/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "UBGraphicsVideoItem.h" #include "UBGraphicsVideoItemDelegate.h" #include "UBGraphicsDelegateFrame.h" #include "core/memcheck.h" UBGraphicsVideoItem::UBGraphicsVideoItem(const QUrl& pVideoFileUrl, QGraphicsItem *parent): UBGraphicsMediaItem(pVideoFileUrl,parent) , mShouldMove(false) { update(); mMediaObject = new Phonon::MediaObject(this); mVideoWidget = new Phonon::VideoWidget(); // owned and destructed by the scene ... Phonon::createPath(mMediaObject, mVideoWidget); mAudioOutput = new Phonon::AudioOutput(Phonon::VideoCategory, this); Phonon::createPath(mMediaObject, mAudioOutput); /* * The VideoVidget should recover the size from the original movie, but this is not always true expecially on * windows and linux os. I don't know why? * In this case the wiget size is equal to QSize(1,1). */ if(mVideoWidget->sizeHint() == QSize(1,1)){ mVideoWidget->resize(320,240); } setWidget(mVideoWidget); UBGraphicsVideoItemDelegate* delegate = new UBGraphicsVideoItemDelegate(this, mMediaObject); delegate->init(); setDelegate(delegate); mDelegate->frame()->setOperationMode(UBGraphicsDelegateFrame::Resizing); connect(mDelegate, SIGNAL(showOnDisplayChanged(bool)), this, SLOT(showOnDisplayChanged(bool))); connect(mMediaObject, SIGNAL(hasVideoChanged(bool)), this, SLOT(hasVideoChanged(bool))); } UBGraphicsVideoItem::~UBGraphicsVideoItem() { //NOOP } UBItem* UBGraphicsVideoItem::deepCopy() const { QUrl videoUrl = this->mediaFileUrl(); UBGraphicsVideoItem *copy = new UBGraphicsVideoItem(videoUrl, parentItem()); connect(UBApplication::boardController, SIGNAL(activeSceneChanged()), copy, SLOT(activeSceneChanged())); copy->setPos(this->pos()); // copy->setZValue(this->zValue()); UBGraphicsItem::assignZValue(copy, this->zValue()); copy->setTransform(this->transform()); copy->setFlag(QGraphicsItem::ItemIsMovable, true); copy->setFlag(QGraphicsItem::ItemIsSelectable, true); copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType)); copy->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked)); copy->setUuid(this->uuid()); // this is OK as long as Videos are imutable copy->setSourceUrl(this->sourceUrl()); copy->resize(this->size()); // TODO UB 4.7 complete all members return copy; } void UBGraphicsVideoItem::hasVideoChanged(bool hasVideo) { if(hasVideo && mMediaObject->isSeekable()) { hasMediaChanged(hasVideo); UBGraphicsVideoItemDelegate *vid = dynamic_cast(mDelegate); if (vid) vid->updateTicker(initialPos()); } } void UBGraphicsVideoItem::showOnDisplayChanged(bool shown) { UBGraphicsMediaItem::showOnDisplayChanged(shown); UBGraphicsVideoItemDelegate *vid = dynamic_cast(mDelegate); if (vid) vid->toggleMute(); } void UBGraphicsVideoItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { mShouldMove = (event->buttons() & Qt::LeftButton); mMousePressPos = event->scenePos(); mMouseMovePos = mMousePressPos; event->accept(); setSelected(true); } void UBGraphicsVideoItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { if (mDelegate->delegated()->data(UBGraphicsItemData::ItemLocked).toBool()) return; if(mShouldMove && (event->buttons() & Qt::LeftButton)) { QPointF offset = event->scenePos() - mMousePressPos; if (offset.toPoint().manhattanLength() > QApplication::startDragDistance()) { QPointF mouseMovePos = mapFromScene(mMouseMovePos); QPointF eventPos = mapFromScene( event->scenePos()); QPointF translation = eventPos - mouseMovePos; translate(translation.x(), translation.y()); } mMouseMovePos = event->scenePos(); } event->accept(); }