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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef UBGRAPHICSSCENE_H_
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#define UBGRAPHICSSCENE_H_
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#include <QtGui>
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#include "frameworks/UBCoreGraphicsScene.h"
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#include "core/UB.h"
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#include "UBItem.h"
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#include "tools/UBGraphicsCurtainItem.h"
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class UBGraphicsPixmapItem;
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class UBGraphicsProxyWidget;
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class UBGraphicsSvgItem;
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class UBGraphicsPolygonItem;
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class UBGraphicsMediaItem;
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class UBGraphicsVideoItem;
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class UBGraphicsAudioItem;
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class UBGraphicsWidgetItem;
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class UBGraphicsW3CWidgetItem;
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class UBGraphicsAppleWidgetItem;
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class UBToolWidget;
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class UBGraphicsPDFItem;
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class UBGraphicsTextItem;
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class UBGraphicsRuler;
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class UBGraphicsProtractor;
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class UBGraphicsCompass;
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class UBDocumentProxy;
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class UBGraphicsCurtainItem;
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class UBGraphicsStroke;
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class UBMagnifierParams;
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class UBMagnifier;
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class UBGraphicsCache;
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class UBGraphicsGroupContainerItem;
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const double PI = 4.0 * atan(1.0);
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class UBZLayerController : public QObject
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{
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Q_OBJECT
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public:
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struct ItemLayerTypeData {
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ItemLayerTypeData() : bottomLimit(0), topLimit(0), curValue(0), incStep(1) {;}
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ItemLayerTypeData(qreal bot, qreal top, qreal increment = 1) : bottomLimit(bot), topLimit(top), curValue(bot), incStep(increment) {;}
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qreal bottomLimit; //bottom bound of the layer
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qreal topLimit;//top bound of the layer
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qreal curValue;//current value of variable
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qreal incStep;//incremental step
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};
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enum moveDestination {
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up
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, down
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, top
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, bottom
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};
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typedef QMap<itemLayerType::Enum, ItemLayerTypeData> ScopeMap;
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UBZLayerController(QGraphicsScene *scene);
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qreal getBottomLimit(itemLayerType::Enum key) const {return scopeMap.value(key).bottomLimit;}
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qreal getTopLimit(itemLayerType::Enum key) const {return scopeMap.value(key).topLimit;}
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bool validLayerType(itemLayerType::Enum key) const {return scopeMap.contains(key);}
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static qreal errorNum() {return errorNumber;}
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qreal generateZLevel(itemLayerType::Enum key);
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qreal generateZLevel(QGraphicsItem *item);
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qreal changeZLevelTo(QGraphicsItem *item, moveDestination dest);
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itemLayerType::Enum typeForData(QGraphicsItem *item) const;
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void setLayerType(QGraphicsItem *pItem, itemLayerType::Enum pNewType);
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private:
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ScopeMap scopeMap;
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static qreal errorNumber;
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QGraphicsScene *mScene;
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};
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class UBGraphicsScene: public UBCoreGraphicsScene, public UBItem
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{
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Q_OBJECT
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public:
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enum clearCase {
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clearItemsAndAnnotations = 0
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, clearAnnotations
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, clearItems
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, clearBackground
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};
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// tmp stub for divide addings scene objects from undo mechanism implementation
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void enableUndoRedoStack(){mUndoRedoStackEnabled = true;}
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void setURStackEnable(bool enable){mUndoRedoStackEnabled = enable;}
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bool isURStackIsEnabled(){return mUndoRedoStackEnabled;}
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UBGraphicsScene(UBDocumentProxy *parent, bool enableUndoRedoStack = true);
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virtual ~UBGraphicsScene();
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virtual UBItem* deepCopy() const;
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virtual void copyItemParameters(UBItem *copy) const {Q_UNUSED(copy);}
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UBGraphicsScene* sceneDeepCopy() const;
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void clearContent(clearCase pCase = clearItemsAndAnnotations);
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bool inputDevicePress(const QPointF& scenePos, const qreal& pressure = 1.0);
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bool inputDeviceMove(const QPointF& scenePos, const qreal& pressure = 1.0);
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bool inputDeviceRelease();
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void leaveEvent (QEvent* event);
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void addItem(QGraphicsItem* item);
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void removeItem(QGraphicsItem* item);
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void addItems(const QSet<QGraphicsItem*>& item);
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void removeItems(const QSet<QGraphicsItem*>& item);
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UBGraphicsWidgetItem* addWidget(const QUrl& pWidgetUrl, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsAppleWidgetItem* addAppleWidget(const QUrl& pWidgetUrl, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsW3CWidgetItem* addW3CWidget(const QUrl& pWidgetUrl, const QPointF& pPos = QPointF(0, 0));
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void addGraphicsWidget(UBGraphicsWidgetItem* graphicsWidget, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsMediaItem* addMedia(const QUrl& pMediaFileUrl, bool shouldPlayAsap, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsMediaItem* addVideo(const QUrl& pVideoFileUrl, bool shouldPlayAsap, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsMediaItem* addAudio(const QUrl& pAudioFileUrl, bool shouldPlayAsap, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsSvgItem* addSvg(const QUrl& pSvgFileUrl, const QPointF& pPos = QPointF(0, 0), const QByteArray pData = QByteArray());
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UBGraphicsTextItem* addText(const QString& pString, const QPointF& pTopLeft = QPointF(0, 0));
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UBGraphicsTextItem* textForObjectName(const QString& pString, const QString &objectName = "UBTGZeroPageSessionTitle");
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UBGraphicsTextItem* addTextWithFont(const QString& pString, const QPointF& pTopLeft = QPointF(0, 0)
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, int pointSize = -1, const QString& fontFamily = "", bool bold = false, bool italic = false);
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UBGraphicsTextItem* addTextHtml(const QString &pString = QString(), const QPointF& pTopLeft = QPointF(0, 0));
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UBGraphicsW3CWidgetItem* addOEmbed(const QUrl& pContentUrl, const QPointF& pPos = QPointF(0, 0));
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UBGraphicsGroupContainerItem *createGroup(QList<QGraphicsItem*> items);
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void addGroup(UBGraphicsGroupContainerItem *groupItem);
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QGraphicsItem* setAsBackgroundObject(QGraphicsItem* item, bool pAdaptTransformation = false, bool expand = false);
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QGraphicsItem* backgroundObject() const
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{
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return mBackgroundObject;
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}
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bool isBackgroundObject(const QGraphicsItem* item) const
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{
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return item == mBackgroundObject;
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}
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QGraphicsItem* scaleToFitDocumentSize(QGraphicsItem* item, bool center = false, int margin = 0, bool expand = false);
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QRectF normalizedSceneRect(qreal ratio = -1.0);
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QGraphicsItem *itemForUuid(QUuid uuid);
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void moveTo(const QPointF& pPoint);
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void drawLineTo(const QPointF& pEndPoint, const qreal& pWidth, bool bLineStyle);
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void eraseLineTo(const QPointF& pEndPoint, const qreal& pWidth);
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void drawArcTo(const QPointF& pCenterPoint, qreal pSpanAngle);
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bool isEmpty() const;
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void setDocument(UBDocumentProxy* pDocument);
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UBDocumentProxy* document() const
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{
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return mDocument;
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}
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bool isDarkBackground() const
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{
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return mDarkBackground;
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}
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bool isLightBackground() const
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{
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return !mDarkBackground;
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}
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bool isCrossedBackground() const
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{
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return mCrossedBackground;
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}
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bool hasBackground()
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{
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return (mBackgroundObject != 0);
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}
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void addRuler(QPointF center);
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void addProtractor(QPointF center);
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void addCompass(QPointF center);
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void addTriangle(QPointF center);
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void addMagnifier(UBMagnifierParams params);
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void addAristo(QPointF center);
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void addMask(const QPointF ¢er = QPointF());
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void addCache();
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QList<QGraphicsItem*> getFastAccessItems()
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{
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return mFastAccessItems;
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}
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class SceneViewState
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{
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public:
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SceneViewState()
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{
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zoomFactor = 1;
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horizontalPosition = 0;
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verticalPostition = 0;
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}
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SceneViewState(qreal pZoomFactor, int pHorizontalPosition, int pVerticalPostition)
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{
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zoomFactor = pZoomFactor;
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horizontalPosition = pHorizontalPosition;
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verticalPostition = pVerticalPostition;
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}
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qreal zoomFactor;
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int horizontalPosition;
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int verticalPostition;
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};
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SceneViewState viewState() const
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{
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return mViewState;
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}
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void setViewState(const SceneViewState& pViewState)
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{
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mViewState = pViewState;
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}
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virtual void setRenderingQuality(UBItem::RenderingQuality pRenderingQuality);
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QList<QUrl> relativeDependencies() const;
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QSize nominalSize();
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void setNominalSize(const QSize& pSize);
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void setNominalSize(int pWidth, int pHeight);
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qreal changeZLevelTo(QGraphicsItem *item, UBZLayerController::moveDestination dest);
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enum RenderingContext
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{
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Screen = 0, NonScreen, PdfExport, Podcast
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};
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void setRenderingContext(RenderingContext pRenderingContext)
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{
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mRenderingContext = pRenderingContext;
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}
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RenderingContext renderingContext() const
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{
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return mRenderingContext;
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}
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QSet<QGraphicsItem*> tools(){ return mTools;}
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void registerTool(QGraphicsItem* item)
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{
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mTools << item;
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}
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const QPointF& previousPoint()
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{
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return mPreviousPoint;
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}
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void setSelectedZLevel(QGraphicsItem *item);
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void setOwnZlevel(QGraphicsItem *item);
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static QUuid getPersonalUuid(QGraphicsItem *item);
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UBGraphicsPolygonItem* polygonToPolygonItem(const QPolygonF pPolygon);
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public slots:
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void initStroke();
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void hideEraser();
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void setBackground(bool pIsDark, bool pIsCrossed);
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void setBackgroundZoomFactor(qreal zoom);
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void setDrawingMode(bool bModeDesktop);
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void deselectAllItems();
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UBGraphicsPixmapItem* addPixmap(const QPixmap& pPixmap,
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QGraphicsItem* replaceFor,
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const QPointF& pPos = QPointF(0,0),
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qreal scaleFactor = 1.0,
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bool pUseAnimation = false);
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void textUndoCommandAdded(UBGraphicsTextItem *textItem);
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void setToolCursor(int tool);
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void selectionChangedProcessing();
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void updateGroupButtonState();
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void moveMagnifier();
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void moveMagnifier(QPoint newPos, bool forceGrab = false);
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void closeMagnifier();
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void zoomInMagnifier();
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void zoomOutMagnifier();
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void resizedMagnifier(qreal newPercent);
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signals:
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void pageSizeChanged();
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protected:
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UBGraphicsPolygonItem* lineToPolygonItem(const QLineF& pLine, const qreal& pWidth);
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UBGraphicsPolygonItem* arcToPolygonItem(const QLineF& pStartRadius, qreal pSpanAngle, qreal pWidth);
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void initPolygonItem(UBGraphicsPolygonItem*);
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void drawEraser(const QPointF& pEndPoint, bool isFirstDraw = false);
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void drawPointer(const QPointF& pEndPoint, bool isFirstDraw = false);
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void DisposeMagnifierQWidgets();
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virtual void keyReleaseEvent(QKeyEvent * keyEvent);
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void recolorAllItems();
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virtual void drawItems (QPainter * painter, int numItems,
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QGraphicsItem * items[], const QStyleOptionGraphicsItem options[], QWidget * widget = 0);
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QGraphicsItem* rootItem(QGraphicsItem* item) const;
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virtual void drawBackground(QPainter *painter, const QRectF &rect);
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private:
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void setDocumentUpdated();
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void createEraiser();
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void createPointer();
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QGraphicsEllipseItem* mEraser;
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QGraphicsEllipseItem* mPointer;
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QSet<QGraphicsItem*> mAddedItems;
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QSet<QGraphicsItem*> mRemovedItems;
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UBDocumentProxy* mDocument;
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bool mDarkBackground;
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bool mCrossedBackground;
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bool mIsDesktopMode;
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qreal mZoomFactor;
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QGraphicsItem* mBackgroundObject;
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QPointF mPreviousPoint;
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qreal mPreviousWidth;
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QList<UBGraphicsPolygonItem*> mPreviousPolygonItems;
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SceneViewState mViewState;
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bool mInputDeviceIsPressed;
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QSet<QGraphicsItem*> mTools;
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UBGraphicsPolygonItem *mArcPolygonItem;
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QSize mNominalSize;
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RenderingContext mRenderingContext;
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UBGraphicsStroke* mCurrentStroke;
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bool mShouldUseOMP;
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int mItemCount;
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QList<QGraphicsItem*> mFastAccessItems; // a local copy as QGraphicsScene::items() is very slow in Qt 4.6
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//int mMesure1Ms, mMesure2Ms;
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bool mHasCache;
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// tmp stub for divide addings scene objects from undo mechanism implementation
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bool mUndoRedoStackEnabled;
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UBMagnifier *magniferControlViewWidget;
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UBMagnifier *magniferDisplayViewWidget;
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UBZLayerController *mZLayerController;
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UBGraphicsPolygonItem* mpLastPolygon;
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bool mDrawWithCompass;
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};
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#endif /* UBGRAPHICSSCENE_H_ */
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