/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef UB_ABSTRACTDRAWRULER_H_ #define UB_ABSTRACTDRAWRULER_H_ #include class UBGraphicsScene; class QGraphicsSvgItem; class UBAbstractDrawRuler : public QObject { Q_OBJECT public: UBAbstractDrawRuler(); ~UBAbstractDrawRuler(); void create(QGraphicsItem& item); virtual void StartLine(const QPointF& position, qreal width); virtual void DrawLine(const QPointF& position, qreal width); virtual void EndLine(); signals: void hidden(); protected: void paint(); virtual UBGraphicsScene* scene() const = 0; virtual void rotateAroundCenter(qreal angle) = 0; virtual QPointF rotationCenter() const = 0; virtual QRectF closeButtonRect() const = 0; bool mShowButtons; QGraphicsSvgItem* mCloseSvgItem; qreal mAntiScaleRatio; QPointF startDrawPosition; QCursor moveCursor() const; QCursor rotateCursor() const; QCursor closeCursor() const; QCursor drawRulerLineCursor() const; QColor drawColor() const; QColor middleFillColor() const; QColor edgeFillColor() const; QFont font() const; static const QColor sLightBackgroundEdgeFillColor; static const QColor sLightBackgroundMiddleFillColor; static const QColor sLightBackgroundDrawColor; static const QColor sDarkBackgroundEdgeFillColor; static const QColor sDarkBackgroundMiddleFillColor; static const QColor sDarkBackgroundDrawColor; static const int sLeftEdgeMargin; static const int sDegreeToQtAngleUnit; static const int sRotationRadius; static const int sFillTransparency; static const int sDrawTransparency; static const int sRoundingRadius; int sPixelsPerMillimeter; }; #endif