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@ -41,18 +41,15 @@ QQueue<UBQuickTimeFile::VideoFrame> UBQuickTimeFile::frameQueue; |
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QMutex UBQuickTimeFile::frameQueueMutex; |
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QWaitCondition UBQuickTimeFile::frameBufferNotEmpty; |
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UBQuickTimeFile::UBQuickTimeFile(QObject * pParent) |
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: QThread(pParent) |
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, mVideoWriter(0) |
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, mVideoWriterInput(0) |
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, mAdaptor(0) |
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, mFramesPerSecond(-1) |
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, mTimeScale(1000) |
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, mRecordAudio(true) |
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, mShouldStopCompression(false) |
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, mCompressionSessionRunning(false) |
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, mPendingFrames(0) |
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{ |
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} |
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@ -67,10 +64,8 @@ bool UBQuickTimeFile::init(const QString& pVideoFileName, const QString& pProfil |
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, const QSize& pFrameSize, bool pRecordAudio, const QString& audioRecordingDevice) |
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{ |
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mFrameSize = pFrameSize; |
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mFramesPerSecond = pFramesPerSecond; |
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mVideoFileName = pVideoFileName; |
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mRecordAudio = pRecordAudio; |
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mSpatialQuality = pProfileData; |
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if (mRecordAudio) |
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mAudioRecordingDeviceName = audioRecordingDevice; |
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@ -88,7 +83,6 @@ bool UBQuickTimeFile::init(const QString& pVideoFileName, const QString& pProfil |
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void UBQuickTimeFile::run() |
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{ |
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mShouldStopCompression = false; |
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mPendingFrames = 0; |
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if (!beginSession()) |
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return; |
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@ -96,7 +90,8 @@ void UBQuickTimeFile::run() |
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mCompressionSessionRunning = true; |
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emit compressionSessionStarted(); |
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do { |
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do { |
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// Video |
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frameQueueMutex.lock(); |
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frameBufferNotEmpty.wait(&UBQuickTimeFile::frameQueueMutex); |
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@ -118,6 +113,7 @@ void UBQuickTimeFile::run() |
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} |
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else |
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frameQueueMutex.unlock(); |
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} while(!mShouldStopCompression); |
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endSession(); |
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@ -127,7 +123,7 @@ void UBQuickTimeFile::run() |
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/** |
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* \brief Begin the recording session; initialize the audio/video writer |
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* \return true if the session was initialized successfully |
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* |
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* |
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* This function initializes the AVAssetWriter and associated video and audio inputs. |
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* Video is encoded as H264; audio is encoded as AAC. |
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*/ |
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@ -141,7 +137,7 @@ bool UBQuickTimeFile::beginSession() |
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qDebug() << "Podcast video URL invalid; not recording"; |
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return false; |
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} |
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// Create and check the assetWriter |
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mVideoWriter = [[AVAssetWriter assetWriterWithURL:outputUrl |
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fileType:AVFileTypeQuickTimeMovie |
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@ -149,7 +145,7 @@ bool UBQuickTimeFile::beginSession() |
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NSCParameterAssert(mVideoWriter); |
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mVideoWriter.movieTimeScale = mTimeScale; |
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// Video |
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@ -158,7 +154,7 @@ bool UBQuickTimeFile::beginSession() |
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int frameWidth = mFrameSize.width(); |
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int frameHeight = mFrameSize.height(); |
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// Create the input and check it |
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// Create the input and check it |
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NSDictionary * videoSettings = [NSDictionary dictionaryWithObjectsAndKeys: |
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AVVideoCodecH264, AVVideoCodecKey, |
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[NSNumber numberWithInt:frameWidth], AVVideoWidthKey, |
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@ -167,7 +163,7 @@ bool UBQuickTimeFile::beginSession() |
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mVideoWriterInput = [[AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo |
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outputSettings:videoSettings] retain]; |
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outputSettings:videoSettings] retain]; |
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NSCParameterAssert(mVideoWriterInput); |
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@ -193,7 +189,7 @@ bool UBQuickTimeFile::beginSession() |
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if(mRecordAudio) { |
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mWaveRecorder = new UBAudioQueueRecorder(); |
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// Get the audio format description from mWaveRecorder |
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CMAudioFormatDescriptionCreate(kCFAllocatorDefault, mWaveRecorder->audioFormat(), |
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0, NULL, 0, NULL, NULL, |
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@ -213,16 +209,16 @@ bool UBQuickTimeFile::beginSession() |
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} |
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// Audio is mono, and compressed to AAC at 128kbps |
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AudioChannelLayout audioChannelLayout = { |
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.mChannelLayoutTag = kAudioChannelLayoutTag_Mono, |
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.mChannelBitmap = 0, |
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.mNumberChannelDescriptions = 0 |
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}; |
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NSData *channelLayoutAsData = [NSData dataWithBytes:&audioChannelLayout |
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NSData *channelLayoutAsData = [NSData dataWithBytes:&audioChannelLayout |
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length:offsetof(AudioChannelLayout, mChannelDescriptions)]; |
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NSDictionary * compressionAudioSettings = @{ |
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AVFormatIDKey : [NSNumber numberWithUnsignedInt:kAudioFormatMPEG4AAC], |
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AVEncoderBitRateKey : [NSNumber numberWithInteger:128000], |
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@ -231,12 +227,12 @@ bool UBQuickTimeFile::beginSession() |
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AVNumberOfChannelsKey : [NSNumber numberWithUnsignedInteger:1] |
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}; |
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mAudioWriterInput = [[AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio |
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mAudioWriterInput = [[AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio |
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outputSettings:compressionAudioSettings] retain]; |
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NSCParameterAssert([mVideoWriter canAddInput:mAudioWriterInput]); |
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[mVideoWriter addInput:mAudioWriterInput]; |
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qDebug() << "audio writer input created and added"; |
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} |
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@ -247,7 +243,7 @@ bool UBQuickTimeFile::beginSession() |
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mStartTime = CFAbsoluteTimeGetCurrent(); // used for audio timestamp calculation |
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return (mVideoWriter != nil) && (mVideoWriterInput != nil) && canStartWriting; |
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} |
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@ -257,7 +253,7 @@ bool UBQuickTimeFile::beginSession() |
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void UBQuickTimeFile::endSession() |
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{ |
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[mVideoWriterInput markAsFinished]; |
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bool success = [mVideoWriter finishWriting]; |
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[mVideoWriter finishWritingWithCompletionHandler:^{}]; |
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[mAdaptor release]; |
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[mVideoWriterInput release]; |
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@ -309,12 +305,12 @@ CVPixelBufferRef UBQuickTimeFile::newPixelBuffer() |
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*/ |
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void UBQuickTimeFile::appendVideoFrame(CVPixelBufferRef pixelBuffer, long msTimeStamp) |
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{ |
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CMTime t = CMTimeMake((msTimeStamp * mTimeScale / 1000.0), mTimeScale); |
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CMTime t = CMTimeMake((msTimeStamp * mTimeScale / 1000.0), mTimeScale); |
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bool added = [mAdaptor appendPixelBuffer: pixelBuffer |
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withPresentationTime: t]; |
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if (!added) |
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if (!added) |
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setLastErrorMessage(QString("Could not encode frame at time %1").arg(msTimeStamp)); |
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@ -333,10 +329,10 @@ void UBQuickTimeFile::appendVideoFrame(CVPixelBufferRef pixelBuffer, long msTime |
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* (implemented in the UBAudioQueueRecorder class) and the recording, handled |
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* by the AVAssetWriterInput instance mAudioWriterInput. |
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*/ |
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void UBQuickTimeFile::appendAudioBuffer(void* pBuffer, |
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void UBQuickTimeFile::appendAudioBuffer(void* pBuffer, |
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long pLength) |
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{ |
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if(!mRecordAudio) |
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if(!mRecordAudio) |
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return; |
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@ -368,24 +364,34 @@ void UBQuickTimeFile::appendAudioBuffer(void* pBuffer, |
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true, |
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NULL, |
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NULL, |
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mAudioFormatDescription, |
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mAudioFormatDescription, |
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nSamples, |
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timeStamp, |
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timeStamp, |
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NULL, |
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&sampleBuffer); |
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// Add the audio sample to the asset writer input |
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if ([mAudioWriterInput isReadyForMoreMediaData]) |
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// Wait until the AssetWriterInput is ready, but no more than 100ms |
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// (bit of a duct tape solution; cleaner solution would be to use a QQueue, |
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// similar to the VideoWriter) |
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int waitTime = 0; |
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while(![mAudioWriterInput isReadyForMoreMediaData] && waitTime < 100) { |
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waitTime += 10; |
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usleep(10000); |
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} |
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if ([mAudioWriterInput isReadyForMoreMediaData]) { |
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if(![mAudioWriterInput appendSampleBuffer:sampleBuffer]) |
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setLastErrorMessage(QString("Failed to append sample buffer to audio input")); |
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else |
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setLastErrorMessage(QString("Audio Writer not ready; sample dropped")); |
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} |
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else |
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setLastErrorMessage(QString("AudioWriterInput not ready. Buffer dropped.")); |
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CFRelease(sampleBuffer); |
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CFRelease(blockBuffer); |
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// The audioQueueBuffers are all freed when UBAudioQueueRecorder::close() is called |
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} |
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