/* * UBGraphicsRuler.h * * Created on: April 16, 2009 * Author: Jerome Marchaud */ #ifndef UBGRAPHICSTRIANGLE_H_ #define UBGRAPHICSTRIANGLE_H_ #include #include #include #include "core/UB.h" #include "domain/UBItem.h" #include "tools/UBAbstractDrawRuler.h" class UBGraphicsScene; class UBItem; class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonItem, public UBItem { Q_OBJECT; public: UBGraphicsTriangle(); virtual ~UBGraphicsTriangle(); enum { Type = UBGraphicsItemType::TriangleItemType }; virtual int type() const { return Type; } virtual UBItem* deepCopy(void) const; enum UBGraphicsTriangleOrientation { BottomLeft = 0, BottomRight, TopLeft, TopRight }; static UBGraphicsTriangleOrientation orientationFromStr(QStringRef& str) { if (str == "BottomLeft") return BottomLeft; if (str == "BottomRight") return BottomRight; if (str == "TopLeft") return TopLeft; if (str == "TopRight") return TopRight; return sDefaultOrientation; } void setRect(const QRectF &rect, UBGraphicsTriangleOrientation orientation) { setRect(rect.x(), rect.y(), rect.width(), rect.height(), orientation); } void setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsTriangleOrientation orientation); QRectF rect() const {return mRect;} UBGraphicsScene* scene() const; protected: virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget); virtual void rotateAroundTopLeftOrigin(qreal angle); virtual QPointF topLeftOrigin() const; virtual QRectF resizeButtonRect() const; virtual QRectF closeButtonRect() const; virtual QRectF rotateButtonRect() const; private: static const QRect sDefaultRect; static const UBGraphicsTriangleOrientation sDefaultOrientation; void paintGraduations(QPainter *painter); QRectF mRect; UBGraphicsTriangleOrientation mOrientation; }; #endif /* UBGRAPHICSTRIANGLE_H_ */