/*
* Copyright (C) 2012 Webdoc SA
*
* This file is part of Open-Sankoré.
*
* Open-Sankoré is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License,
* with a specific linking exception for the OpenSSL project's
* "OpenSSL" library (or with modified versions of it that use the
* same license as the "OpenSSL" library).
*
* Open-Sankoré is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Open-Sankoré. If not, see .
*/
#include "UBGraphicsPixmapItem.h"
#include
#include
#include
#include "UBGraphicsScene.h"
#include "UBGraphicsItemDelegate.h"
#include "core/memcheck.h"
UBGraphicsPixmapItem::UBGraphicsPixmapItem(QGraphicsItem* parent)
: QGraphicsPixmapItem(parent)
{
setDelegate(new UBGraphicsItemDelegate(this, 0, true, false, true, true));
Delegate()->init();
Delegate()->setFlippable(true);
Delegate()->setRotatable(true);
setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
setTransformationMode(Qt::SmoothTransformation);
setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly
setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
setUuid(QUuid::createUuid()); //more logical solution is in creating uuid for element in element's constructor
}
UBGraphicsPixmapItem::~UBGraphicsPixmapItem()
{
}
QVariant UBGraphicsPixmapItem::itemChange(GraphicsItemChange change, const QVariant &value)
{
QVariant newValue = Delegate()->itemChange(change, value);
return QGraphicsPixmapItem::itemChange(change, newValue);
}
void UBGraphicsPixmapItem::setUuid(const QUuid &pUuid)
{
UBItem::setUuid(pUuid);
setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid));
}
void UBGraphicsPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
QMimeData* pMime = new QMimeData();
pMime->setImageData(pixmap().toImage());
Delegate()->setMimeData(pMime);
qreal k = (qreal)pixmap().width() / 100.0;
QSize newSize((int)(pixmap().width() / k), (int)(pixmap().height() / k));
Delegate()->setDragPixmap(pixmap().scaled(newSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
if (Delegate()->mousePressEvent(event))
{
//NOOP
}
else
{
// QGraphicsPixmapItem::mousePressEvent(event);
}
}
void UBGraphicsPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (Delegate()->mouseMoveEvent(event))
{
// NOOP;
}
else
{
QGraphicsPixmapItem::mouseMoveEvent(event);
}
}
void UBGraphicsPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
Delegate()->mouseReleaseEvent(event);
QGraphicsPixmapItem::mouseReleaseEvent(event);
}
void UBGraphicsPixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
// Never draw the rubber band, we draw our custom selection with the DelegateFrame
QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
styleOption.state &= ~QStyle::State_Selected;
QGraphicsPixmapItem::paint(painter, &styleOption, widget);
}
UBItem* UBGraphicsPixmapItem::deepCopy() const
{
UBGraphicsPixmapItem* copy = new UBGraphicsPixmapItem();
copy->setUuid(this->uuid()); // this is OK for now as long as Widgets are imutable
copyItemParameters(copy);
// TODO UB 4.7 ... complete all members ?
return copy;
}
void UBGraphicsPixmapItem::copyItemParameters(UBItem *copy) const
{
UBGraphicsPixmapItem *cp = dynamic_cast(copy);
if (cp)
{
cp->setPixmap(this->pixmap());
cp->setPos(this->pos());
cp->setTransform(this->transform());
cp->setFlag(QGraphicsItem::ItemIsMovable, true);
cp->setFlag(QGraphicsItem::ItemIsSelectable, true);
cp->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
cp->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
cp->setSourceUrl(this->sourceUrl());
}
}
UBGraphicsScene* UBGraphicsPixmapItem::scene()
{
return qobject_cast(QGraphicsItem::scene());
}
void UBGraphicsPixmapItem::setOpacity(qreal op)
{
QGraphicsPixmapItem::setOpacity(op);
}
qreal UBGraphicsPixmapItem::opacity() const
{
return QGraphicsPixmapItem::opacity();
}