/* * UBActionPalette.h * * Created on: 8 oct. 2009 * Author: Luc */ #ifndef UBACTIONPALETTE_H_ #define UBACTIONPALETTE_H_ #include #include #include #include "UBFloatingPalette.h" class UBActionPaletteButton; class UBActionPalette : public UBFloatingPalette { Q_OBJECT; public: UBActionPalette(QList actions, Qt::Orientation orientation = Qt::Vertical, QWidget* parent = 0); UBActionPalette(Qt::Orientation orientation, QWidget* parent = 0); UBActionPalette(Qt::Corner corner, QWidget* parent = 0, Qt::Orientation orient = Qt::Vertical); UBActionPalette(QWidget* parent = 0); virtual ~UBActionPalette(); void setButtonIconSize(const QSize& size); void setToolButtonStyle(Qt::ToolButtonStyle); QList actions(); void setActions(QList actions); void groupActions(); void addAction(QAction* action); void setClosable(bool closable); void setAutoClose(bool autoClose) { mAutoClose = autoClose; } void setCustomCloseProcessing(bool customCloseProcessing) { m_customCloseProcessing = customCloseProcessing; } bool m_customCloseProcessing; virtual int border(); void clearLayout(); QSize buttonSize(); UBActionPaletteButton* getButtonFromAction(QAction* action); public slots: void close(); signals: void closed(); void buttonGroupClicked(int id); void customMouseReleased(); protected: virtual void paintEvent(QPaintEvent *event); virtual void mouseReleaseEvent(QMouseEvent * event); virtual void init(Qt::Orientation orientation); void updateLayout(); QList mButtons; QButtonGroup* mButtonGroup; QList mActions; QMap mMapActionToButton; bool mIsClosable; Qt::ToolButtonStyle mToolButtonStyle; bool mAutoClose; QSize mButtonSize; QPoint mMousePos; UBActionPaletteButton *createPaletteButton(QAction* action, QWidget *parent); private slots: void buttonClicked(); void actionChanged(); }; class UBActionPaletteButton : public QToolButton { Q_OBJECT public: UBActionPaletteButton(QAction* action, QWidget * parent = 0); virtual ~UBActionPaletteButton(); signals: void doubleClicked(); protected: virtual void mouseDoubleClickEvent(QMouseEvent *event); virtual bool hitButton(const QPoint &pos) const; }; #endif /* UBACTIONPALETTE_H_ */