#ifndef UBFEATURESACTIONBAR_H #define UBFEATURESACTIONBAR_H #include #include #include #include "UBLibActionBar.h" #include "board/UBFeaturesController.h" enum UBFeaturesActionBarState { IN_ROOT, IN_FOLDER, IN_PROPERTIES, IN_FAVORITE }; class UBFeaturesActionBar : public QWidget { Q_OBJECT public: UBFeaturesActionBar(UBFeaturesController *controller, QWidget* parent=0, const char* name="UBFeaturesActionBar"); ~UBFeaturesActionBar(); void setCurrentState( UBFeaturesActionBarState state ); signals: void searchElement(const QString &text); void newFolderToCreate(); void deleteElements( const QMimeData &data ); void addToFavorite( const QMimeData &data ); void removeFromFavorite( const QMimeData &data ); private slots: void onSearchTextChanged(QString txt); void onActionNewFolder(); protected: //void dragMoveEvent(QDragMoveEvent *event); void dragEnterEvent( QDragEnterEvent *event ); void dropEvent( QDropEvent *event ); private: void setButtons(); UBFeaturesController *featuresController; UBFeaturesActionBarState currentState; eButtonSet mCrntButtonSet; eButtonSet mPreviousButtonSet; QButtonGroup* mButtonGroup; QLineEdit* mSearchBar; QHBoxLayout* mLayout; QAction* mpFavoriteAction; QAction* mpSocialAction; QAction* mpDeleteAction; QAction* mpSearchAction; QAction* mpCloseAction; QAction* mpRemoveFavorite; QAction* mpNewFolderAction; UBActionButton* mpFavoriteBtn; UBActionButton* mpSocialBtn; UBActionButton* mpDeleteBtn; //UBActionButton* mpSearchBtn; UBActionButton* mpCloseBtn; UBActionButton* mpRemoveFavoriteBtn; UBActionButton* mpNewFolderBtn; }; #endif