#include "UBGraphicsGroupContainerItemDelegate.h" #include #include "UBGraphicsScene.h" #include "gui/UBResources.h" #include "domain/UBGraphicsDelegateFrame.h" #include "domain/UBGraphicsGroupContainerItem.h" #include "board/UBBoardController.h" #include "core/memcheck.h" UBGraphicsGroupContainerItemDelegate::UBGraphicsGroupContainerItemDelegate(QGraphicsItem *pDelegated, QObject *parent) : UBGraphicsItemDelegate(pDelegated, parent, true, false, false), mDestroyGroupButton(0) { //Wrapper function. Use it to set correct data() to QGraphicsItem as well setFlippable(false); setRotatable(false); } UBGraphicsGroupContainerItem *UBGraphicsGroupContainerItemDelegate::delegated() { return dynamic_cast(mDelegated); } void UBGraphicsGroupContainerItemDelegate::decorateMenu(QMenu *menu) { mLockAction = menu->addAction(tr("Locked"), this, SLOT(lock(bool))); QIcon lockIcon; lockIcon.addPixmap(QPixmap(":/images/locked.svg"), QIcon::Normal, QIcon::On); lockIcon.addPixmap(QPixmap(":/images/unlocked.svg"), QIcon::Normal, QIcon::Off); mLockAction->setIcon(lockIcon); mLockAction->setCheckable(true); mShowOnDisplayAction = mMenu->addAction(tr("Visible on Extended Screen"), this, SLOT(showHide(bool))); mShowOnDisplayAction->setCheckable(true); QIcon showIcon; showIcon.addPixmap(QPixmap(":/images/eyeOpened.svg"), QIcon::Normal, QIcon::On); showIcon.addPixmap(QPixmap(":/images/eyeClosed.svg"), QIcon::Normal, QIcon::Off); mShowOnDisplayAction->setIcon(showIcon); } void UBGraphicsGroupContainerItemDelegate::buildButtons() { UBGraphicsItemDelegate::buildButtons(); } bool UBGraphicsGroupContainerItemDelegate::mousePressEvent(QGraphicsSceneMouseEvent *event) { Q_UNUSED(event) delegated()->deselectCurrentItem(); return false; } bool UBGraphicsGroupContainerItemDelegate::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { Q_UNUSED(event) return false; } bool UBGraphicsGroupContainerItemDelegate::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Q_UNUSED(event) return false; }