#ifndef UBGRAPHICSSTROKESGROUP_H #define UBGRAPHICSSTROKESGROUP_H #include #include #include "core/UB.h" #include "UBItem.h" class UBGraphicsStrokesGroup : public QObject, public QGraphicsItemGroup, public UBItem, public UBGraphicsItem { Q_OBJECT public: UBGraphicsStrokesGroup(QGraphicsItem* parent = 0); ~UBGraphicsStrokesGroup(); virtual UBItem* deepCopy() const; virtual void remove(); virtual UBGraphicsItemDelegate* Delegate() const {return mDelegate;} enum { Type = UBGraphicsItemType::StrokeItemType }; virtual int type() const { return Type; } virtual void setUuid(const QUuid &pUuid); protected: virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value); }; #endif // UBGRAPHICSSTROKESGROUP_H