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44 lines
1.2 KiB
44 lines
1.2 KiB
objects.txt syntax
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To cover all the naming hacks that were previously in objects.h needed some
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kind of hacks in objects.txt.
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The basic syntax for adding an object is as follows:
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1 2 3 4 : shortName : Long Name
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If the long name doesn't contain spaces, or no short name
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exists, the long name is used as basis for the base name
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in C. Otherwise, the short name is used.
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The base name (let's call it 'base') will then be used to
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create the C macros SN_base, LN_base, NID_base and OBJ_base.
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Note that if the base name contains spaces, dashes or periods,
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those will be converte to underscore.
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Then there are some extra commands:
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!Alias foo 1 2 3 4
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This juts makes a name foo for an OID. The C macro
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OBJ_foo will be created as a result.
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!Cname foo
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This makes sure that the name foo will be used as base name
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in C.
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!module foo
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1 2 3 4 : shortName : Long Name
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!global
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The !module command was meant to define a kind of modularity.
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What it does is to make sure the module name is prepended
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to the base name. !global turns this off. This construction
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is not recursive.
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Lines starting with # are treated as comments, as well as any line starting
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with ! and not matching the commands above.
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