#include "UBAbstractDrawRuler.h" #include #include "core/UB.h" #include "gui/UBResources.h" #include "domain/UBGraphicsScene.h" #include "board/UBDrawingController.h" #include "core/UBApplication.h" #include "board/UBBoardController.h" #include "core/memcheck.h" const QColor UBAbstractDrawRuler::sLightBackgroundMiddleFillColor = QColor(0x72, 0x72, 0x72, sFillTransparency); const QColor UBAbstractDrawRuler::sLightBackgroundEdgeFillColor = QColor(0xc3, 0xc3, 0xc3, sFillTransparency); const QColor UBAbstractDrawRuler::sLightBackgroundDrawColor = QColor(0x33, 0x33, 0x33, sDrawTransparency); const QColor UBAbstractDrawRuler::sDarkBackgroundMiddleFillColor = QColor(0xb5, 0xb5, 0xb5, sFillTransparency); const QColor UBAbstractDrawRuler::sDarkBackgroundEdgeFillColor = QColor(0xdd, 0xdd, 0xdd, sFillTransparency); const QColor UBAbstractDrawRuler::sDarkBackgroundDrawColor = QColor(0xff, 0xff, 0xff, sDrawTransparency); UBAbstractDrawRuler::UBAbstractDrawRuler() : mResizing(false) , mRotating(false) , mShowButtons(false) , mAntiScaleRatio(1.0) {} void UBAbstractDrawRuler::create(QGraphicsItem& item) { item.setFlag(QGraphicsItem::ItemIsMovable, true); item.setFlag(QGraphicsItem::ItemIsSelectable, true); item.setFlag(QGraphicsItem::ItemSendsGeometryChanges, true); item.setAcceptsHoverEvents(true); mCloseSvgItem = new QGraphicsSvgItem(":/images/closeTool.svg", &item); mCloseSvgItem->setVisible(false); mCloseSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control)); mRotateSvgItem = new QGraphicsSvgItem(":/images/rotateTool.svg", &item); mRotateSvgItem->setVisible(false); mRotateSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control)); updateResizeCursor(item); } UBAbstractDrawRuler::~UBAbstractDrawRuler() { } void UBAbstractDrawRuler::updateResizeCursor(QGraphicsItem &item) { QPixmap pix(":/images/cursors/resize.png"); QTransform itemTransform = item.sceneTransform(); QRectF itemRect = item.boundingRect(); QPointF topLeft = itemTransform.map(itemRect.topLeft()); QPointF topRight = itemTransform.map(itemRect.topRight()); QLineF topLine(topLeft, topRight); qreal angle = topLine.angle(); QTransform tr; tr.rotate(- angle); QCursor resizeCursor = QCursor(pix.transformed(tr, Qt::SmoothTransformation), pix.width() / 2, pix.height() / 2); mResizeCursor = resizeCursor; } QCursor UBAbstractDrawRuler::moveCursor() const { return Qt::SizeAllCursor; } QCursor UBAbstractDrawRuler::resizeCursor() const { return mResizeCursor; } QCursor UBAbstractDrawRuler::rotateCursor() const { return UBResources::resources()->rotateCursor; } QCursor UBAbstractDrawRuler::closeCursor() const { return Qt::ArrowCursor; } QCursor UBAbstractDrawRuler::drawRulerLineCursor() const { return UBResources::resources()->drawLineRulerCursor; } QColor UBAbstractDrawRuler::drawColor() const { return scene()->isDarkBackground() ? sDarkBackgroundDrawColor : sLightBackgroundDrawColor; } QColor UBAbstractDrawRuler::middleFillColor() const { return scene()->isDarkBackground() ? sDarkBackgroundMiddleFillColor : sLightBackgroundMiddleFillColor; } QColor UBAbstractDrawRuler::edgeFillColor() const { return scene()->isDarkBackground() ? sDarkBackgroundEdgeFillColor : sLightBackgroundEdgeFillColor; } QFont UBAbstractDrawRuler::font() const { QFont font("Arial"); font.setPixelSize(16); return font; } void UBAbstractDrawRuler::StartLine(const QPointF& position, qreal width) {} void UBAbstractDrawRuler::DrawLine(const QPointF& position, qreal width) {} void UBAbstractDrawRuler::EndLine() {} void UBAbstractDrawRuler::paint() { mAntiScaleRatio = 1 / (UBApplication::boardController->systemScaleFactor() * UBApplication::boardController->currentZoom()); QTransform antiScaleTransform; antiScaleTransform.scale(mAntiScaleRatio, mAntiScaleRatio); mCloseSvgItem->setTransform(antiScaleTransform); mCloseSvgItem->setPos(closeButtonRect().topLeft()); mRotateSvgItem->setTransform(antiScaleTransform); mRotateSvgItem->setPos(rotateButtonRect().topLeft()); }