- UBGraphicsScene calls UBGraphicsStroke::addPoint, which returns a list
of points that can be drawn. It may be none (e.g we discard very small
segments), one (if we do no interpolation) or several.
- Added a UBInterpolator base, abstract class. Various interpolation
methods can be added easily.
- Current methods: Basic spline (custom), Catmull-Rom spline (based on
alglib), and Bézier
- Added a setting to toggle interpolation. Added this to the UI as well
- Defined constants in UBSettings for highlighter preview circle colors
- Switch between light and dark colors when changing backgrounds
- For eraser: use color settings that were defined in UBSettings (they
were ignored since the preview circle was added)
- Removed inheritance of UBGraphicsProxyWidget; cleaned up related code
- Added two children classes: UBGraphicsVideoItem and
UBGraphicsAudioItem. UBGraphicsMediaItem is now an abstract class.
- Better encapsulation; the Scene and other external classes no longer
access the mediaObject directly
There is now less distinction between audio and video items to outside
code: apart from the UBSvgSubsetAdaptor, there is no need to know
whether a media item holds a video or audio file. Creation is handled
through the static function `UBGraphicsMediaItem::createMediaItem(URL,
parent)`
1st we remove original widget, then we disable undo stack, create a copy of widget and make it a tool. Then undo stack enables back. That widget has tool as parent, so we not need to manage him by scene.
Now coping creates a full copy of already created item. Copy has it's own content (like video, audio or folder) and stores original item properties (like locked, pos, size, freezed e.t.c.).