/* * Copyright (C) 2015-2022 Département de l'Instruction Publique (DIP-SEM) * * Copyright (C) 2013 Open Education Foundation * * Copyright (C) 2010-2013 Groupement d'Intérêt Public pour * l'Education Numérique en Afrique (GIP ENA) * * This file is part of OpenBoard. * * OpenBoard is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License, * with a specific linking exception for the OpenSSL project's * "OpenSSL" library (or with modified versions of it that use the * same license as the "OpenSSL" library). * * OpenBoard is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenBoard. If not, see . */ #include "UBGraphicsItemGroupUndoCommand.h" #include "UBGraphicsGroupContainerItem.h" #include "UBGraphicsScene.h" #include "core/memcheck.h" UBGraphicsItemGroupUndoCommand::UBGraphicsItemGroupUndoCommand(UBGraphicsScene *pScene, UBGraphicsGroupContainerItem *pGroupCreated) : UBUndoCommand() , mScene (pScene) , mGroup(pGroupCreated) , mFirstRedo(true) { if (pGroupCreated->childItems().count()) { foreach (QGraphicsItem *item, pGroupCreated->childItems()) { mItems << item; } } } UBGraphicsItemGroupUndoCommand::~UBGraphicsItemGroupUndoCommand() { } void UBGraphicsItemGroupUndoCommand::undo() { mGroup->destroy(false); foreach(QGraphicsItem *item, mItems) { item->setSelected(true); } } void UBGraphicsItemGroupUndoCommand::redo() { if (mFirstRedo) { //Work around. TODO determine why does Qt call the redo function on pushing to undo mFirstRedo = false; return; } foreach (QGraphicsItem *item, mItems) { if (item->type() == UBGraphicsGroupContainerItem::Type) { QList childItems = item->childItems(); UBGraphicsGroupContainerItem *currentGroup = dynamic_cast(item); if (currentGroup) { currentGroup->destroy(false); } foreach (QGraphicsItem *chItem, childItems) { mGroup->addToGroup(chItem); } } else { mGroup->addToGroup(item); } } mScene->addItem(mGroup); mGroup->setVisible(true); mGroup->setFocus(); mGroup->setSelected(true); }