/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "UBGraphicsPolygonItem.h" #include "frameworks/UBGeometryUtils.h" #include "UBGraphicsScene.h" #include "domain/UBGraphicsPolygonItem.h" #include "domain/UBGraphicsStroke.h" #include "core/memcheck.h" UBGraphicsPolygonItem::UBGraphicsPolygonItem (QGraphicsItem * parent) : QGraphicsPolygonItem(parent) , mHasAlpha(false) , mOriginalWidth(-1) , mIsNominalLine(false) , mStroke(0) { // NOOP initialize(); } UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QPolygonF & polygon, QGraphicsItem * parent) : QGraphicsPolygonItem(polygon, parent) , mOriginalWidth(-1) , mIsNominalLine(false) , mStroke(0) , mpGroup(NULL) { // NOOP initialize(); } UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QLineF& pLine, qreal pWidth) : QGraphicsPolygonItem(UBGeometryUtils::lineToPolygon(pLine, pWidth)) , mOriginalLine(pLine) , mOriginalWidth(pWidth) , mIsNominalLine(true) , mStroke(0) { // NOOP initialize(); } void UBGraphicsPolygonItem::initialize() { setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::DrawingItem)); //Necessary to set if we want z value to be assigned correctly } void UBGraphicsPolygonItem::clearStroke() { if (mStroke!=NULL) { mStroke->remove(this); if (mStroke->polygons().empty()) delete mStroke; mStroke = NULL; } } UBGraphicsPolygonItem::~UBGraphicsPolygonItem() { clearStroke(); } void UBGraphicsPolygonItem::setStrokesGroup(UBGraphicsStrokesGroup *group) { mpGroup = group; } void UBGraphicsPolygonItem::setStroke(UBGraphicsStroke* stroke) { clearStroke(); mStroke = stroke; mStroke->addPolygon(this); } UBGraphicsStroke* UBGraphicsPolygonItem::stroke() const { return mStroke; } void UBGraphicsPolygonItem::setColor(const QColor& pColor) { QGraphicsPolygonItem::setBrush(QBrush(pColor)); if (pColor.alphaF() >= 1.0) { mHasAlpha = false; setPen(Qt::NoPen); } else { mHasAlpha = true; QColor penColor = pColor; // trick QT antialiasing // TODO UB 4.x see if we can do better ... it does not behave well with 16 bit color depth qreal trickAlpha = pColor.alphaF(); if (trickAlpha >= 0.2 && trickAlpha < 0.6) { trickAlpha /= 12; } else if (trickAlpha < 0.8) { trickAlpha /= 5; } else if (trickAlpha < 1.0) { trickAlpha /= 2; } penColor.setAlphaF(trickAlpha); QGraphicsPolygonItem::setPen(QPen(penColor)); } } QColor UBGraphicsPolygonItem::color() const { return QGraphicsPolygonItem::brush().color(); } UBItem* UBGraphicsPolygonItem::deepCopy() const { UBGraphicsPolygonItem* copy = deepCopy(this->polygon()); copy->mOriginalLine = this->mOriginalLine; copy->mOriginalWidth = this->mOriginalWidth; copy->mIsNominalLine = this->mIsNominalLine; return copy; } UBGraphicsPolygonItem* UBGraphicsPolygonItem::deepCopy(const QPolygonF& pol) const { UBGraphicsPolygonItem* copy = new UBGraphicsPolygonItem(pol); copy->mOriginalLine = QLineF(); copy->mOriginalWidth = -1; copy->mIsNominalLine = false; copy->setStroke(this->stroke()); copy->setStrokesGroup(this->strokesGroup()); copy->setBrush(this->brush()); copy->setPen(this->pen()); copy->mHasAlpha = this->mHasAlpha; copy->setColorOnDarkBackground(this->colorOnDarkBackground()); copy->setColorOnLightBackground(this->colorOnLightBackground()); copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType)); // TODO UB 4.7 ... complete all members ? return copy; } void UBGraphicsPolygonItem::paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget) { if(mHasAlpha && scene() && scene()->isLightBackground()) { painter->setCompositionMode(QPainter::CompositionMode_Darken); } QGraphicsPolygonItem::paint(painter, option, widget); } QPainterPath UBGraphicsPolygonItem::shape() const { QPainterPath path; path.addRect(boundingRect()); return path; // static QPainterPath shapePath = QGraphicsPolygonItem::shape(); // return shapePath; } UBGraphicsScene* UBGraphicsPolygonItem::scene() { return qobject_cast(QGraphicsPolygonItem::scene()); }