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225 lines
7.0 KiB
225 lines
7.0 KiB
#include "UBGraphicsVectorItem.h"
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#include "frameworks/UBGeometryUtils.h"
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#include "UBGraphicsScene.h"
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#include "core/memcheck.h"
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#include <iostream>
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UBGraphicsVectorItem::UBGraphicsVectorItem (QGraphicsItem * parent)
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: QGraphicsLineItem(parent)
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, mHasAlpha(false)
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, mOriginalWidth(-1)
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, mIsNominalLine(false)
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{
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// NOOP
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initialize();
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}
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UBGraphicsVectorItem::UBGraphicsVectorItem (const QLineF & line, QGraphicsItem * parent)
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: QGraphicsLineItem(line, parent)
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, mOriginalWidth(-1)
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, mIsNominalLine(false)
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{
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// NOOP
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initialize();
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}
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UBGraphicsVectorItem::UBGraphicsVectorItem (const QLineF& pLine, qreal pWidth)
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: QGraphicsLineItem(pLine)
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, mOriginalLine(pLine)
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, mOriginalWidth(pWidth)
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, mIsNominalLine(true)
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{
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// NOOP
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initialize();
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}
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UBGraphicsVectorItem::UBGraphicsVectorItem (const QLineF& pLine, qreal pStartWidth, qreal pEndWidth)
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: QGraphicsLineItem(pLine)
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, mOriginalLine(pLine)
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, mOriginalWidth(pEndWidth)
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, mIsNominalLine(true)
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{
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// NOOP
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initialize();
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}
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void UBGraphicsVectorItem::initialize()
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{
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//setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::DrawingItem)); //Necessary to set if we want z value to be assigned correctly
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setDelegate(new UBGraphicsItemDelegate(this, 0, GF_COMMON
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| GF_RESPECT_RATIO
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| GF_REVOLVABLE
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| GF_FLIPPABLE_ALL_AXIS));
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setUuid(QUuid::createUuid());
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setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly
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setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
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setFlag(QGraphicsItem::ItemIsSelectable, true);
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setFlag(QGraphicsItem::ItemIsMovable, true);
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setSublines();
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mStrokeGroup = new UBGraphicsStrokesGroup();
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mStrokeGroup->setTransform(this->transform());
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UBGraphicsItem::assignZValue(mStrokeGroup, this->zValue());
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if(this->transform().isIdentity())
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this->setTransform(mStrokeGroup->transform());
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mStrokeGroup->addToGroup(this);
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}
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void UBGraphicsVectorItem::setSublines()
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{
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for(int i = 0; i < sublines.length(); ++i)
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{
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delete sublines[i];
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}
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if ((style == UBVectorStyle::To) || (style == UBVectorStyle::FromTo))
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{
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QLineF thisLine = QLineF(this->line().p2().x(), this->line().p2().y(),this->line().p2().x()+this->line().length()/10, this->line().p2().y());
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thisLine.setAngle(this->line().angle() - 135);
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sublines.push_back(new QGraphicsLineItem(thisLine));
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thisLine = QLineF(this->line().p2().x(), this->line().p2().y(),this->line().p2().x()+this->line().length()/10, this->line().p2().y());
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thisLine.setAngle(this->line().angle() + 135);
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sublines.push_back(new QGraphicsLineItem(thisLine));
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}
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if ((style == UBVectorStyle::From) || (style == UBVectorStyle::FromTo))
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{
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QLineF thisLine = QLineF(this->line().p1().x(), this->line().p1().y(),this->line().p1().x()+this->line().length()/10, this->line().p1().y());
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thisLine.setAngle(this->line().angle() - 45);
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sublines.push_back(new QGraphicsLineItem(thisLine));
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thisLine = QLineF(this->line().p1().x(), this->line().p1().y(),this->line().p1().x()+this->line().length()/10, this->line().p1().y());
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thisLine.setAngle(this->line().angle() + 45);
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sublines.push_back(new QGraphicsLineItem(thisLine));
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}
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}
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void UBGraphicsVectorItem::setUuid(const QUuid &pUuid)
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{
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UBItem::setUuid(pUuid);
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setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene
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}
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UBGraphicsVectorItem::~UBGraphicsVectorItem()
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{
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for (int i = 0; i < sublines.size(); ++i)
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delete sublines[i];
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sublines.clear();
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}
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void UBGraphicsVectorItem::setColor(const QColor& pColor)
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{
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QPen pen = QPen(pColor);
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pen.setCapStyle(Qt::PenCapStyle::RoundCap);
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pen.setWidth(mOriginalWidth);
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QGraphicsLineItem::setPen(pen);
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for (int i = 0; i < sublines.size(); ++i)
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sublines[i]->setPen(pen);
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mHasAlpha = (pColor.alphaF() < 1.0);
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}
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QColor UBGraphicsVectorItem::color() const
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{
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return QGraphicsLineItem::pen().color();
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}
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void UBGraphicsVectorItem::setStyle(const UBVectorStyle::Enum& _style)
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{
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style = _style;
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setSublines();
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for (int i = 0; i < sublines.size(); ++i)
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sublines[i]->setPen(this->pen());
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}
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QList<QPointF> UBGraphicsVectorItem::linePoints()
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{
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QList<QPointF> points = QList<QPointF>();
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qreal incr = 1/line().length();
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if (incr<0) incr*=-1;
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if (incr>0)
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{
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for (qreal t = 0; t <= 1; t+=incr)
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{
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points.push_back(line().pointAt(t));
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}
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}
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return points;
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}
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UBItem* UBGraphicsVectorItem::deepCopy() const
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{
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UBGraphicsVectorItem* copy = new UBGraphicsVectorItem(line());
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copyItemParameters(copy);
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return copy;
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}
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void UBGraphicsVectorItem::copyItemParameters(UBItem *copy) const
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{
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UBGraphicsVectorItem *cp = dynamic_cast<UBGraphicsVectorItem*>(copy);
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if (cp)
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{
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cp->mOriginalLine = this->mOriginalLine;
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cp->mOriginalWidth = this->mOriginalWidth;
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cp->mIsNominalLine = this->mIsNominalLine;
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cp->setTransform(transform());
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cp->setPos(pos());
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cp->setPen(this->pen());
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cp->mHasAlpha = this->mHasAlpha;
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cp->setColorOnDarkBackground(this->colorOnDarkBackground());
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cp->setColorOnLightBackground(this->colorOnLightBackground());
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cp->setFlag(QGraphicsItem::ItemIsMovable, true);
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cp->setFlag(QGraphicsItem::ItemIsSelectable, true);
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cp->setZValue(this->zValue());
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cp->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
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cp->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
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}
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}
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void UBGraphicsVectorItem::paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget)
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{
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QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
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if(mHasAlpha && scene() && scene()->isLightBackground())
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painter->setCompositionMode(QPainter::CompositionMode_SourceOver);
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painter->setRenderHints(QPainter::Antialiasing);
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QGraphicsLineItem::paint(painter, option, widget);
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for (int i = 0; i <sublines.size(); ++i)
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{
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sublines[i]->paint(painter, option, widget);
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}
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Delegate()->postpaint(painter, &styleOption, widget);
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}
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UBGraphicsScene* UBGraphicsVectorItem::scene()
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{
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return qobject_cast<UBGraphicsScene*>(QGraphicsLineItem::scene());
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}
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void UBGraphicsVectorItem::SetDelegate()
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{
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Delegate()->createControls();
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}
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QVariant UBGraphicsVectorItem::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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QVariant newValue = Delegate()->itemChange(change, value);
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UBGraphicsItem *item = dynamic_cast<UBGraphicsItem*>(this);
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if (item)
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{
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item->Delegate()->positionHandles();
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}
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return QGraphicsItem::itemChange(change, newValue);
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}
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