- UBGraphicsScene calls UBGraphicsStroke::addPoint, which returns a list
of points that can be drawn. It may be none (e.g we discard very small
segments), one (if we do no interpolation) or several.
- Added a UBInterpolator base, abstract class. Various interpolation
methods can be added easily.
- Current methods: Basic spline (custom), Catmull-Rom spline (based on
alglib), and Bézier
- Added a setting to toggle interpolation. Added this to the UI as well
- Linked necessary Windows SDK libraries
- Solved compilation errors upon including `wmsdk.h` or other Windows
SDK headers (`interface` keyword wasn't recognized)
The project didn't compile on Windows.. list of modifications:
- Added essential changes that hadn't been committed / pushed (Qt4->Qt5
changes; other misc. changes by Abdel)
- Temporarily disabled podcasts, as the modules don't compile with Qt5.2/
5.5
Currently, the application compiles on Windows, with MSVC2010 32-bit
QVideoWidget had to be abandoned in favour of QGraphicsVideoItem. This
is because UBGraphicsMediaItem, i.e the class representing a media
(audio or video) object on the board, is a QGraphicsProxyWidget, and is
used to embed a QWidget into the Scene.
With Phonon's video widget, it was possible to embed the video widget in
this ProxyWidget. This is no longer possible (except on Windows, for
some reason), so this commit is a workaround, to use a
QGraphicsVideoItem instead of a QVideoWidget while modifying the rest
of the class hierarchy as little as possible.
Ultimately, a cleaner solution (not making UBGraphicsMediaItem inherit
QGraphicsProxyWidget, for example) may be desirable.