#include "UBFeaturesActionBar.h" UBFeaturesActionBar::UBFeaturesActionBar( UBFeaturesController *controller, QWidget* parent, const char* name ) : QWidget (parent) , featuresController(controller) , mButtonGroup(NULL) , mSearchBar(NULL) , mLayout(NULL) , mpFavoriteAction(NULL) , mpSocialAction(NULL) , mpDeleteAction(NULL) , mpSearchAction(NULL) , mpCloseAction(NULL) , mpRemoveFavorite(NULL) , mpNewFolderAction(NULL) , mpFavoriteBtn(NULL) , mpSocialBtn(NULL) , mpDeleteBtn(NULL) , mpCloseBtn(NULL) , mpRemoveFavoriteBtn(NULL) , mpNewFolderBtn(NULL) { setObjectName(name); setStyleSheet(QString("background: #EEEEEE; border-radius : 10px; border : 2px solid #999999;")); setAcceptDrops(true); mButtonGroup = new QButtonGroup(this); mSearchBar = new QLineEdit(this); mSearchBar->setStyleSheet(QString("background-color:white; border-radius : 10px; padding : 2px;")); //connect(mSearchBar, SIGNAL(returnPressed()), this, SLOT(onActionSearch())); mLayout = new QHBoxLayout(); setLayout(mLayout); setMaximumHeight(ACTIONBAR_HEIGHT); // Create the actions mpFavoriteAction = new QAction(QIcon(":/images/libpalette/miniFavorite.png"), tr("Add to favorites"), this); mpSocialAction = new QAction(QIcon(":/images/libpalette/social.png"), tr("Share"), this); mpSearchAction = new QAction(QIcon(":/images/libpalette/miniSearch.png"), tr("Search"), this); mpDeleteAction = new QAction(QIcon(":/images/libpalette/miniTrash.png"), tr("Delete"), this); mpCloseAction = new QAction(QIcon(":/images/close.svg"), tr("Back to folder"), this); mpRemoveFavorite = new QAction(QIcon(":/images/libpalette/trash_favorite.svg"), tr("Remove from favorites"), this); mpNewFolderAction = new QAction(QIcon(":/images/libpalette/miniNewFolder.png"), tr("Create new folder"), this); // Create the buttons mpFavoriteBtn = new UBActionButton(this, mpFavoriteAction); mpSocialBtn = new UBActionButton(this, mpSocialAction); //mpSearchBtn = new UBActionButton(this, mpSearchAction); mpDeleteBtn = new UBActionButton(this, mpDeleteAction); mpCloseBtn = new UBActionButton(this, mpCloseAction); mpRemoveFavoriteBtn = new UBActionButton(this, mpRemoveFavorite); mpNewFolderBtn = new UBActionButton(this, mpNewFolderAction); // Initialize the buttons //mpSearchBtn->setEnabled(false); mpNewFolderBtn->setEnabled(false); // Add the buttons to the button group mButtonGroup->addButton(mpFavoriteBtn); mButtonGroup->addButton(mpSocialBtn); //mButtonGroup->addButton(mpSearchBtn); mButtonGroup->addButton(mpDeleteBtn); mButtonGroup->addButton(mpCloseBtn); mButtonGroup->addButton(mpRemoveFavoriteBtn); mButtonGroup->addButton(mpNewFolderBtn); // Connect signals & slots /*connect(mpFavoriteAction,SIGNAL(triggered()), this, SLOT(onActionFavorite())); connect(mpSocialAction,SIGNAL(triggered()), this, SLOT(onActionSocial())); connect(mpSearchAction,SIGNAL(triggered()), this, SLOT(onActionSearch())); connect(mpDeleteAction,SIGNAL(triggered()), this, SLOT(onActionTrash())); connect(mpCloseAction, SIGNAL(triggered()), this, SLOT(onActionClose())); connect(mpRemoveFavorite, SIGNAL(triggered()), this, SLOT(onActionRemoveFavorite())); connect(mSearchBar, SIGNAL(textChanged(QString)), this, SLOT(onSearchTextChanged(QString))); connect(mpNewFolderAction, SIGNAL(triggered()), this, SLOT(onActionNewFolder()));*/ connect(mSearchBar, SIGNAL(textChanged(QString)), this, SLOT(onSearchTextChanged(QString))); connect(mpNewFolderAction, SIGNAL(triggered()), this, SLOT(onActionNewFolder())); // Build the default toolbar mLayout->addWidget(mpFavoriteBtn); mLayout->addWidget(mpSocialBtn); mLayout->addWidget(mpNewFolderBtn); mLayout->addWidget(mSearchBar); //mLayout->addWidget(mpSearchBtn); mLayout->addWidget(mpDeleteBtn); mLayout->addWidget(mpCloseBtn); mLayout->addWidget(mpRemoveFavoriteBtn); setCurrentState( IN_ROOT ); } void UBFeaturesActionBar::setCurrentState( UBFeaturesActionBarState state ) { currentState = state; setButtons(); } void UBFeaturesActionBar::setButtons() { switch( currentState ) { case IN_FOLDER: mpNewFolderBtn->setEnabled(true); case IN_ROOT: mpFavoriteBtn->show(); mpSocialBtn->hide(); mSearchBar->show(); mpDeleteBtn->show(); mpCloseBtn->hide(); mpRemoveFavoriteBtn->hide(); mpNewFolderBtn->show(); break; case IN_PROPERTIES: mpFavoriteBtn->show(); mpSocialBtn->hide(); mSearchBar->show(); //mpSearchBtn->show(); mpDeleteBtn->hide(); mpCloseBtn->hide(); mpRemoveFavoriteBtn->hide(); mpNewFolderBtn->hide(); break; case IN_FAVORITE: mpFavoriteBtn->hide(); mpSocialBtn->hide(); mSearchBar->show(); //mpSearchBtn->show(); mpDeleteBtn->hide(); mpCloseBtn->hide(); mpRemoveFavoriteBtn->show(); mpNewFolderBtn->hide(); break; default: break; } } void UBFeaturesActionBar::onSearchTextChanged(QString txt) { emit searchElement(mSearchBar->text()); } void UBFeaturesActionBar::onActionNewFolder() { emit newFolderToCreate(); } UBFeaturesActionBar::~UBFeaturesActionBar() { }