#ifndef UBFEATURESACTIONBAR_H #define UBFEATURESACTIONBAR_H #include #include #include #include "board/UBFeaturesController.h" #define BUTTON_SIZE 24 #define ACTIONBAR_HEIGHT 42 class UBFeaturesMimeData; typedef enum { eButtonSet_Default, eButtonSet_Properties, eButtonSet_Favorite } eButtonSet; class UBActionButton : public QToolButton { public: UBActionButton(QWidget* parent=0, QAction* action=0, const char* name="UBActionButton"); ~UBActionButton(); }; enum UBFeaturesActionBarState { IN_ROOT, IN_FOLDER, IN_PROPERTIES, IN_FAVORITE, IN_TRASH }; class UBFeaturesActionBar : public QWidget { Q_OBJECT public: UBFeaturesActionBar(UBFeaturesController *controller, QWidget* parent=0, const char* name="UBFeaturesActionBar"); ~UBFeaturesActionBar(); void setCurrentState( UBFeaturesActionBarState state ); void cleanText(){ mSearchBar->clear(); } signals: void searchElement(const QString &text); void newFolderToCreate(); void deleteElements(const UBFeaturesMimeData *data); void addToFavorite(const UBFeaturesMimeData *data); void removeFromFavorite(const UBFeaturesMimeData *data); void addElementsToFavorite(); void removeElementsFromFavorite(); void deleteSelectedElements(); void rescanModel(); private slots: void onSearchTextChanged(QString txt); void onActionNewFolder(); void onActionFavorite(); void onActionRemoveFavorite(); void onActionTrash(); void onActionRescanModel(); void lockIt(); void unlockIt(); protected: void dragEnterEvent( QDragEnterEvent *event ); void dropEvent( QDropEvent *event ); private: void setButtons(); UBFeaturesController *featuresController; UBFeaturesActionBarState currentState; eButtonSet mCrntButtonSet; eButtonSet mPreviousButtonSet; QButtonGroup* mButtonGroup; QLineEdit* mSearchBar; QHBoxLayout* mLayout; QAction* mpFavoriteAction; QAction* mpSocialAction; QAction* mpRescanModelAction; QAction* mpDeleteAction; QAction* mpSearchAction; QAction* mpCloseAction; QAction* mpRemoveFavorite; QAction* mpNewFolderAction; UBActionButton* mpFavoriteBtn; UBActionButton* mpSocialBtn; UBActionButton* mpRescanModelBtn; UBActionButton* mpDeleteBtn; UBActionButton* mpCloseBtn; UBActionButton* mpRemoveFavoriteBtn; UBActionButton* mpNewFolderBtn; }; #endif