/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "UBKeyboardPalette.h" #include #include #include #include #include #include void UBKeyboardButton::sendUnicodeSymbol(unsigned int nSymbol1, unsigned int nSymbol2, bool shift) { unsigned int nSymbol = (shift)? nSymbol2 : nSymbol1; if (shift) CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, 56, true)); CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, nSymbol, true)); CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, nSymbol, false)); if (shift) CGEventPost(kCGSessionEventTap, CGEventCreateKeyboardEvent(NULL, 56, false)); } void UBKeyboardButton::sendControlSymbol(int nSymbol) { CGEventRef event1 = CGEventCreateKeyboardEvent(NULL, nSymbol, true); CGEventRef event2 = CGEventCreateKeyboardEvent(NULL, nSymbol, false); CGEventPost(kCGHIDEventTap, event1); CGEventPost(kCGHIDEventTap, event2); } void UBKeyboardPalette::createCtrlButtons() { ctrlButtons = new UBKeyboardButton*[7]; ctrlButtons[0] = new UBCntrlButton(this, "<-", 51); ctrlButtons[1] = new UBCntrlButton(this, "<->", 48); ctrlButtons[2] = new UBCntrlButton(this, "Enter", 76); ctrlButtons[3] = new UBCapsLockButton(this, "capslock"); ctrlButtons[4] = new UBCapsLockButton(this, "capslock"); ctrlButtons[5] = new UBLocaleButton(this); ctrlButtons[6] = new UBCntrlButton(this, "", 49); ctrlButtons[7] = new UBLocaleButton(this); } void SetMacLocaleByIdentifier(const QString& id) { const char * strName = id.toAscii().data(); CFStringRef iName = CFStringCreateWithCString(NULL, strName, kCFStringEncodingMacRoman ); CFStringRef keys[] = { kTISPropertyInputSourceCategory, kTISPropertyInputSourceID }; CFStringRef values[] = { kTISCategoryKeyboardInputSource, iName }; CFDictionaryRef dict = CFDictionaryCreate(NULL, (const void **)keys, (const void **)values, 2, NULL, NULL); CFArrayRef kbds = TISCreateInputSourceList(dict, true); if (CFArrayGetCount(kbds)!=0) { TISInputSourceRef klRef = (TISInputSourceRef)CFArrayGetValueAtIndex(kbds, 0); if (klRef!=NULL) TISSelectInputSource(klRef); } } void UBKeyboardPalette::onActivated(bool activated) { if (activated) { TISInputSourceRef selectedLocale = TISCopyCurrentKeyboardInputSource(); CFStringRef sr = (CFStringRef) TISGetInputSourceProperty(selectedLocale, kTISPropertyInputSourceID); if (sr!=NULL) { char tmp[1024]; CFStringGetCString(sr, tmp, 1024, 0); activeLocale = tmp; } else activeLocale = ""; onLocaleChanged(locales[nCurrentLocale]); } else { if (activeLocale != "") SetMacLocaleByIdentifier(activeLocale); } } void UBKeyboardPalette::onDeactivated() { SetMacLocaleByIdentifier(activeLocale); } void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* locale) { SetMacLocaleByIdentifier(locale->id); }