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#include "UBGraphicsLineItem.h"
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#include "frameworks/UBGeometryUtils.h"
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#include "UBGraphicsScene.h"
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#include "domain/UBGraphicsLineStroke.h"
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#include "core/memcheck.h"
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#include <iostream>
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UBGraphicsLineItem::UBGraphicsLineItem (QGraphicsItem * parent)
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: QGraphicsLineItem(parent)
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, mHasAlpha(false)
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, mOriginalWidth(-1)
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, mIsNominalLine(false)
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, mStroke(0)
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, mpGroup(NULL)
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{
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// NOOP
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initialize();
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}
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UBGraphicsLineItem::UBGraphicsLineItem (const QLineF & line, QGraphicsItem * parent)
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: QGraphicsLineItem(line, parent)
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, mOriginalWidth(-1)
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, mIsNominalLine(false)
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, mStroke(0)
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, mpGroup(NULL)
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{
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// NOOP
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initialize();
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}
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UBGraphicsLineItem::UBGraphicsLineItem (const QLineF& pLine, qreal pWidth)
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: QGraphicsLineItem(pLine)
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, mOriginalLine(pLine)
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, mOriginalWidth(pWidth)
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, mIsNominalLine(true)
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, mStroke(0)
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, mpGroup(NULL)
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{
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// NOOP
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initialize();
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}
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UBGraphicsLineItem::UBGraphicsLineItem (const QLineF& pLine, qreal pStartWidth, qreal pEndWidth)
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: QGraphicsLineItem(pLine)
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, mOriginalLine(pLine)
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, mOriginalWidth(pEndWidth)
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, mIsNominalLine(true)
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, mStroke(0)
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, mpGroup(NULL)
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{
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// NOOP
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initialize();
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}
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void UBGraphicsLineItem::initialize()
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{
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setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::DrawingItem)); //Necessary to set if we want z value to be assigned correctly
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setUuid(QUuid::createUuid());
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}
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void UBGraphicsLineItem::setUuid(const QUuid &pUuid)
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{
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UBItem::setUuid(pUuid);
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setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene
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}
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void UBGraphicsLineItem::clearStroke()
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{
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if (mStroke!=NULL)
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{
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mStroke->remove(this);
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if (mStroke->lines().empty())
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delete mStroke;
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mStroke = NULL;
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}
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}
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UBGraphicsLineItem::~UBGraphicsLineItem()
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{
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clearStroke();
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}
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void UBGraphicsLineItem::setStrokesGroup(UBGraphicsStrokesGroup *group)
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{
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mpGroup = group;
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}
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void UBGraphicsLineItem::setStroke(UBGraphicsLineStroke* stroke)
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{
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if (stroke) {
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clearStroke();
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mStroke = stroke;
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mStroke->addLine(this);
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}
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}
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UBGraphicsLineStroke* UBGraphicsLineItem::stroke() const
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{
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return mStroke;
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}
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void UBGraphicsLineItem::setColor(const QColor& pColor)
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{
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QPen pen = QPen(pColor);
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pen.setStyle(style());
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if (style()==Qt::PenStyle::DotLine)
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{
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pen.setCapStyle(Qt::PenCapStyle::RoundCap);
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}
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pen.setWidth(mOriginalWidth);
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QGraphicsLineItem::setPen(pen);
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mHasAlpha = (pColor.alphaF() < 1.0);
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}
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QColor UBGraphicsLineItem::color() const
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{
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return QGraphicsLineItem::pen().color();
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}
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void UBGraphicsLineItem::setStyle(const Qt::PenStyle& style)
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{
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QPen pen = QPen(color());
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pen.setStyle(style);
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if (style==Qt::PenStyle::DotLine)
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{
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pen.setCapStyle(Qt::PenCapStyle::RoundCap);
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}
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pen.setWidth(mOriginalWidth);
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QGraphicsLineItem::setPen(pen);
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}
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Qt::PenStyle UBGraphicsLineItem::style() const
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{
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return QGraphicsLineItem::pen().style();
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}
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UBItem* UBGraphicsLineItem::deepCopy() const
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{
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UBGraphicsLineItem* copy = new UBGraphicsLineItem(line());
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copyItemParameters(copy);
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return copy;
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}
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void UBGraphicsLineItem::copyItemParameters(UBItem *copy) const
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{
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UBGraphicsLineItem *cp = dynamic_cast<UBGraphicsLineItem*>(copy);
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if (cp)
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{
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cp->mOriginalLine = this->mOriginalLine;
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cp->mOriginalWidth = this->mOriginalWidth;
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cp->mIsNominalLine = this->mIsNominalLine;
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cp->setTransform(transform());
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cp->setPen(this->pen());
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cp->mHasAlpha = this->mHasAlpha;
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cp->setColorOnDarkBackground(this->colorOnDarkBackground());
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cp->setColorOnLightBackground(this->colorOnLightBackground());
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cp->setZValue(this->zValue());
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cp->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
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}
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}
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void UBGraphicsLineItem::paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget)
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{
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if(mHasAlpha && scene() && scene()->isLightBackground())
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painter->setCompositionMode(QPainter::CompositionMode_SourceOver);
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painter->setRenderHints(QPainter::Antialiasing);
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QGraphicsLineItem::paint(painter, option, widget);
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}
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UBGraphicsScene* UBGraphicsLineItem::scene()
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{
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return qobject_cast<UBGraphicsScene*>(QGraphicsLineItem::scene());
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}
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