/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef UBGRAPHICSSCENE_H_ #define UBGRAPHICSSCENE_H_ #include #include "frameworks/UBCoreGraphicsScene.h" #include "core/UB.h" #include "UBItem.h" #include "tools/UBGraphicsCurtainItem.h" class UBGraphicsPixmapItem; class UBGraphicsProxyWidget; class UBGraphicsSvgItem; class UBGraphicsPolygonItem; class UBGraphicsMediaItem; class UBGraphicsVideoItem; class UBGraphicsAudioItem; class UBGraphicsWidgetItem; class UBGraphicsW3CWidgetItem; class UBGraphicsAppleWidgetItem; class UBToolWidget; class UBGraphicsPDFItem; class UBGraphicsTextItem; class UBGraphicsRuler; class UBGraphicsProtractor; class UBGraphicsCompass; class UBDocumentProxy; class UBGraphicsCurtainItem; class UBGraphicsStroke; class UBMagnifierParams; class UBMagnifier; class UBGraphicsCache; class UBGraphicsGroupContainerItem; const double PI = 4.0 * atan(1.0); class UBZLayerController : public QObject { Q_OBJECT public: struct ItemLayerTypeData { ItemLayerTypeData() : bottomLimit(0), topLimit(0), curValue(0), incStep(1) {;} ItemLayerTypeData(qreal bot, qreal top, qreal increment = 1) : bottomLimit(bot), topLimit(top), curValue(bot), incStep(increment) {;} qreal bottomLimit; //bottom bound of the layer qreal topLimit;//top bound of the layer qreal curValue;//current value of variable qreal incStep;//incremental step }; enum moveDestination { up , down , top , bottom }; typedef QMap ScopeMap; UBZLayerController(QGraphicsScene *scene); qreal getBottomLimit(itemLayerType::Enum key) const {return scopeMap.value(key).bottomLimit;} qreal getTopLimit(itemLayerType::Enum key) const {return scopeMap.value(key).topLimit;} bool validLayerType(itemLayerType::Enum key) const {return scopeMap.contains(key);} static qreal errorNum() {return errorNumber;} qreal generateZLevel(itemLayerType::Enum key); qreal generateZLevel(QGraphicsItem *item); qreal changeZLevelTo(QGraphicsItem *item, moveDestination dest); itemLayerType::Enum typeForData(QGraphicsItem *item) const; void setLayerType(QGraphicsItem *pItem, itemLayerType::Enum pNewType); private: ScopeMap scopeMap; static qreal errorNumber; QGraphicsScene *mScene; }; class UBGraphicsScene: public UBCoreGraphicsScene, public UBItem { Q_OBJECT public: enum clearCase { clearItemsAndAnnotations = 0 , clearAnnotations , clearItems , clearBackground }; // tmp stub for divide addings scene objects from undo mechanism implementation void enableUndoRedoStack(){mUndoRedoStackEnabled = true;} void setURStackEnable(bool enable){mUndoRedoStackEnabled = enable;} bool isURStackIsEnabled(){return mUndoRedoStackEnabled;} UBGraphicsScene(UBDocumentProxy *parent, bool enableUndoRedoStack = true); virtual ~UBGraphicsScene(); virtual UBItem* deepCopy() const; virtual void copyItemParameters(UBItem *copy) const {Q_UNUSED(copy);} UBGraphicsScene* sceneDeepCopy() const; void clearContent(clearCase pCase = clearItemsAndAnnotations); bool inputDevicePress(const QPointF& scenePos, const qreal& pressure = 1.0); bool inputDeviceMove(const QPointF& scenePos, const qreal& pressure = 1.0); bool inputDeviceRelease(); void leaveEvent (QEvent* event); void addItem(QGraphicsItem* item); void removeItem(QGraphicsItem* item); void addItems(const QSet& item); void removeItems(const QSet& item); UBGraphicsWidgetItem* addWidget(const QUrl& pWidgetUrl, const QPointF& pPos = QPointF(0, 0)); UBGraphicsAppleWidgetItem* addAppleWidget(const QUrl& pWidgetUrl, const QPointF& pPos = QPointF(0, 0)); UBGraphicsW3CWidgetItem* addW3CWidget(const QUrl& pWidgetUrl, const QPointF& pPos = QPointF(0, 0)); void addGraphicsWidget(UBGraphicsWidgetItem* graphicsWidget, const QPointF& pPos = QPointF(0, 0)); UBGraphicsMediaItem* addMedia(const QUrl& pMediaFileUrl, bool shouldPlayAsap, const QPointF& pPos = QPointF(0, 0)); UBGraphicsMediaItem* addVideo(const QUrl& pVideoFileUrl, bool shouldPlayAsap, const QPointF& pPos = QPointF(0, 0)); UBGraphicsMediaItem* addAudio(const QUrl& pAudioFileUrl, bool shouldPlayAsap, const QPointF& pPos = QPointF(0, 0)); UBGraphicsSvgItem* addSvg(const QUrl& pSvgFileUrl, const QPointF& pPos = QPointF(0, 0), const QByteArray pData = QByteArray()); UBGraphicsTextItem* addText(const QString& pString, const QPointF& pTopLeft = QPointF(0, 0)); UBGraphicsTextItem* textForObjectName(const QString& pString, const QString &objectName = "UBTGZeroPageSessionTitle"); UBGraphicsTextItem* addTextWithFont(const QString& pString, const QPointF& pTopLeft = QPointF(0, 0) , int pointSize = -1, const QString& fontFamily = "", bool bold = false, bool italic = false); UBGraphicsTextItem* addTextHtml(const QString &pString = QString(), const QPointF& pTopLeft = QPointF(0, 0)); UBGraphicsW3CWidgetItem* addOEmbed(const QUrl& pContentUrl, const QPointF& pPos = QPointF(0, 0)); UBGraphicsGroupContainerItem *createGroup(QList items); void addGroup(UBGraphicsGroupContainerItem *groupItem); QGraphicsItem* setAsBackgroundObject(QGraphicsItem* item, bool pAdaptTransformation = false, bool expand = false); QGraphicsItem* backgroundObject() const { return mBackgroundObject; } bool isBackgroundObject(const QGraphicsItem* item) const { return item == mBackgroundObject; } QGraphicsItem* scaleToFitDocumentSize(QGraphicsItem* item, bool center = false, int margin = 0, bool expand = false); QRectF normalizedSceneRect(qreal ratio = -1.0); QGraphicsItem *itemForUuid(QUuid uuid); void moveTo(const QPointF& pPoint); void drawLineTo(const QPointF& pEndPoint, const qreal& pWidth, bool bLineStyle); void eraseLineTo(const QPointF& pEndPoint, const qreal& pWidth); void drawArcTo(const QPointF& pCenterPoint, qreal pSpanAngle); bool isEmpty() const; void setDocument(UBDocumentProxy* pDocument); UBDocumentProxy* document() const { return mDocument; } bool isDarkBackground() const { return mDarkBackground; } bool isLightBackground() const { return !mDarkBackground; } bool isCrossedBackground() const { return mCrossedBackground; } bool hasBackground() { return (mBackgroundObject != 0); } void addRuler(QPointF center); void addProtractor(QPointF center); void addCompass(QPointF center); void addTriangle(QPointF center); void addMagnifier(UBMagnifierParams params); void addAristo(QPointF center); void addMask(const QPointF ¢er = QPointF()); void addCache(); QList getFastAccessItems() { return mFastAccessItems; } class SceneViewState { public: SceneViewState() { zoomFactor = 1; horizontalPosition = 0; verticalPostition = 0; } SceneViewState(qreal pZoomFactor, int pHorizontalPosition, int pVerticalPostition) { zoomFactor = pZoomFactor; horizontalPosition = pHorizontalPosition; verticalPostition = pVerticalPostition; } qreal zoomFactor; int horizontalPosition; int verticalPostition; }; SceneViewState viewState() const { return mViewState; } void setViewState(const SceneViewState& pViewState) { mViewState = pViewState; } virtual void setRenderingQuality(UBItem::RenderingQuality pRenderingQuality); QList relativeDependencies() const; QSize nominalSize(); void setNominalSize(const QSize& pSize); void setNominalSize(int pWidth, int pHeight); qreal changeZLevelTo(QGraphicsItem *item, UBZLayerController::moveDestination dest); enum RenderingContext { Screen = 0, NonScreen, PdfExport, Podcast }; void setRenderingContext(RenderingContext pRenderingContext) { mRenderingContext = pRenderingContext; } RenderingContext renderingContext() const { return mRenderingContext; } QSet tools(){ return mTools;} void registerTool(QGraphicsItem* item) { mTools << item; } const QPointF& previousPoint() { return mPreviousPoint; } void setSelectedZLevel(QGraphicsItem *item); void setOwnZlevel(QGraphicsItem *item); static QUuid getPersonalUuid(QGraphicsItem *item); UBGraphicsPolygonItem* polygonToPolygonItem(const QPolygonF pPolygon); public slots: void initStroke(); void hideEraser(); void setBackground(bool pIsDark, bool pIsCrossed); void setBackgroundZoomFactor(qreal zoom); void setDrawingMode(bool bModeDesktop); void deselectAllItems(); UBGraphicsPixmapItem* addPixmap(const QPixmap& pPixmap, QGraphicsItem* replaceFor, const QPointF& pPos = QPointF(0,0), qreal scaleFactor = 1.0, bool pUseAnimation = false); void textUndoCommandAdded(UBGraphicsTextItem *textItem); void setToolCursor(int tool); void selectionChangedProcessing(); void updateGroupButtonState(); void moveMagnifier(); void moveMagnifier(QPoint newPos, bool forceGrab = false); void closeMagnifier(); void zoomInMagnifier(); void zoomOutMagnifier(); void resizedMagnifier(qreal newPercent); signals: void pageSizeChanged(); protected: UBGraphicsPolygonItem* lineToPolygonItem(const QLineF& pLine, const qreal& pWidth); UBGraphicsPolygonItem* arcToPolygonItem(const QLineF& pStartRadius, qreal pSpanAngle, qreal pWidth); void initPolygonItem(UBGraphicsPolygonItem*); void drawEraser(const QPointF& pEndPoint, bool isFirstDraw = false); void drawPointer(const QPointF& pEndPoint, bool isFirstDraw = false); void DisposeMagnifierQWidgets(); virtual void keyReleaseEvent(QKeyEvent * keyEvent); void recolorAllItems(); virtual void drawItems (QPainter * painter, int numItems, QGraphicsItem * items[], const QStyleOptionGraphicsItem options[], QWidget * widget = 0); QGraphicsItem* rootItem(QGraphicsItem* item) const; virtual void drawBackground(QPainter *painter, const QRectF &rect); private: void setDocumentUpdated(); void createEraiser(); void createPointer(); QGraphicsEllipseItem* mEraser; QGraphicsEllipseItem* mPointer; QSet mAddedItems; QSet mRemovedItems; UBDocumentProxy* mDocument; bool mDarkBackground; bool mCrossedBackground; bool mIsDesktopMode; qreal mZoomFactor; QGraphicsItem* mBackgroundObject; QPointF mPreviousPoint; qreal mPreviousWidth; QList mPreviousPolygonItems; SceneViewState mViewState; bool mInputDeviceIsPressed; QSet mTools; UBGraphicsPolygonItem *mArcPolygonItem; QSize mNominalSize; RenderingContext mRenderingContext; UBGraphicsStroke* mCurrentStroke; bool mShouldUseOMP; int mItemCount; QList mFastAccessItems; // a local copy as QGraphicsScene::items() is very slow in Qt 4.6 //int mMesure1Ms, mMesure2Ms; bool mHasCache; // tmp stub for divide addings scene objects from undo mechanism implementation bool mUndoRedoStackEnabled; UBMagnifier *magniferControlViewWidget; UBMagnifier *magniferDisplayViewWidget; UBZLayerController *mZLayerController; UBGraphicsPolygonItem* mpLastPolygon; bool mDrawWithCompass; }; #endif /* UBGRAPHICSSCENE_H_ */