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OpenBoard/src/podcast/ffmpeg/UBFFmpegVideoEncoder.h

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/*
* Copyright (C) 2015-2016 Département de l'Instruction Publique (DIP-SEM)
*
* This file is part of OpenBoard.
*
* OpenBoard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License,
* with a specific linking exception for the OpenSSL project's
* "OpenSSL" library (or with modified versions of it that use the
* same license as the "OpenSSL" library).
*
* OpenBoard is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenBoard. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UBFFMPEGVIDEOENCODER_H
#define UBFFMPEGVIDEOENCODER_H
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavformat/avio.h>
#include <libavutil/audio_fifo.h>
#include <libavutil/avutil.h>
#include <libavutil/imgutils.h>
#include <libavutil/opt.h>
#include <libavutil/mathematics.h>
#include <libavutil/time.h>
#include <libavutil/avstring.h>
#include <libswscale/swscale.h>
// Due to the whole ffmpeg / libAV silliness, we have to support libavresample on some platforms
#if LIBAVFORMAT_VERSION_MICRO > 100
#include <libswresample/swresample.h>
#else
#include <libavresample/avresample.h>
#define SwrContext AVAudioResampleContext
#endif
}
#include <atomic>
#include <QtCore>
#include <QImage>
#include "podcast/UBAbstractVideoEncoder.h"
#include "podcast/ffmpeg/UBMicrophoneInput.h"
class UBFFmpegVideoEncoderWorker;
class UBPodcastController;
/**
* This class provides an interface between the podcast controller and the ffmpeg
* back-end.
* It includes all the necessary objects and methods to record video (muxer, audio and
* video streams and encoders, etc) from inputs consisting of raw PCM audio and raw RGBA
* images.
*
* A worker thread is used to encode and write the audio and video on-the-fly.
*/
class UBFFmpegVideoEncoder : public UBAbstractVideoEncoder
{
Q_OBJECT
friend class UBFFmpegVideoEncoderWorker;
public:
UBFFmpegVideoEncoder(QObject* parent = NULL);
virtual ~UBFFmpegVideoEncoder();
bool start();
bool stop();
void newPixmap(const QImage& pImage, long timestamp);
QString videoFileExtension() const { return "mp4"; }
QString lastErrorMessage() { return mLastErrorMessage; }
void setRecordAudio(bool pRecordAudio) { mShouldRecordAudio = pRecordAudio; }
private slots:
void setLastErrorMessage(const QString& pMessage);
void onAudioAvailable(QByteArray data);
void finishEncoding();
private:
struct ImageFrame
{
QImage image;
long timestamp; // unit: ms
};
AVFrame* convertImageFrame(ImageFrame frame);
AVFrame* convertAudio(QByteArray data);
void processAudio(QByteArray& data);
bool init();
QString mLastErrorMessage;
QThread* mVideoEncoderThread;
UBFFmpegVideoEncoderWorker* mVideoWorker;
// Muxer
// ------------------------------------------
AVFormatContext* mOutputFormatContext;
AVStream* mVideoStream;
AVStream* mAudioStream;
// Video
// ------------------------------------------
QQueue<ImageFrame> mPendingFrames;
struct SwsContext * mSwsContext;
int mVideoTimebase;
// Audio
// ------------------------------------------
bool mShouldRecordAudio;
UBMicrophoneInput * mAudioInput;
struct SwrContext * mSwrContext;
/// Queue for audio that has been rescaled/converted but not encoded yet
AVAudioFifo *mAudioOutBuffer;
/// Sample rate for encoded audio
int mAudioSampleRate;
/// Total audio frames sent to encoder
int mAudioFrameCount;
};
class UBFFmpegVideoEncoderWorker : public QObject
{
Q_OBJECT
friend class UBFFmpegVideoEncoder;
public:
UBFFmpegVideoEncoderWorker(UBFFmpegVideoEncoder* controller);
~UBFFmpegVideoEncoderWorker();
bool isRunning() { return mIsRunning; }
void queueVideoFrame(AVFrame* frame);
void queueAudioFrame(AVFrame* frame);
public slots:
void runEncoding();
void stopEncoding();
signals:
void encodingFinished();
void error(QString message);
private:
void writeLatestVideoFrame();
void writeLatestAudioFrame();
UBFFmpegVideoEncoder* mController;
// std::atomic is C++11. This won't work with msvc2010, so a
// newer compiler must be used if this class is to be used on Windows
std::atomic<bool> mStopRequested;
std::atomic<bool> mIsRunning;
QQueue<AVFrame*> mImageQueue;
QQueue<AVFrame*> mAudioQueue;
QMutex mFrameQueueMutex;
QWaitCondition mWaitCondition;
AVPacket* mVideoPacket;
AVPacket* mAudioPacket;
};
#endif // UBFFMPEGVIDEOENCODER_H