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@ -355,7 +355,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene(UBDocumentProx |
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time.start(); |
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mScene = 0; |
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UBGraphicsWidgetItem *currentWidget = 0; |
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bool pageDpiSpecified = true; |
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//bool pageDpiSpecified = true;
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saveSceneAfterLoading = false; |
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mFileVersion = 40100; // default to 4.1.0
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@ -443,7 +443,7 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene(UBDocumentProx |
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else if (proxy->pageDpi() == 0) { |
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proxy->setPageDpi((UBApplication::desktop()->physicalDpiX() + UBApplication::desktop()->physicalDpiY())/2); |
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pageDpiSpecified = false; |
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//pageDpiSpecified = false;
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} |
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bool darkBackground = false; |
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@ -909,9 +909,9 @@ UBGraphicsScene* UBSvgSubsetAdaptor::UBSvgSubsetReader::loadScene(UBDocumentProx |
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if (textDelegate) |
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{ |
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QDesktopWidget* desktop = UBApplication::desktop(); |
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qreal currentDpi = (desktop->physicalDpiX() + desktop->physicalDpiY()) / 2; |
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qreal textSizeMultiplier = qreal(proxy->pageDpi())/currentDpi; |
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//QDesktopWidget* desktop = UBApplication::desktop();
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//qreal currentDpi = (desktop->physicalDpiX() + desktop->physicalDpiY()) / 2;
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//qreal textSizeMultiplier = qreal(proxy->pageDpi())/currentDpi;
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//textDelegate->scaleTextSize(textSizeMultiplier);
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} |
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@ -2390,8 +2390,9 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::graphicsItemToSvg(QGraphicsItem* ite |
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mXmlWriter.writeAttribute("x", "0"); |
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mXmlWriter.writeAttribute("y", "0"); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(item->boundingRect().width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(item->boundingRect().height())); |
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QRectF rect = item->boundingRect() - QMarginsF(0.5, 0.5, 0.5, 0.5); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(rect.width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(rect.height())); |
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mXmlWriter.writeAttribute("transform", toSvgTransform(item->sceneMatrix())); |
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@ -2487,8 +2488,9 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::graphicsWidgetToSvg(UBGraphicsWidget |
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mXmlWriter.writeStartElement(nsXHtml, "iframe"); |
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mXmlWriter.writeAttribute("style", "border: none"); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(item->boundingRect().width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(item->boundingRect().height())); |
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QRectF rect = item->boundingRect() - QMarginsF(0.5, 0.5, 0.5, 0.5); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(rect.width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(rect.height())); |
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QString startFileUrl; |
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if (item->mainHtmlFileName().startsWith("http://")) |
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@ -2817,10 +2819,11 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::curtainItemToSvg(UBGraphicsCurtainIt |
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*/ |
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mXmlWriter.writeStartElement(UBSettings::uniboardDocumentNamespaceUri, "curtain"); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(curtainItem->boundingRect().center().x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(curtainItem->boundingRect().center().y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(curtainItem->boundingRect().width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(curtainItem->boundingRect().height())); |
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QRectF rect = curtainItem->boundingRect() - QMarginsF(0.5, 0.5, 0.5, 0.5); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(rect.center().x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(rect.center().y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(rect.width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(rect.height())); |
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mXmlWriter.writeAttribute("transform", toSvgTransform(curtainItem->sceneMatrix())); |
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//graphicsItemToSvg(curtainItem);
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@ -2877,10 +2880,11 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::rulerToSvg(UBGraphicsRuler* item) |
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*/ |
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mXmlWriter.writeStartElement(UBSettings::uniboardDocumentNamespaceUri, "ruler"); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(item->boundingRect().x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(item->boundingRect().y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(item->boundingRect().width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(item->boundingRect().height())); |
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QRectF rect = item->boundingRect() - QMarginsF(0.5, 0.5, 0.5, 0.5); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(rect.x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(rect.y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(rect.width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(rect.height())); |
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mXmlWriter.writeAttribute("transform", toSvgTransform(item->sceneMatrix())); |
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QString zs; |
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@ -3005,10 +3009,11 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::compassToSvg(UBGraphicsCompass* item |
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*/ |
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mXmlWriter.writeStartElement(UBSettings::uniboardDocumentNamespaceUri, "compass"); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(item->boundingRect().x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(item->boundingRect().y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(item->boundingRect().width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(item->boundingRect().height())); |
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QRectF rect = item->boundingRect() - QMarginsF(0.5, 0.5, 0.5, 0.5); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(rect.x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(rect.y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(rect.width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(rect.height())); |
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mXmlWriter.writeAttribute("transform", toSvgTransform(item->sceneMatrix())); |
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QString zs; |
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@ -3139,10 +3144,11 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::triangleToSvg(UBGraphicsTriangle *it |
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*/ |
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mXmlWriter.writeStartElement(UBSettings::uniboardDocumentNamespaceUri, "triangle"); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(item->boundingRect().x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(item->boundingRect().y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(item->boundingRect().width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(item->boundingRect().height())); |
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QRectF rect = item->boundingRect() - QMarginsF(0.5, 0.5, 0.5, 0.5); |
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mXmlWriter.writeAttribute("x", QString("%1").arg(rect.x())); |
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mXmlWriter.writeAttribute("y", QString("%1").arg(rect.y())); |
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mXmlWriter.writeAttribute("width", QString("%1").arg(rect.width())); |
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mXmlWriter.writeAttribute("height", QString("%1").arg(rect.height())); |
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mXmlWriter.writeAttribute("transform", toSvgTransform(item->sceneMatrix())); |
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mXmlWriter.writeAttribute("orientation", UBGraphicsTriangle::orientationToStr(item->getOrientation())); |
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