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OpenBoard/src/desktop/UBDesktopAnnotationControll...

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/*
* Copyright (C) 2015-2016 Département de l'Instruction Publique (DIP-SEM)
*
* Copyright (C) 2013 Open Education Foundation
*
* Copyright (C) 2010-2013 Groupement d'Intérêt Public pour
* l'Education Numérique en Afrique (GIP ENA)
*
* This file is part of OpenBoard.
*
* OpenBoard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License,
* with a specific linking exception for the OpenSSL project's
* "OpenSSL" library (or with modified versions of it that use the
* same license as the "OpenSSL" library).
*
* OpenBoard is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenBoard. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QDesktopWidget>
#include "UBDesktopAnnotationController.h"
#include "frameworks/UBPlatformUtils.h"
#include "core/UBApplication.h"
#include "core/UBApplicationController.h"
#include "core/UBDisplayManager.h"
#include "core/UBSettings.h"
#include "web/UBWebController.h"
#include "gui/UBMainWindow.h"
#include "board/UBBoardView.h"
#include "board/UBDrawingController.h"
#include "board/UBBoardController.h"
#include "board/UBBoardPaletteManager.h"
#include "domain/UBGraphicsScene.h"
#include "domain/UBGraphicsPolygonItem.h"
#include "UBCustomCaptureWindow.h"
#include "UBWindowCapture.h"
#include "UBDesktopPalette.h"
#include "UBDesktopPropertyPalette.h"
#include "gui/UBKeyboardPalette.h"
#include "gui/UBResources.h"
#include "core/memcheck.h"
UBDesktopAnnotationController::UBDesktopAnnotationController(QObject *parent, UBRightPalette* rightPalette)
: QObject(parent)
, mTransparentDrawingView(0)
, mTransparentDrawingScene(0)
, mDesktopPalette(NULL)
, mDesktopPenPalette(NULL)
, mDesktopMarkerPalette(NULL)
, mDesktopEraserPalette(NULL)
, mRightPalette(rightPalette)
, mWindowPositionInitialized(false)
, mIsFullyTransparent(false)
, mDesktopToolsPalettePositioned(false)
, mPendingPenButtonPressed(false)
, mPendingMarkerButtonPressed(false)
, mPendingEraserButtonPressed(false)
, mbArrowClicked(false)
, mBoardStylusTool(UBDrawingController::drawingController()->stylusTool())
, mDesktopStylusTool(UBDrawingController::drawingController()->stylusTool())
{
mTransparentDrawingView = new UBBoardView(UBApplication::boardController, static_cast<QWidget*>(0), false, true); // deleted in UBDesktopAnnotationController::destructor
mTransparentDrawingView->setAttribute(Qt::WA_TranslucentBackground, true);
#ifdef Q_OS_OSX
mTransparentDrawingView->setAttribute(Qt::WA_MacNoShadow, true);
#endif
mTransparentDrawingView->setWindowFlags(Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint | Qt::Window);
mTransparentDrawingView->setCacheMode(QGraphicsView::CacheNone);
mTransparentDrawingView->resize(UBApplication::desktop()->width(), UBApplication::desktop()->height());
mTransparentDrawingView->setMouseTracking(true);
mTransparentDrawingView->setAcceptDrops(true);
QString backgroundStyle = "QWidget {background-color: rgba(127, 127, 127, 0)}";
mTransparentDrawingView->setStyleSheet(backgroundStyle);
mTransparentDrawingScene = new UBGraphicsScene(0, false);
updateColors();
mTransparentDrawingView->setScene(mTransparentDrawingScene);
mTransparentDrawingScene->setDrawingMode(true);
mDesktopPalette = new UBDesktopPalette(mTransparentDrawingView, rightPalette);
// This was not fix, parent reverted
// FIX #633: The palette must be 'floating' in order to stay on top of the library palette
if (UBPlatformUtils::hasVirtualKeyboard())
{
connect( UBApplication::boardController->paletteManager()->mKeyboardPalette, SIGNAL(keyboardActivated(bool)),
mTransparentDrawingView, SLOT(virtualKeyboardActivated(bool)));
#ifdef Q_OS_LINUX
connect(UBApplication::boardController->paletteManager()->mKeyboardPalette, SIGNAL(moved(QPoint)), this, SLOT(refreshMask()));
connect(UBApplication::mainWindow->actionVirtualKeyboard, SIGNAL(triggered(bool)), this, SLOT(refreshMask()));
connect(mDesktopPalette,SIGNAL(refreshMask()), this, SLOT(refreshMask()));
#endif
}
connect(mDesktopPalette, SIGNAL(uniboardClick()), this, SLOT(goToUniboard()));
connect(mDesktopPalette, SIGNAL(customClick()), this, SLOT(customCapture()));
connect(mDesktopPalette, SIGNAL(windowClick()), this, SLOT(windowCapture()));
connect(mDesktopPalette, SIGNAL(screenClick()), this, SLOT(screenCapture()));
connect(UBApplication::mainWindow->actionPointer, SIGNAL(triggered()), this, SLOT(onToolClicked()));
connect(UBApplication::mainWindow->actionSelector, SIGNAL(triggered()), this, SLOT(onToolClicked()));
connect(mDesktopPalette, SIGNAL(maximized()), this, SLOT(onDesktopPaletteMaximized()));
connect(mDesktopPalette, SIGNAL(minimizeStart(eMinimizedLocation)), this, SLOT(onDesktopPaletteMinimize()));
connect(mTransparentDrawingView, SIGNAL(resized(QResizeEvent*)), this, SLOT(onTransparentWidgetResized()));
connect(UBDrawingController::drawingController(), SIGNAL(stylusToolChanged(int)), this, SLOT(stylusToolChanged(int)));
// Add the desktop associated palettes
mDesktopPenPalette = new UBDesktopPenPalette(mTransparentDrawingView, rightPalette);
connect(mDesktopPalette, SIGNAL(maximized()), mDesktopPenPalette, SLOT(onParentMaximized()));
connect(mDesktopPalette, SIGNAL(minimizeStart(eMinimizedLocation)), mDesktopPenPalette, SLOT(onParentMinimized()));
mDesktopMarkerPalette = new UBDesktopMarkerPalette(mTransparentDrawingView, rightPalette);
mDesktopEraserPalette = new UBDesktopEraserPalette(mTransparentDrawingView, rightPalette);
mDesktopPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
mDesktopPenPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
mDesktopMarkerPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
mDesktopEraserPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
// Hack : the size of the property palettes is computed the first time the palette is visible
// In order to prevent palette overlap on if the desktop palette is on the right of the
// screen, a setVisible(true) followed by a setVisible(false) is done.
mDesktopPenPalette->setVisible(true);
mDesktopMarkerPalette->setVisible(true);
mDesktopEraserPalette->setVisible(true);
mDesktopPenPalette->setVisible(false);
mDesktopMarkerPalette->setVisible(false);
mDesktopEraserPalette->setVisible(false);
connect(UBApplication::mainWindow->actionEraseDesktopAnnotations, SIGNAL(triggered()), this, SLOT(eraseDesktopAnnotations()));
connect(UBApplication::boardController, SIGNAL(backgroundChanged()), this, SLOT(updateColors()));
connect(UBApplication::boardController, SIGNAL(activeSceneChanged()), this, SLOT(updateColors()));
connect(&mHoldTimerPen, SIGNAL(timeout()), this, SLOT(penActionReleased()));
connect(&mHoldTimerMarker, SIGNAL(timeout()), this, SLOT(markerActionReleased()));
connect(&mHoldTimerEraser, SIGNAL(timeout()), this, SLOT(eraserActionReleased()));
#ifdef Q_OS_LINUX
connect(mDesktopPalette, SIGNAL(moving()), this, SLOT(refreshMask()));
connect(UBApplication::boardController->paletteManager()->rightPalette(), SIGNAL(resized()), this, SLOT(refreshMask()));
connect(UBApplication::boardController->paletteManager()->addItemPalette(), SIGNAL(closed()), this, SLOT(refreshMask()));
#endif
onDesktopPaletteMaximized();
// FIX #633: Ensure that these palettes stay on top of the other elements
//mDesktopEraserPalette->raise();
//mDesktopMarkerPalette->raise();
//mDesktopPenPalette->raise();
}
UBDesktopAnnotationController::~UBDesktopAnnotationController()
{
delete mTransparentDrawingScene;
delete mTransparentDrawingView;
}
void UBDesktopAnnotationController::updateColors(){
if(UBApplication::boardController->activeScene()->isDarkBackground()){
mTransparentDrawingScene->setBackground(true, false);
}else{
mTransparentDrawingScene->setBackground(false, false);
}
}
UBDesktopPalette* UBDesktopAnnotationController::desktopPalette()
{
return mDesktopPalette;
}
QPainterPath UBDesktopAnnotationController::desktopPalettePath() const
{
QPainterPath result;
if (mDesktopPalette && mDesktopPalette->isVisible()) {
result.addRect(mDesktopPalette->geometry());
}
if (mDesktopPenPalette && mDesktopPenPalette->isVisible()) {
result.addRect(mDesktopPenPalette->geometry());
}
if (mDesktopMarkerPalette && mDesktopMarkerPalette->isVisible()) {
result.addRect(mDesktopMarkerPalette->geometry());
}
if (mDesktopEraserPalette && mDesktopEraserPalette->isVisible()) {
result.addRect(mDesktopEraserPalette->geometry());
}
return result;
}
/**
* \brief Toggle the visibility of the pen associated palette
* @param checked as the visibility state
*/
void UBDesktopAnnotationController::desktopPenActionToggled(bool checked)
{
setAssociatedPalettePosition(mDesktopPenPalette, "actionPen");
mDesktopPenPalette->setVisible(checked);
mDesktopMarkerPalette->setVisible(false);
mDesktopEraserPalette->setVisible(false);
}
/**
* \brief Toggle the visibility of the marker associated palette
* @param checked as the visibility state
*/
void UBDesktopAnnotationController::desktopMarkerActionToggled(bool checked)
{
setAssociatedPalettePosition(mDesktopMarkerPalette, "actionMarker");
mDesktopMarkerPalette->setVisible(checked);
mDesktopPenPalette->setVisible(false);
mDesktopEraserPalette->setVisible(false);
}
/**
* \brief Toggle the visibility of the eraser associated palette
* @param checked as the visibility state
*/
void UBDesktopAnnotationController::desktopEraserActionToggled(bool checked)
{
setAssociatedPalettePosition(mDesktopEraserPalette, "actionEraser");
mDesktopEraserPalette->setVisible(checked);
mDesktopPenPalette->setVisible(false);
mDesktopMarkerPalette->setVisible(false);
}
/**
* \brief Set the location of the properties palette
* @param palette as the palette
* @param actionName as the name of the related action
*/
void UBDesktopAnnotationController::setAssociatedPalettePosition(UBActionPalette *palette, const QString &actionName)
{
QPoint desktopPalettePos = mDesktopPalette->geometry().topLeft();
QList<QAction*> actions = mDesktopPalette->actions();
int yPen = 0;
foreach(QAction* act, actions)
{
if(act->objectName() == actionName)
{
int iAction = actions.indexOf(act);
yPen = iAction * (mDesktopPalette->buttonSize().height() + 2 * mDesktopPalette->border() +6); // This is the mysterious value (6)
break;
}
}
// First determine if the palette must be shown on the left or on the right
if(desktopPalettePos.x() <= (mTransparentDrawingView->width() - (palette->width() + mDesktopPalette->width() + mRightPalette->width() + 20))) // we take a small margin of 20 pixels
{
// Display it on the right
desktopPalettePos += QPoint(mDesktopPalette->width(), yPen);
}
else
{
// Display it on the left
desktopPalettePos += QPoint(0 - palette->width(), yPen);
}
palette->setCustomPosition(true);
palette->move(desktopPalettePos);
}
void UBDesktopAnnotationController::eraseDesktopAnnotations()
{
if (mTransparentDrawingScene)
{
mTransparentDrawingScene->clearContent(UBGraphicsScene::clearAnnotations);
}
}
UBBoardView* UBDesktopAnnotationController::drawingView()
{
return mTransparentDrawingView;
}
void UBDesktopAnnotationController::showWindow()
{
mDesktopPalette->setDisplaySelectButtonVisible(true);
connect(UBApplication::applicationController, SIGNAL(desktopMode(bool))
, mDesktopPalette, SLOT(setDisplaySelectButtonVisible(bool)));
mDesktopPalette->show();
bool showDisplay = UBSettings::settings()->webShowPageImmediatelyOnMirroredScreen->get().toBool();
mDesktopPalette->showHideClick(showDisplay);
mDesktopPalette->updateShowHideState(showDisplay);
if (!mWindowPositionInitialized)
{
QRect desktopRect = QApplication::desktop()->screenGeometry(mDesktopPalette->pos());
mDesktopPalette->move(5, desktopRect.top() + 150);
mWindowPositionInitialized = true;
mDesktopPalette->maximizeMe();
}
updateBackground();
mBoardStylusTool = UBDrawingController::drawingController()->stylusTool();
UBDrawingController::drawingController()->setStylusTool(mDesktopStylusTool);
#ifndef Q_OS_LINUX
UBPlatformUtils::showFullScreen(mTransparentDrawingView);
#else
// this is necessary to avoid hiding the panels on Unity and Cinnamon
// if finer control is necessary, use qgetenv("XDG_CURRENT_DESKTOP")
mTransparentDrawingView->show();
#endif
UBPlatformUtils::setDesktopMode(true);
mDesktopPalette->appear();
#ifdef Q_OS_LINUX
updateMask(true);
#endif
}
void UBDesktopAnnotationController::close()
{
// NOOP
}
void UBDesktopAnnotationController::stylusToolChanged(int tool)
{
Q_UNUSED(tool);
// UBStylusTool::Enum eTool = (UBStylusTool::Enum)tool;
// if(eTool != UBStylusTool::Selector && eTool != UBStylusTool::Text)
// {
// if(mKeyboardPalette->m_isVisible)
// UBApplication::mainWindow->actionVirtualKeyboard->activate(QAction::Trigger);
// }
updateBackground();
}
void UBDesktopAnnotationController::updateBackground()
{
QBrush newBrush;
if (mIsFullyTransparent
|| UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Selector)
{
newBrush = QBrush(Qt::transparent);
#ifdef Q_OS_LINUX
updateMask(true);
#endif
}
else
{
#if defined(Q_OS_OSX)
newBrush = QBrush(QColor(127, 127, 127, 15));
#else
newBrush = QBrush(QColor(127, 127, 127, 1));
#endif
#ifdef Q_OS_LINUX
updateMask(false);
#endif
}
if (mTransparentDrawingScene && mTransparentDrawingScene->backgroundBrush() != newBrush)
mTransparentDrawingScene->setBackgroundBrush(newBrush);
}
void UBDesktopAnnotationController::hideWindow()
{
if (mTransparentDrawingView)
mTransparentDrawingView->hide();
mDesktopPalette->hide();
mDesktopStylusTool = UBDrawingController::drawingController()->stylusTool();
UBDrawingController::drawingController()->setStylusTool(mBoardStylusTool);
}
void UBDesktopAnnotationController::goToUniboard()
{
UBApplication::applicationController->showBoard();
}
void UBDesktopAnnotationController::customCapture()
{
onToolClicked();
mIsFullyTransparent = true;
updateBackground();
mDesktopPalette->disappearForCapture();
UBCustomCaptureWindow customCaptureWindow(mDesktopPalette);
// need to show the window before execute it to avoid some glitch on windows.
#ifndef Q_OS_WIN // Working only without this call on win32 desktop mode
UBPlatformUtils::showFullScreen(&customCaptureWindow);
#endif
if (customCaptureWindow.execute(getScreenPixmap()) == QDialog::Accepted)
{
QPixmap selectedPixmap = customCaptureWindow.getSelectedPixmap();
emit imageCaptured(selectedPixmap, false);
}
mDesktopPalette->appear();
mIsFullyTransparent = false;
updateBackground();
}
void UBDesktopAnnotationController::windowCapture()
{
onToolClicked();
mIsFullyTransparent = true;
updateBackground();
mDesktopPalette->disappearForCapture();
UBWindowCapture util(this);
if (util.execute() == QDialog::Accepted)
{
QPixmap windowPixmap = util.getCapturedWindow();
// on Mac OS X we can only know that user cancel the operatiion by checking is the image is null
// because the screencapture utility always return code 0 event if user cancel the application
if (!windowPixmap.isNull())
{
emit imageCaptured(windowPixmap, false);
}
}
mDesktopPalette->appear();
mIsFullyTransparent = false;
updateBackground();
}
void UBDesktopAnnotationController::screenCapture()
{
onToolClicked();
mIsFullyTransparent = true;
updateBackground();
mDesktopPalette->disappearForCapture();
QPixmap originalPixmap = getScreenPixmap();
mDesktopPalette->appear();
emit imageCaptured(originalPixmap, false);
mIsFullyTransparent = false;
updateBackground();
}
QPixmap UBDesktopAnnotationController::getScreenPixmap()
{
QDesktopWidget *desktop = QApplication::desktop();
QScreen * screen = UBApplication::controlScreen();
QRect rect = desktop->screenGeometry(QCursor::pos());
return screen->grabWindow(desktop->effectiveWinId(),
rect.x(), rect.y(), rect.width(), rect.height());
}
void UBDesktopAnnotationController::updateShowHideState(bool pEnabled)
{
mDesktopPalette->updateShowHideState(pEnabled);
}
void UBDesktopAnnotationController::screenLayoutChanged()
{
if (UBApplication::applicationController &&
UBApplication::applicationController->displayManager() &&
UBApplication::applicationController->displayManager()->hasDisplay())
{
mDesktopPalette->setShowHideButtonVisible(true);
}
else
{
mDesktopPalette->setShowHideButtonVisible(false);
}
}
/**
* \brief Handles the pen action pressed event
*/
void UBDesktopAnnotationController::penActionPressed()
{
mbArrowClicked = false;
mDesktopMarkerPalette->hide();
mDesktopEraserPalette->hide();
UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Pen);
mPenHoldTimer = QTime::currentTime();
mPendingPenButtonPressed = true;
// Check if the mouse cursor is on the little arrow
QPoint cursorPos = QCursor::pos();
QPoint palettePos = mDesktopPalette->pos();
QPoint buttonPos = mDesktopPalette->buttonPos(UBApplication::mainWindow->actionPen);
int iX = cursorPos.x() - (palettePos.x() + buttonPos.x()); // x position of the cursor in the palette
int iY = cursorPos.y() - (palettePos.y() + buttonPos.y()); // y position of the cursor in the palette
if(iX >= 37 && iX <= 44 && iY >= 37 && iY <= 44)
{
mbArrowClicked = true;
penActionReleased();
}
else
{
mHoldTimerPen.start(PROPERTY_PALETTE_TIMER);
}
}
/**
* \brief Handles the pen action released event
*/
void UBDesktopAnnotationController::penActionReleased()
{
mHoldTimerPen.stop();
if(mPendingPenButtonPressed)
{
if(mbArrowClicked || mPenHoldTimer.msecsTo(QTime::currentTime()) > PROPERTY_PALETTE_TIMER - 100)
{
togglePropertyPalette(mDesktopPenPalette);
}
else
{
UBApplication::mainWindow->actionPen->trigger();
}
mPendingPenButtonPressed = false;
}
UBApplication::mainWindow->actionPen->setChecked(true);
switchCursor(UBStylusTool::Pen);
}
/**
* \brief Handles the eraser action pressed event
*/
void UBDesktopAnnotationController::eraserActionPressed()
{
mbArrowClicked = false;
mDesktopPenPalette->hide();
mDesktopMarkerPalette->hide();
UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Eraser);
mEraserHoldTimer = QTime::currentTime();
mPendingEraserButtonPressed = true;
// Check if the mouse cursor is on the little arrow
QPoint cursorPos = QCursor::pos();
QPoint palettePos = mDesktopPalette->pos();
QPoint buttonPos = mDesktopPalette->buttonPos(UBApplication::mainWindow->actionEraser);
int iX = cursorPos.x() - (palettePos.x() + buttonPos.x()); // x position of the cursor in the palette
int iY = cursorPos.y() - (palettePos.y() + buttonPos.y()); // y position of the cursor in the palette
if(iX >= 37 && iX <= 44 && iY >= 37 && iY <= 44)
{
mbArrowClicked = true;
eraserActionReleased();
}
else
{
mHoldTimerEraser.start(PROPERTY_PALETTE_TIMER);
}
}
/**
* \brief Handles the eraser action released event
*/
void UBDesktopAnnotationController::eraserActionReleased()
{
mHoldTimerEraser.stop();
if(mPendingEraserButtonPressed)
{
if(mbArrowClicked || mEraserHoldTimer.msecsTo(QTime::currentTime()) > PROPERTY_PALETTE_TIMER - 100)
{
togglePropertyPalette(mDesktopEraserPalette);
}
else
{
UBApplication::mainWindow->actionEraser->trigger();
}
mPendingEraserButtonPressed = false;
}
UBApplication::mainWindow->actionEraser->setChecked(true);
switchCursor(UBStylusTool::Eraser);
}
/**
* \brief Handles the marker action pressed event
*/
void UBDesktopAnnotationController::markerActionPressed()
{
mbArrowClicked = false;
mDesktopPenPalette->hide();
mDesktopEraserPalette->hide();
UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Marker);
mMarkerHoldTimer = QTime::currentTime();
mPendingMarkerButtonPressed = true;
// Check if the mouse cursor is on the little arrow
QPoint cursorPos = QCursor::pos();
QPoint palettePos = mDesktopPalette->pos();
QPoint buttonPos = mDesktopPalette->buttonPos(UBApplication::mainWindow->actionMarker);
int iX = cursorPos.x() - (palettePos.x() + buttonPos.x()); // x position of the cursor in the palette
int iY = cursorPos.y() - (palettePos.y() + buttonPos.y()); // y position of the cursor in the palette
if(iX >= 37 && iX <= 44 && iY >= 37 && iY <= 44)
{
mbArrowClicked = true;
markerActionReleased();
}
else
{
mHoldTimerMarker.start(PROPERTY_PALETTE_TIMER);
}
}
/**
* \brief Handles the marker action released event
*/
void UBDesktopAnnotationController::markerActionReleased()
{
mHoldTimerMarker.stop();
if(mPendingMarkerButtonPressed)
{
if(mbArrowClicked || mMarkerHoldTimer.msecsTo(QTime::currentTime()) > PROPERTY_PALETTE_TIMER - 100)
{
togglePropertyPalette(mDesktopMarkerPalette);
}
else
{
UBApplication::mainWindow->actionMarker->trigger();
}
mPendingMarkerButtonPressed = false;
}
UBApplication::mainWindow->actionMarker->setChecked(true);
switchCursor(UBStylusTool::Marker);
}
void UBDesktopAnnotationController::selectorActionPressed()
{
}
void UBDesktopAnnotationController::selectorActionReleased()
{
UBApplication::mainWindow->actionSelector->setChecked(true);
switchCursor(UBStylusTool::Selector);
}
void UBDesktopAnnotationController::pointerActionPressed()
{
}
void UBDesktopAnnotationController::pointerActionReleased()
{
UBApplication::mainWindow->actionPointer->setChecked(true);
switchCursor(UBStylusTool::Pointer);
}
/**
* \brief Toggle the given palette visibility
* @param palette as the given palette
*/
void UBDesktopAnnotationController::togglePropertyPalette(UBActionPalette *palette)
{
if(NULL != palette)
{
bool bShow = !palette->isVisible();
if(mDesktopPenPalette == palette)
{
desktopPenActionToggled(bShow);
}
else if(mDesktopMarkerPalette == palette)
{
desktopMarkerActionToggled(bShow);
}
else if(mDesktopEraserPalette == palette)
{
desktopEraserActionToggled(bShow);
}
}
}
void UBDesktopAnnotationController::switchCursor(const int tool)
{
mTransparentDrawingScene->setToolCursor(tool);
mTransparentDrawingView->setToolCursor(tool);
}
/**
* \brief Reconnect the pressed & released signals of the property palettes
*/
void UBDesktopAnnotationController::onDesktopPaletteMaximized()
{
// Pen
UBActionPaletteButton* pPenButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionPen);
if(NULL != pPenButton)
{
connect(pPenButton, SIGNAL(pressed()), this, SLOT(penActionPressed()));
connect(pPenButton, SIGNAL(released()), this, SLOT(penActionReleased()));
}
// Eraser
UBActionPaletteButton* pEraserButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionEraser);
if(NULL != pEraserButton)
{
connect(pEraserButton, SIGNAL(pressed()), this, SLOT(eraserActionPressed()));
connect(pEraserButton, SIGNAL(released()), this, SLOT(eraserActionReleased()));
}
// Marker
UBActionPaletteButton* pMarkerButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionMarker);
if(NULL != pMarkerButton)
{
connect(pMarkerButton, SIGNAL(pressed()), this, SLOT(markerActionPressed()));
connect(pMarkerButton, SIGNAL(released()), this, SLOT(markerActionReleased()));
}
// Pointer
UBActionPaletteButton* pSelectorButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionSelector);
if(NULL != pSelectorButton)
{
connect(pSelectorButton, SIGNAL(pressed()), this, SLOT(selectorActionPressed()));
connect(pSelectorButton, SIGNAL(released()), this, SLOT(selectorActionReleased()));
}
// Pointer
UBActionPaletteButton* pPointerButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionPointer);
if(NULL != pPointerButton)
{
connect(pPointerButton, SIGNAL(pressed()), this, SLOT(pointerActionPressed()));
connect(pPointerButton, SIGNAL(released()), this, SLOT(pointerActionReleased()));
}
}
/**
* \brief Disconnect the pressed & release signals of the property palettes
* This is done to prevent memory leaks
*/
void UBDesktopAnnotationController::onDesktopPaletteMinimize()
{
// Pen
UBActionPaletteButton* pPenButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionPen);
if(NULL != pPenButton)
{
disconnect(pPenButton, SIGNAL(pressed()), this, SLOT(penActionPressed()));
disconnect(pPenButton, SIGNAL(released()), this, SLOT(penActionReleased()));
}
// Marker
UBActionPaletteButton* pMarkerButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionMarker);
if(NULL != pMarkerButton)
{
disconnect(pMarkerButton, SIGNAL(pressed()), this, SLOT(markerActionPressed()));
disconnect(pMarkerButton, SIGNAL(released()), this, SLOT(markerActionReleased()));
}
// Eraser
UBActionPaletteButton* pEraserButton = mDesktopPalette->getButtonFromAction(UBApplication::mainWindow->actionEraser);
if(NULL != pEraserButton)
{
disconnect(pEraserButton, SIGNAL(pressed()), this, SLOT(eraserActionPressed()));
disconnect(pEraserButton, SIGNAL(released()), this, SLOT(eraserActionReleased()));
}
}
void UBDesktopAnnotationController::TransparentWidgetResized()
{
onTransparentWidgetResized();
}
/**
* \brief Resize the library palette.
*/
void UBDesktopAnnotationController::onTransparentWidgetResized()
{
int rW = UBApplication::boardController->paletteManager()->rightPalette()->width();
int lW = UBApplication::boardController->paletteManager()->leftPalette()->width();
int rH = mTransparentDrawingView->height();
UBApplication::boardController->paletteManager()->rightPalette()->resize(rW+1, rH);
UBApplication::boardController->paletteManager()->rightPalette()->resize(rW, rH);
UBApplication::boardController->paletteManager()->leftPalette()->resize(lW+1, rH);
UBApplication::boardController->paletteManager()->leftPalette()->resize(lW, rH);
}
void UBDesktopAnnotationController::updateMask(bool bTransparent)
{
if(bTransparent)
{
// Here we have to generate a new mask This method is certainly resource
// consuming but for the moment this is the only solution that I found.
mMask = QPixmap(mTransparentDrawingView->width(), mTransparentDrawingView->height());
mMask.fill(Qt::transparent);
QPainter p;
p.begin(&mMask);
p.setPen(Qt::red);
p.setBrush(QBrush(Qt::red));
// Here we draw the widget mask
if(mDesktopPalette->isVisible())
{
p.drawRect(mDesktopPalette->geometry().x(), mDesktopPalette->geometry().y(), mDesktopPalette->width(), mDesktopPalette->height());
}
if(UBApplication::boardController->paletteManager()->mKeyboardPalette->isVisible())
{
p.drawRect(UBApplication::boardController->paletteManager()->mKeyboardPalette->geometry().x(), UBApplication::boardController->paletteManager()->mKeyboardPalette->geometry().y(),
UBApplication::boardController->paletteManager()->mKeyboardPalette->width(), UBApplication::boardController->paletteManager()->mKeyboardPalette->height());
}
if(UBApplication::boardController->paletteManager()->leftPalette()->isVisible())
{
QRect leftPalette(UBApplication::boardController->paletteManager()->leftPalette()->geometry().x(),
UBApplication::boardController->paletteManager()->leftPalette()->geometry().y(),
UBApplication::boardController->paletteManager()->leftPalette()->width(),
UBApplication::boardController->paletteManager()->leftPalette()->height());
QRect tabsPalette(UBApplication::boardController->paletteManager()->leftPalette()->getTabPaletteRect());
p.drawRect(leftPalette);
p.drawRect(tabsPalette);
}
if(UBApplication::boardController->paletteManager()->rightPalette()->isVisible())
{
QRect rightPalette(UBApplication::boardController->paletteManager()->rightPalette()->geometry().x(),
UBApplication::boardController->paletteManager()->rightPalette()->geometry().y(),
UBApplication::boardController->paletteManager()->rightPalette()->width(),
UBApplication::boardController->paletteManager()->rightPalette()->height());
QRect tabsPalette(UBApplication::boardController->paletteManager()->rightPalette()->getTabPaletteRect());
p.drawRect(rightPalette);
p.drawRect(tabsPalette);
}
#ifdef Q_OS_LINUX
//Rquiered only for compiz wm
//TODO. Window manager detection screen
if (UBApplication::boardController->paletteManager()->addItemPalette()->isVisible()) {
p.drawRect(UBApplication::boardController->paletteManager()->addItemPalette()->geometry());
}
#endif
p.end();
// Then we add the annotations. We create another painter because we need to
// apply transformations on it for coordinates matching
QPainter annotationPainter;
QTransform trans;
trans.translate(mTransparentDrawingView->width()/2, mTransparentDrawingView->height()/2);
annotationPainter.begin(&mMask);
annotationPainter.setPen(Qt::red);
annotationPainter.setBrush(Qt::red);
annotationPainter.setTransform(trans);
QList<QGraphicsItem*> allItems = mTransparentDrawingScene->items();
for(int i = 0; i < allItems.size(); i++)
{
QGraphicsItem* pCrntItem = allItems.at(i);
if(pCrntItem->isVisible() && pCrntItem->type() == UBGraphicsPolygonItem::Type)
{
QPainterPath crntPath = pCrntItem->shape();
QRectF rect = crntPath.boundingRect();
annotationPainter.drawRect(rect);
}
}
annotationPainter.end();
mTransparentDrawingView->setMask(mMask.mask());
}
else
{
// Remove the mask
QPixmap noMask(mTransparentDrawingView->width(), mTransparentDrawingView->height());
mTransparentDrawingView->setMask(noMask.mask());
}
}
void UBDesktopAnnotationController::refreshMask()
{
if (mTransparentDrawingScene && mTransparentDrawingView->isVisible()) {
if(mIsFullyTransparent
|| UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Selector
//Needed to work correctly when another actions on stylus are checked
|| UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Eraser
|| UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Pointer
|| UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Pen
|| UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Marker)
{
updateMask(true);
}
}
}
void UBDesktopAnnotationController::onToolClicked()
{
mDesktopEraserPalette->hide();
mDesktopMarkerPalette->hide();
mDesktopPenPalette->hide();
}