/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "UBKeyboardPalette.h"
#include
#include
#include
#include
#include
#include
void UBKeyboardButton::sendUnicodeSymbol(KEYCODE keycode)
{
if (keycode.modifier)
CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, 56, true));
CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, keycode.code, true));
CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, keycode.code, false));
if (keycode.modifier)
CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, 56, false));
}
void UBKeyboardButton::sendControlSymbol(int nSymbol)
{
CGEventRef event1 = CGEventCreateKeyboardEvent(NULL, nSymbol, true);
CGEventRef event2 = CGEventCreateKeyboardEvent(NULL, nSymbol, false);
CGEventPost(kCGHIDEventTap, event1);
CGEventPost(kCGHIDEventTap, event2);
}
void UBKeyboardPalette::createCtrlButtons()
{
ctrlButtons = new UBKeyboardButton*[9];
ctrlButtons[0] = new UBCntrlButton(this, 51, "backspace");
ctrlButtons[1] = new UBCntrlButton(this, 48, "tab");
ctrlButtons[2] = new UBCapsLockButton(this, "capslock");
ctrlButtons[3] = new UBCntrlButton(this, tr("Enter"), 76);
ctrlButtons[4] = new UBShiftButton(this, "shift");
ctrlButtons[5] = new UBShiftButton(this, "shift");
ctrlButtons[6] = new UBLocaleButton(this);
ctrlButtons[7] = new UBCntrlButton(this, "", 49);
ctrlButtons[8] = new UBLocaleButton(this);
}
void SetMacLocaleByIdentifier(const QString& id)
{
const char * strName = id.toAscii().data();
CFStringRef iName = CFStringCreateWithCString(NULL, strName, kCFStringEncodingMacRoman );
CFStringRef keys[] = { kTISPropertyInputSourceCategory, kTISPropertyInputSourceID };
CFStringRef values[] = { kTISCategoryKeyboardInputSource, iName };
CFDictionaryRef dict = CFDictionaryCreate(NULL, (const void **)keys, (const void **)values, 2, NULL, NULL);
CFArrayRef kbds = TISCreateInputSourceList(dict, true);
if (CFArrayGetCount(kbds)!=0)
{
TISInputSourceRef klRef = (TISInputSourceRef)CFArrayGetValueAtIndex(kbds, 0);
if (klRef!=NULL)
TISSelectInputSource(klRef);
}
}
void UBKeyboardPalette::onActivated(bool activated)
{
if (activated)
{
TISInputSourceRef selectedLocale = TISCopyCurrentKeyboardInputSource();
CFStringRef sr = (CFStringRef) TISGetInputSourceProperty(selectedLocale,
kTISPropertyInputSourceID);
if (sr!=NULL)
{
char tmp[1024];
CFStringGetCString(sr, tmp, 1024, 0);
activeLocale = tmp;
}
else
activeLocale = "";
onLocaleChanged(locales[nCurrentLocale]);
}
else
{
if (activeLocale != "")
SetMacLocaleByIdentifier(activeLocale);
}
}
void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* locale)
{
SetMacLocaleByIdentifier(locale->id);
}