#ifndef UBGRAPHICSITEMGROUPUNDOCOMMAND_H #define UBGRAPHICSITEMGROUPUNDOCOMMAND_H #include #include "UBAbstractUndoCommand.h" class UBGraphicsScene; class UBGraphicsGroupContainerItem; class UBGraphicsItemGroupUndoCommand : public UBAbstractUndoCommand { public: UBGraphicsItemGroupUndoCommand(UBGraphicsScene *pScene, UBGraphicsGroupContainerItem *pGroupCreated); virtual ~UBGraphicsItemGroupUndoCommand(); virtual UndoType getType() { return undotype_GRAPHICSGROUPITEM; } protected: virtual void undo(); virtual void redo(); private: UBGraphicsScene *mScene; UBGraphicsGroupContainerItem *mGroup; QList mItems; bool mFirstRedo; }; #endif // UBGRAPHICSITEMGROUPUNDOCOMMAND_H