/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef UB_ABSTRACTDRAWRULER_H_
#define UB_ABSTRACTDRAWRULER_H_
#include
class UBGraphicsScene;
class QGraphicsSvgItem;
class UBAbstractDrawRuler : public QObject
{
Q_OBJECT
public:
UBAbstractDrawRuler();
~UBAbstractDrawRuler();
void create(QGraphicsItem& item);
virtual void StartLine(const QPointF& position, qreal width);
virtual void DrawLine(const QPointF& position, qreal width);
virtual void EndLine();
signals:
void hidden();
protected:
void paint();
virtual UBGraphicsScene* scene() const = 0;
virtual void rotateAroundCenter(qreal angle) = 0;
virtual QPointF rotationCenter() const = 0;
virtual QRectF closeButtonRect() const = 0;
bool mShowButtons;
QGraphicsSvgItem* mCloseSvgItem;
qreal mAntiScaleRatio;
QPointF startDrawPosition;
QCursor moveCursor() const;
QCursor rotateCursor() const;
QCursor closeCursor() const;
QCursor drawRulerLineCursor() const;
QColor drawColor() const;
QColor middleFillColor() const;
QColor edgeFillColor() const;
QFont font() const;
static const QColor sLightBackgroundEdgeFillColor;
static const QColor sLightBackgroundMiddleFillColor;
static const QColor sLightBackgroundDrawColor;
static const QColor sDarkBackgroundEdgeFillColor;
static const QColor sDarkBackgroundMiddleFillColor;
static const QColor sDarkBackgroundDrawColor;
static const int sLeftEdgeMargin;
static const int sDegreeToQtAngleUnit;
static const int sRotationRadius;
static const int sFillTransparency;
static const int sDrawTransparency;
static const int sRoundingRadius;
int sPixelsPerMillimeter;
};
#endif