/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "UBDesktopAnnotationController.h" #include "frameworks/UBPlatformUtils.h" #include "core/UBApplication.h" #include "core/UBApplicationController.h" #include "core/UBDisplayManager.h" #include "core/UBSettings.h" #include "web/UBWebController.h" #include "gui/UBMainWindow.h" #include "board/UBBoardView.h" #include "board/UBDrawingController.h" #include "board/UBBoardController.h" #include "board/UBBoardPaletteManager.h" #include "domain/UBGraphicsScene.h" #include "UBCustomCaptureWindow.h" #include "UBWindowCapture.h" #include "UBDesktopPalette.h" #include "UBDesktopPenPalette.h" #include "UBDesktopMarkerPalette.h" #include "UBDesktopEraserPalette.h" #include "gui/UBKeyboardPalette.h" #include "gui/UBResources.h" #include "core/memcheck.h" UBDesktopAnnotationController::UBDesktopAnnotationController(QObject *parent) : QObject(parent) , mTransparentDrawingView(0) , mTransparentDrawingScene(0) , mDesktopPalette(NULL) // , mKeyboardPalette(0) , mDesktopPenPalette(NULL) , mDesktopMarkerPalette(NULL) , mDesktopEraserPalette(NULL) // , mRightPalette(NULL) , mWindowPositionInitialized(0) , mIsFullyTransparent(false) , mDesktopToolsPalettePositioned(false) , mPendingPenButtonPressed(false) , mPendingMarkerButtonPressed(false) , mPendingEraserButtonPressed(false) , mbArrowClicked(false) , mBoardStylusTool(UBDrawingController::drawingController()->stylusTool()) , mDesktopStylusTool(UBDrawingController::drawingController()->stylusTool()) { mTransparentDrawingView = new UBBoardView(UBApplication::boardController, 0); // deleted in UBDesktopAnnotationController::destructor mTransparentDrawingView->setAttribute(Qt::WA_TranslucentBackground, true); // !!!! Should be included into Windows after QT recompilation #ifdef Q_WS_MAC mTransparentDrawingView->setAttribute(Qt::WA_MacNoShadow, true); #endif mTransparentDrawingView->setWindowFlags(Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint | Qt::Window); mTransparentDrawingView->setCacheMode(QGraphicsView::CacheNone); mTransparentDrawingView->resize(UBApplication::desktop()->width(), UBApplication::desktop()->height()); mTransparentDrawingView->setMouseTracking(true); mTransparentDrawingView->setAcceptDrops(true); QString backgroundStyle = "QWidget {background-color: rgba(127, 127, 127, 0)}"; mTransparentDrawingView->setStyleSheet(backgroundStyle); mTransparentDrawingScene = new UBGraphicsScene(0); mTransparentDrawingView->setScene(mTransparentDrawingScene); // mRightPalette = UBApplication::boardController->paletteManager()->createDesktopRightPalette(mTransparentDrawingView); //mRightPalette = new UBRightPalette(mTransparentDrawingView); mDesktopPalette = new UBDesktopPalette(mTransparentDrawingView); if (UBPlatformUtils::hasVirtualKeyboard()) { #ifdef Q_WS_X11 // mKeyboardPalette = UBKeyboardPalette::create(0); // connect(mTransparentDrawingView, SIGNAL(hidden()), mKeyboardPalette, SLOT(hide())); // connect(mTransparentDrawingView, SIGNAL(shown()), this, SLOT(showKeyboard())); #else // mKeyboardPalette = UBKeyboardPalette::create(mTransparentDrawingView); // mKeyboardPalette->setParent(mTransparentDrawingView); #endif connect( UBApplication::boardController->paletteManager()->mKeyboardPalette, SIGNAL(keyboardActivated(bool)), mTransparentDrawingView, SLOT(virtualKeyboardActivated(bool))); // connect(UBApplication::mainWindow->actionVirtualKeyboard, SIGNAL(triggered(bool)), // mTransparentDrawingView, SLOT(virtualKeyboardActivated(bool))); #ifdef Q_WS_X11 connect(UBApplication::boardController->paletteManager()->mKeyboardPalette, SIGNAL(moved(QPoint)), this, SLOT(refreshMask())); connect(UBApplication::mainWindow->actionVirtualKeyboard, SIGNAL(triggered(bool)), this, SLOT(refreshMask())); connect(mDesktopPalette,SIGNAL(refreshMask()), this, SLOT(refreshMask())); #endif } connect(mDesktopPalette, SIGNAL(uniboardClick()), this, SLOT(goToUniboard())); connect(mDesktopPalette, SIGNAL(customClick()), this, SLOT(customCapture())); connect(mDesktopPalette, SIGNAL(windowClick()), this, SLOT(windowCapture())); connect(mDesktopPalette, SIGNAL(screenClick()), this, SLOT(screenCapture())); connect(mDesktopPalette, SIGNAL(maximized()), this, SLOT(onDesktopPaletteMaximized())); connect(mDesktopPalette, SIGNAL(minimizeStart(eMinimizedLocation)), this, SLOT(onDesktopPaletteMinimize())); // connect(UBApplication::mainWindow->actionVirtualKeyboard, SIGNAL(triggered(bool)), this, SLOT(showKeyboard(bool))); connect(mTransparentDrawingView, SIGNAL(resized(QResizeEvent*)), this, SLOT(onTransparentWidgetResized())); connect(UBDrawingController::drawingController(), SIGNAL(stylusToolChanged(int)) , this, SLOT(stylusToolChanged(int))); // Add the desktop associated palettes mDesktopPenPalette = new UBDesktopPenPalette(mTransparentDrawingView); connect(mDesktopPalette, SIGNAL(maximized()), mDesktopPenPalette, SLOT(onParentMaximized())); connect(mDesktopPalette, SIGNAL(minimizeStart(eMinimizedLocation)), mDesktopPenPalette, SLOT(onParentMinimized())); mDesktopMarkerPalette = new UBDesktopMarkerPalette(mTransparentDrawingView); mDesktopEraserPalette = new UBDesktopEraserPalette(mTransparentDrawingView); mDesktopPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor); mDesktopPenPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor); mDesktopMarkerPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor); mDesktopEraserPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor); // Hack : the size of the property palettes is computed the first time the palette is visible // In order to prevent palette overlap on if the desktop palette is on the right of the // screen, a setVisible(true) followed by a setVisible(false) is done. mDesktopPenPalette->setVisible(true); mDesktopMarkerPalette->setVisible(true); mDesktopEraserPalette->setVisible(true); mDesktopPenPalette->setVisible(false); mDesktopMarkerPalette->setVisible(false); mDesktopEraserPalette->setVisible(false); connect(UBApplication::mainWindow->actionEraseDesktopAnnotations, SIGNAL(triggered()), this, SLOT(eraseDesktopAnnotations())); connect(&mHoldTimerPen, SIGNAL(timeout()), this, SLOT(penActionReleased())); connect(&mHoldTimerMarker, SIGNAL(timeout()), this, SLOT(markerActionReleased())); connect(&mHoldTimerEraser, SIGNAL(timeout()), this, SLOT(eraserActionReleased())); #ifdef Q_WS_X11 connect(mDesktopPalette, SIGNAL(moving()), this, SLOT(refreshMask())); // connect(mRightPalette, SIGNAL(resized()), this, SLOT(refreshMask())); connect(UBApplication::boardController->paletteManager()->rightPalette(), SIGNAL(resized()), this, SLOT(refreshMask())); #endif onDesktopPaletteMaximized(); } // void UBDesktopAnnotationController::showKeyboard(bool show) // { // #ifdef Q_WS_X11 // if (!mTransparentDrawingView->isVisible()) // return; // #endif // // if(mKeyboardPalette) // { // if(show) // UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Selector); // mKeyboardPalette->setVisible(show); // // #ifdef Q_WS_X11 // updateMask(true); // #endif // // } // // } // void UBDesktopAnnotationController::showKeyboard() // { // if (UBApplication::mainWindow->actionVirtualKeyboard->isChecked()) // mKeyboardPalette->show(); // } UBDesktopAnnotationController::~UBDesktopAnnotationController() { delete mTransparentDrawingScene; delete mTransparentDrawingView; /* if(NULL != mDesktopPenPalette) { delete mDesktopPalette; mDesktopPenPalette = NULL; } if(NULL != mDesktopMarkerPalette) { delete mDesktopMarkerPalette; mDesktopMarkerPalette = NULL; } if(NULL != mDesktopEraserPalette) { delete mDesktopEraserPalette; mDesktopEraserPalette = NULL; } if(NULL != mRightPalette) { delete mRightPalette; mRightPalette = NULL; } */ } UBDesktopPalette* UBDesktopAnnotationController::desktopPalette() { return mDesktopPalette; } /** * \brief Toggle the visibility of the pen associated palette * @param checked as the visibility state */ void UBDesktopAnnotationController::desktopPenActionToggled(bool checked) { setAssociatedPalettePosition(mDesktopPenPalette, "actionPen"); mDesktopPenPalette->setVisible(checked); mDesktopMarkerPalette->setVisible(false); mDesktopEraserPalette->setVisible(false); } /** * \brief Toggle the visibility of the marker associated palette * @param checked as the visibility state */ void UBDesktopAnnotationController::desktopMarkerActionToggled(bool checked) { setAssociatedPalettePosition(mDesktopMarkerPalette, "actionMarker"); mDesktopMarkerPalette->setVisible(checked); mDesktopPenPalette->setVisible(false); mDesktopEraserPalette->setVisible(false); } /** * \brief Toggle the visibility of the eraser associated palette * @param checked as the visibility state */ void UBDesktopAnnotationController::desktopEraserActionToggled(bool checked) { setAssociatedPalettePosition(mDesktopEraserPalette, "actionEraser"); mDesktopEraserPalette->setVisible(checked); mDesktopPenPalette->setVisible(false); mDesktopMarkerPalette->setVisible(false); } /** * \brief Set the location of the properties palette * @param palette as the palette * @param actionName as the name of the related action */ void UBDesktopAnnotationController::setAssociatedPalettePosition(UBActionPalette *palette, const QString &actionName) { QPoint desktopPalettePos = mDesktopPalette->geometry().topLeft(); QList actions = mDesktopPalette->actions(); int yPen = 0; foreach(QAction* act, actions) { if(act->objectName() == actionName) { int iAction = actions.indexOf(act); yPen = iAction * mDesktopPalette->buttonSize().height(); // Add the borders yPen += (iAction) * (mDesktopPalette->border() + 4); // 4 has been set after some experiment. We must determine why this value is good break; } } // First determine if the palette must be shown on the left or on the right if(desktopPalettePos.x() <= (mTransparentDrawingView->width() - (palette->width() + mDesktopPalette->width() + 20))) // we take a small margin of 20 pixels { // Display it on the right desktopPalettePos += QPoint(mDesktopPalette->width(), yPen); } else { // Display it on the left desktopPalettePos += QPoint(0 - palette->width(), yPen); } palette->setCustomPosition(true); palette->move(desktopPalettePos); } void UBDesktopAnnotationController::eraseDesktopAnnotations() { if (mTransparentDrawingScene) { mTransparentDrawingScene->clearAnnotations(); } } UBBoardView* UBDesktopAnnotationController::drawingView() { return mTransparentDrawingView; } void UBDesktopAnnotationController::showWindow() { mDesktopPalette->setDisplaySelectButtonVisible(true); connect(UBApplication::applicationController, SIGNAL(desktopMode(bool)) , mDesktopPalette, SLOT(setDisplaySelectButtonVisible(bool))); mDesktopPalette->show(); bool showDisplay = UBSettings::settings()->webShowPageImmediatelyOnMirroredScreen->get().toBool(); mDesktopPalette->showHideClick(showDisplay); mDesktopPalette->updateShowHideState(showDisplay); if (!mWindowPositionInitialized) { QRect desktopRect = QApplication::desktop()->screenGeometry(mDesktopPalette->pos()); mDesktopPalette->move(5, desktopRect.top() + 150); mWindowPositionInitialized = true; } updateBackground(); mBoardStylusTool = UBDrawingController::drawingController()->stylusTool(); UBDrawingController::drawingController()->setStylusTool(mDesktopStylusTool); mTransparentDrawingView->showFullScreen(); UBPlatformUtils::setDesktopMode(true); mDesktopPalette->appear(); #ifdef Q_WS_X11 updateMask(true); #endif } void UBDesktopAnnotationController::close() { // NOOP } void UBDesktopAnnotationController::stylusToolChanged(int tool) { Q_UNUSED(tool); // UBStylusTool::Enum eTool = (UBStylusTool::Enum)tool; // if(eTool != UBStylusTool::Selector && eTool != UBStylusTool::Text) // { // if(mKeyboardPalette->m_isVisible) // UBApplication::mainWindow->actionVirtualKeyboard->activate(QAction::Trigger); // } updateBackground(); } void UBDesktopAnnotationController::updateBackground() { QBrush newBrush; if (mIsFullyTransparent || UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Selector) { newBrush = QBrush(Qt::transparent); #ifdef Q_WS_X11 updateMask(true); #endif } else { #if defined(Q_WS_MAC) newBrush = QBrush(QColor(127, 127, 127, 15)); #else newBrush = QBrush(QColor(127, 127, 127, 1)); #endif #ifdef Q_WS_X11 updateMask(false); #endif } if (mTransparentDrawingScene && mTransparentDrawingScene->backgroundBrush() != newBrush) mTransparentDrawingScene->setBackgroundBrush(newBrush); } void UBDesktopAnnotationController::hideWindow() { if (mTransparentDrawingView) mTransparentDrawingView->hide(); mDesktopPalette->hide(); mDesktopStylusTool = UBDrawingController::drawingController()->stylusTool(); UBDrawingController::drawingController()->setStylusTool(mBoardStylusTool); } void UBDesktopAnnotationController::goToUniboard() { hideWindow(); UBPlatformUtils::setDesktopMode(false); emit restoreUniboard(); } void UBDesktopAnnotationController::customCapture() { mIsFullyTransparent = true; updateBackground(); mDesktopPalette->disappearForCapture(); UBCustomCaptureWindow customCaptureWindow(mDesktopPalette); // need to show the window before execute it to avoid some glitch on windows. #ifndef Q_WS_WIN // Working only without this call on win32 desktop mode customCaptureWindow.show(); #endif if (customCaptureWindow.execute(getScreenPixmap()) == QDialog::Accepted) { QPixmap selectedPixmap = customCaptureWindow.getSelectedPixmap(); emit imageCaptured(selectedPixmap, false); } mDesktopPalette->appear(); mIsFullyTransparent = false; updateBackground(); } void UBDesktopAnnotationController::windowCapture() { mIsFullyTransparent = true; updateBackground(); mDesktopPalette->disappearForCapture(); UBWindowCapture util(this); if (util.execute() == QDialog::Accepted) { QPixmap windowPixmap = util.getCapturedWindow(); // on Mac OS X we can only know that user cancel the operatiion by checking is the image is null // because the screencapture utility always return code 0 event if user cancel the application if (!windowPixmap.isNull()) { emit imageCaptured(windowPixmap, false); } } mDesktopPalette->appear(); mIsFullyTransparent = false; updateBackground(); } void UBDesktopAnnotationController::screenCapture() { mIsFullyTransparent = true; updateBackground(); mDesktopPalette->disappearForCapture(); QPixmap originalPixmap = getScreenPixmap(); mDesktopPalette->appear(); emit imageCaptured(originalPixmap, false); mIsFullyTransparent = false; updateBackground(); } QPixmap UBDesktopAnnotationController::getScreenPixmap() { QDesktopWidget *desktop = QApplication::desktop(); // we capture the screen in which the mouse is. const QRect primaryScreenRect = desktop->screenGeometry(QCursor::pos()); QCoreApplication::flush(); return QPixmap::grabWindow(desktop->winId(), primaryScreenRect.x() , primaryScreenRect.y(), primaryScreenRect.width(), primaryScreenRect.height()); } void UBDesktopAnnotationController::updateShowHideState(bool pEnabled) { mDesktopPalette->updateShowHideState(pEnabled); } void UBDesktopAnnotationController::screenLayoutChanged() { if (UBApplication::applicationController && UBApplication::applicationController->displayManager() && UBApplication::applicationController->displayManager()->hasDisplay()) { mDesktopPalette->setShowHideButtonVisible(true); } else { mDesktopPalette->setShowHideButtonVisible(false); } } /** * \brief Handles the pen action pressed event */ void UBDesktopAnnotationController::penActionPressed() { mbArrowClicked = false; mDesktopMarkerPalette->hide(); mDesktopEraserPalette->hide(); UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Pen); mPenHoldTimer = QTime::currentTime(); mPendingPenButtonPressed = true; // Check if the mouse cursor is on the little arrow QPoint cursorPos = QCursor::pos(); QPoint palettePos = mDesktopPalette->pos(); QPoint buttonPos = mDesktopPalette->buttonPos(UBApplication::mainWindow->actionPen); int iX = cursorPos.x() - (palettePos.x() + buttonPos.x()); // x position of the cursor in the palette int iY = cursorPos.y() - (palettePos.y() + buttonPos.y()); // y position of the cursor in the palette if(iX >= 37 && iX <= 44 && iY >= 37 && iY <= 44) { mbArrowClicked = true; penActionReleased(); } else { mHoldTimerPen.start(PROPERTY_PALETTE_TIMER); } } /** * \brief Handles the pen action released event */ void UBDesktopAnnotationController::penActionReleased() { qDebug() << "penActionReleased()"; mHoldTimerPen.stop(); if(mPendingPenButtonPressed) { if(mbArrowClicked || mPenHoldTimer.msecsTo(QTime::currentTime()) > PROPERTY_PALETTE_TIMER - 100) { togglePropertyPalette(mDesktopPenPalette); } else { UBApplication::mainWindow->actionPen->trigger(); } mPendingPenButtonPressed = false; } UBApplication::mainWindow->actionPen->setChecked(true); switchCursor(UBStylusTool::Pen); } /** * \brief Handles the eraser action pressed event */ void UBDesktopAnnotationController::eraserActionPressed() { mbArrowClicked = false; mDesktopPenPalette->hide(); mDesktopMarkerPalette->hide(); UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Eraser); mEraserHoldTimer = QTime::currentTime(); mPendingEraserButtonPressed = true; // Check if the mouse cursor is on the little arrow QPoint cursorPos = QCursor::pos(); QPoint palettePos = mDesktopPalette->pos(); QPoint buttonPos = mDesktopPalette->buttonPos(UBApplication::mainWindow->actionEraser); int iX = cursorPos.x() - (palettePos.x() + buttonPos.x()); // x position of the cursor in the palette int iY = cursorPos.y() - (palettePos.y() + buttonPos.y()); // y position of the cursor in the palette if(iX >= 37 && iX <= 44 && iY >= 37 && iY <= 44) { mbArrowClicked = true; eraserActionReleased(); } else { mHoldTimerEraser.start(PROPERTY_PALETTE_TIMER); } } /** * \brief Handles the eraser action released event */ void UBDesktopAnnotationController::eraserActionReleased() { qDebug() << "eraserActionReleased()"; mHoldTimerEraser.stop(); if(mPendingEraserButtonPressed) { if(mbArrowClicked || mEraserHoldTimer.msecsTo(QTime::currentTime()) > PROPERTY_PALETTE_TIMER - 100) { togglePropertyPalette(mDesktopEraserPalette); } else { UBApplication::mainWindow->actionEraser->trigger(); } mPendingEraserButtonPressed = false; } UBApplication::mainWindow->actionEraser->setChecked(true); switchCursor(UBStylusTool::Eraser); } /** * \brief Handles the marker action pressed event */ void UBDesktopAnnotationController::markerActionPressed() { mbArrowClicked = false; mDesktopPenPalette->hide(); mDesktopEraserPalette->hide(); UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Marker); mMarkerHoldTimer = QTime::currentTime(); mPendingMarkerButtonPressed = true; // Check if the mouse cursor is on the little arrow QPoint cursorPos = QCursor::pos(); QPoint palettePos = mDesktopPalette->pos(); QPoint buttonPos = mDesktopPalette->buttonPos(UBApplication::mainWindow->actionMarker); int iX = cursorPos.x() - (palettePos.x() + buttonPos.x()); // x position of the cursor in the palette int iY = cursorPos.y() - (palettePos.y() + buttonPos.y()); // y position of the cursor in the palette if(iX >= 37 && iX <= 44 && iY >= 37 && iY <= 44) { mbArrowClicked = true; markerActionReleased(); } else { mHoldTimerMarker.start(PROPERTY_PALETTE_TIMER); } } /** * \brief Handles the marker action released event */ void UBDesktopAnnotationController::markerActionReleased() { qDebug() << "markerActionReleased()"; mHoldTimerMarker.stop(); if(mPendingMarkerButtonPressed) { if(mbArrowClicked || mMarkerHoldTimer.msecsTo(QTime::currentTime()) > PROPERTY_PALETTE_TIMER - 100) { togglePropertyPalette(mDesktopMarkerPalette); } else { UBApplication::mainWindow->actionMarker->trigger(); } mPendingMarkerButtonPressed = false; } UBApplication::mainWindow->actionMarker->setChecked(true); switchCursor(UBStylusTool::Marker); } void UBDesktopAnnotationController::selectorActionPressed() { } void UBDesktopAnnotationController::selectorActionReleased() { switchCursor(UBStylusTool::Selector); } void UBDesktopAnnotationController::pointerActionPressed() { } void UBDesktopAnnotationController::pointerActionReleased() { switchCursor(UBStylusTool::Pointer); } /** * \brief Toggle the given palette visibility * @param palette as the given palette */ void UBDesktopAnnotationController::togglePropertyPalette(UBActionPalette *palette) { if(NULL != palette) { bool bShow = !palette->isVisible(); if(mDesktopPenPalette == palette) { desktopPenActionToggled(bShow); } else if(mDesktopMarkerPalette == palette) { desktopMarkerActionToggled(bShow); } else if(mDesktopEraserPalette == palette) { desktopEraserActionToggled(bShow); } } } void UBDesktopAnnotationController::switchCursor(const int tool) { // enum Enum // { // Pen = 0, // Eraser, // Marker, // Selector, // Hand, // ZoomIn, // ZoomOut, // Pointer, // Line, // Text, // Capture // }; mTransparentDrawingScene->setToolCursor(tool); mTransparentDrawingView->setToolCursor(tool); } /** * \brief Reconnect the pressed & released signals of the property palettes */ void UBDesktopAnnotationController::onDesktopPaletteMaximized() { // Pen UBActionPaletteButton* pPenButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionPen); if(NULL != pPenButton) { connect(pPenButton, SIGNAL(pressed()), this, SLOT(penActionPressed())); connect(pPenButton, SIGNAL(released()), this, SLOT(penActionReleased())); } // Eraser UBActionPaletteButton* pEraserButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionEraser); if(NULL != pEraserButton) { connect(pEraserButton, SIGNAL(pressed()), this, SLOT(eraserActionPressed())); connect(pEraserButton, SIGNAL(released()), this, SLOT(eraserActionReleased())); } // Marker UBActionPaletteButton* pMarkerButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionMarker); if(NULL != pMarkerButton) { connect(pMarkerButton, SIGNAL(pressed()), this, SLOT(markerActionPressed())); connect(pMarkerButton, SIGNAL(released()), this, SLOT(markerActionReleased())); } // Pointer UBActionPaletteButton* pSelectorButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionSelector); if(NULL != pSelectorButton) { connect(pSelectorButton, SIGNAL(pressed()), this, SLOT(selectorActionPressed())); connect(pSelectorButton, SIGNAL(released()), this, SLOT(selectorActionReleased())); } // Pointer UBActionPaletteButton* pPointerButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionPointer); if(NULL != pPointerButton) { connect(pPointerButton, SIGNAL(pressed()), this, SLOT(pointerActionPressed())); connect(pPointerButton, SIGNAL(released()), this, SLOT(pointerActionReleased())); } // enum Enum // { // Hand, // ZoomIn, // ZoomOut, // Line, // Text, // Capture // }; } /** * \brief Disconnect the pressed & release signals of the property palettes * This is done to prevent memory leaks */ void UBDesktopAnnotationController::onDesktopPaletteMinimize() { // Pen UBActionPaletteButton* pPenButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionPen); if(NULL != pPenButton) { disconnect(pPenButton, SIGNAL(pressed()), this, SLOT(penActionPressed())); disconnect(pPenButton, SIGNAL(released()), this, SLOT(penActionReleased())); } // Marker UBActionPaletteButton* pMarkerButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionMarker); if(NULL != pMarkerButton) { disconnect(pMarkerButton, SIGNAL(pressed()), this, SLOT(markerActionPressed())); disconnect(pMarkerButton, SIGNAL(released()), this, SLOT(markerActionReleased())); } // Eraser UBActionPaletteButton* pEraserButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionEraser); if(NULL != pEraserButton) { disconnect(pEraserButton, SIGNAL(pressed()), this, SLOT(eraserActionPressed())); disconnect(pEraserButton, SIGNAL(released()), this, SLOT(eraserActionReleased())); } } void UBDesktopAnnotationController::TransparentWidgetResized() { /* int rW = UBApplication::boardController->paletteManager()->rightPalette()->width(); int rH_ = UBApplication::boardController->paletteManager()->rightPalette()->height(); int rH = mTransparentDrawingView->height(); UBApplication::boardController->paletteManager()->rightPalette()->resize(rW+1, rH); // UBApplication::boardController->paletteManager()->rightPalette()->resize(500, 500); */ onTransparentWidgetResized(); } /** * \brief Resize the library palette. */ void UBDesktopAnnotationController::onTransparentWidgetResized() { int rW = UBApplication::boardController->paletteManager()->rightPalette()->width(); int lW = UBApplication::boardController->paletteManager()->leftPalette()->width(); int rH = mTransparentDrawingView->height(); UBApplication::boardController->paletteManager()->rightPalette()->resize(rW+1, rH); UBApplication::boardController->paletteManager()->rightPalette()->resize(rW, rH); UBApplication::boardController->paletteManager()->leftPalette()->resize(lW+1, rH); UBApplication::boardController->paletteManager()->leftPalette()->resize(lW, rH); // mRightPalette->resize(mRightPalette->width(), mTransparentDrawingView->height()); } void UBDesktopAnnotationController::updateMask(bool bTransparent) { if(bTransparent) { // Here we have to generate a new mask This method is certainly resource // consuming but for the moment this is the only solution that I found. mMask = QPixmap(mTransparentDrawingView->width(), mTransparentDrawingView->height()); QPainter p; p.begin(&mMask); p.setPen(Qt::red); p.setBrush(QBrush(Qt::red)); // Here we draw the widget mask if(mDesktopPalette->isVisible()) { p.drawRect(mDesktopPalette->geometry().x(), mDesktopPalette->geometry().y(), mDesktopPalette->width(), mDesktopPalette->height()); } if(UBApplication::boardController->paletteManager()->mKeyboardPalette->isVisible()) { p.drawRect(UBApplication::boardController->paletteManager()->mKeyboardPalette->geometry().x(), UBApplication::boardController->paletteManager()->mKeyboardPalette->geometry().y(), UBApplication::boardController->paletteManager()->mKeyboardPalette->width(), UBApplication::boardController->paletteManager()->mKeyboardPalette->height()); } if(UBApplication::boardController->paletteManager()->leftPalette()->isVisible()) { QRect leftPalette(UBApplication::boardController->paletteManager()->leftPalette()->geometry().x(), UBApplication::boardController->paletteManager()->leftPalette()->geometry().y(), UBApplication::boardController->paletteManager()->leftPalette()->width(), UBApplication::boardController->paletteManager()->leftPalette()->height()); QRect tabsPalette(UBApplication::boardController->paletteManager()->leftPalette()->getTabPaletteRect()); p.drawRect(leftPalette); p.drawRect(tabsPalette); } if(UBApplication::boardController->paletteManager()->rightPalette()->isVisible()) { QRect rightPalette(UBApplication::boardController->paletteManager()->rightPalette()->geometry().x(), UBApplication::boardController->paletteManager()->rightPalette()->geometry().y(), UBApplication::boardController->paletteManager()->rightPalette()->width(), UBApplication::boardController->paletteManager()->rightPalette()->height()); QRect tabsPalette(UBApplication::boardController->paletteManager()->rightPalette()->getTabPaletteRect()); p.drawRect(rightPalette); p.drawRect(tabsPalette); } p.end(); // Then we add the annotations. We create another painter because we need to // apply transformations on it for coordinates matching QPainter annotationPainter; QTransform trans; trans.translate(mTransparentDrawingView->width()/2, mTransparentDrawingView->height()/2); annotationPainter.begin(&mMask); annotationPainter.setPen(Qt::red); annotationPainter.setBrush(Qt::red); annotationPainter.setTransform(trans); QList allItems = mTransparentDrawingScene->items(); for(int i = 0; i < allItems.size(); i++) { QGraphicsItem* pCrntItem = allItems.at(i); if(pCrntItem->isVisible()) { QPainterPath crntPath = pCrntItem->shape(); QRectF rect = crntPath.boundingRect(); annotationPainter.drawRect(rect); } } annotationPainter.end(); mTransparentDrawingView->setMask(mMask.createMaskFromColor(Qt::black)); } else { // Remove the mask QPixmap noMask(mTransparentDrawingView->width(), mTransparentDrawingView->height()); mTransparentDrawingView->setMask(noMask.mask()); } } void UBDesktopAnnotationController::refreshMask() { if(mIsFullyTransparent || UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Selector //Needed to work correctly when another actions on stylus are checked || UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Eraser || UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Pointer || UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Pen || UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Marker) { updateMask(true); } }