Fix for screenshot tool not grabbing videos

preferencesAboutTextFull
Craig Watson 8 years ago
parent 8c9c463d3e
commit b6f41165a6
  1. 29
      src/board/UBBoardController.cpp

@ -2104,29 +2104,28 @@ QUrl UBBoardController::expandWidgetToTempDir(const QByteArray& pZipedData, cons
}
/**
* @brief Take a screenshot of part of the scene
* @param pSceneRect The area to capture, in the active scene's coordinates
*/
void UBBoardController::grabScene(const QRectF& pSceneRect)
{
if (mActiveScene)
{
QImage image(pSceneRect.width(), pSceneRect.height(), QImage::Format_ARGB32);
image.fill(Qt::transparent);
QRectF targetRect(0, 0, pSceneRect.width(), pSceneRect.height());
QPainter painter(&image);
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.setRenderHint(QPainter::Antialiasing);
mActiveScene->setRenderingContext(UBGraphicsScene::NonScreen);
mActiveScene->setRenderingQuality(UBItem::RenderingQualityHigh);
// Ideally we should render the scene directly to a QImage rather than use grabWindow;
// this was the previous solution but it couldn't grab videos (QGraphicsVideoItem), so it
// was changed to this admittedly more sketchy way of doing it.
mActiveScene->render(&painter, targetRect, pSceneRect);
UBBoardView* view = mActiveScene->controlView();
QPoint pos = view->viewport()->mapFromGlobal(view->mapToGlobal(view->mapFromScene(pSceneRect.topLeft()))) + QPoint(1,1);
mActiveScene->setRenderingContext(UBGraphicsScene::Screen);
// mActiveScene->setRenderingQuality(UBItem::RenderingQualityNormal);
mActiveScene->setRenderingQuality(UBItem::RenderingQualityHigh);
qreal scale = systemScaleFactor();
QScreen * screen = UBApplication::controlScreen();
QPixmap image = screen->grabWindow(view->viewport()->winId(),
pos.x(), pos.y(), pSceneRect.width()*scale - 1, pSceneRect.height()*scale - 1);
mPaletteManager->addItem(QPixmap::fromImage(image));
mPaletteManager->addItem(image, QPointF(0,0), 1/scale);
selectedDocument()->setMetaData(UBSettings::documentUpdatedAt, UBStringUtils::toUtcIsoDateTime(QDateTime::currentDateTime()));
}
}

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