#include "UBGraphicsStrokesGroup.h" #include "domain/UBGraphicsPolygonItem.h" #include "core/memcheck.h" UBGraphicsStrokesGroup::UBGraphicsStrokesGroup(QGraphicsItem *parent):QGraphicsItemGroup(parent) { mDelegate = new UBGraphicsItemDelegate(this, 0, true, true, false); mDelegate->init(); mDelegate->setFlippable(true); mDelegate->setRotatable(true); setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object); setUuid(QUuid::createUuid()); setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly setFlag(QGraphicsItem::ItemSendsGeometryChanges, true); setFlag(QGraphicsItem::ItemIsSelectable, true); setFlag(QGraphicsItem::ItemIsMovable, true); } UBGraphicsStrokesGroup::~UBGraphicsStrokesGroup() { if(mDelegate){ delete mDelegate; } } void UBGraphicsStrokesGroup::setUuid(const QUuid &pUuid) { UBItem::setUuid(pUuid); setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene } void UBGraphicsStrokesGroup::mousePressEvent(QGraphicsSceneMouseEvent *event) { if (mDelegate->mousePressEvent(event)) { //NOOP } else { // QGraphicsItemGroup::mousePressEvent(event); } } void UBGraphicsStrokesGroup::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { if (mDelegate->mouseMoveEvent(event)) { // NOOP; } else { QGraphicsItemGroup::mouseMoveEvent(event); } } void UBGraphicsStrokesGroup::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { mDelegate->mouseReleaseEvent(event); QGraphicsItemGroup::mouseReleaseEvent(event); } UBItem* UBGraphicsStrokesGroup::deepCopy() const { UBGraphicsStrokesGroup* copy = new UBGraphicsStrokesGroup(); QList chl = childItems(); foreach(QGraphicsItem *child, chl) { UBGraphicsPolygonItem *polygon = dynamic_cast(child); if (polygon) copy->addToGroup(dynamic_cast(polygon->deepCopy())); } copyItemParameters(copy); return copy; } void UBGraphicsStrokesGroup::copyItemParameters(UBItem *copy) const { UBGraphicsStrokesGroup *cp = dynamic_cast(copy); { cp->setPos(this->pos()); cp->setTransform(this->transform()); cp->setFlag(QGraphicsItem::ItemIsMovable, true); cp->setFlag(QGraphicsItem::ItemIsSelectable, true); cp->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType)); cp->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked)); } } void UBGraphicsStrokesGroup::remove() { if (mDelegate) mDelegate->remove(true); } void UBGraphicsStrokesGroup::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { // Never draw the rubber band, we draw our custom selection with the DelegateFrame QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option); styleOption.state &= ~QStyle::State_Selected; QGraphicsItemGroup::paint(painter, &styleOption, widget); } QVariant UBGraphicsStrokesGroup::itemChange(GraphicsItemChange change, const QVariant &value) { QVariant newValue = mDelegate->itemChange(change, value); return QGraphicsItemGroup::itemChange(change, newValue); } QPainterPath UBGraphicsStrokesGroup::shape () const { QPainterPath path; if (isSelected()) { path.addRect(boundingRect()); } else { foreach(QGraphicsItem* item, childItems()) { path.addPath(item->shape()); } } return path; }