#include "UBPlatformUtils.h" void UBPlatformUtils::destroy() { initializeKeyboardLayouts(); } UBPlatformUtils::UBPlatformUtils() { // NOOP } UBPlatformUtils::~UBPlatformUtils() { // NOOP } bool UBPlatformUtils::hasVirtualKeyboard() { return keyboardLayouts!=NULL && nKeyboardLayouts!=0; } UBKeyboardLocale::~UBKeyboardLocale() { if (varSymbols!=NULL) { for(int i=0; i