp +++ b/src/tools/UBGraphicsAristo.cpp @@ -31,7 +31,7 @@ #include "core/memcheck.h" const QRectF UBGraphicsAristo::sDefaultRect = QRectF(0, 0, 800, 500); -const UBGraphicsAristo::Orientation UBGraphicsAristo::sDefaultOrientation = UBGraphicsAristo::Bottom; +const UBGraphicsAristo::Orientation UBGraphicsAristo::sDefaultOrientation = UBGraphicsAristo::Top; UBGraphicsAristo::UBGraphicsAristo() : UBAbstractDrawRuler() @@ -70,7 +70,7 @@ UBGraphicsAristo::UBGraphicsAristo() setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::CppTool)); //Necessary to set if we want z value to be assigned correctly setFlag(QGraphicsItem::ItemIsSelectable, false); - setOrientation(Top); + setOrientation(sDefaultOrientation); } UBGraphicsAristo::~UBGraphicsAristo()