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@ -29,12 +29,12 @@ const QRect UBGraphicsRuler::sDefaultRect = QRect(0, 0, 800, 96); |
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UBGraphicsRuler::UBGraphicsRuler() |
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: QGraphicsRectItem() |
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, mResizing(false) |
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, mResizing(false) |
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, mRotating(false) |
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{ |
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setRect(sDefaultRect); |
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mResizeSvgItem = new QGraphicsSvgItem(":/images/resizeRuler.svg", this); |
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mResizeSvgItem = new QGraphicsSvgItem(":/images/resizeRuler.svg", this); |
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mResizeSvgItem->setVisible(false); |
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mResizeSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control)); |
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@ -42,7 +42,7 @@ UBGraphicsRuler::UBGraphicsRuler() |
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mRotateSvgItem->setVisible(false); |
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mRotateSvgItem->setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control)); |
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create(*this); |
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create(*this); |
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setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::CppTool)); //Necessary to set if we want z value to be assigned correctly
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@ -98,9 +98,9 @@ void UBGraphicsRuler::paint(QPainter *painter, const QStyleOptionGraphicsItem *s |
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Q_UNUSED(styleOption); |
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Q_UNUSED(widget); |
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UBAbstractDrawRuler::paint(); |
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UBAbstractDrawRuler::paint(); |
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QTransform antiScaleTransform2; |
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QTransform antiScaleTransform2; |
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qreal ratio = mAntiScaleRatio > 1.0 ? mAntiScaleRatio : 1.0; |
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antiScaleTransform2.scale(ratio, 1.0); |
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@ -269,28 +269,28 @@ QRectF UBGraphicsRuler::rotateButtonRect() const |
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void UBGraphicsRuler::hoverMoveEvent(QGraphicsSceneHoverEvent *event) |
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{ |
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UBStylusTool::Enum currentTool = (UBStylusTool::Enum)UBDrawingController::drawingController ()->stylusTool (); |
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if (currentTool == UBStylusTool::Selector || currentTool == UBStylusTool::Play) |
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{ |
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mCloseSvgItem->setVisible(mShowButtons); |
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mResizeSvgItem->setVisible(mShowButtons); |
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mRotateSvgItem->setVisible(mShowButtons); |
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if (resizeButtonRect().contains(event->pos())) |
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setCursor(resizeCursor()); |
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else if (closeButtonRect().contains(event->pos())) |
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setCursor(closeCursor()); |
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else if (rotateButtonRect().contains(event->pos())) |
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setCursor(rotateCursor()); |
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else |
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setCursor(moveCursor()); |
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event->accept(); |
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} |
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else if (UBDrawingController::drawingController()->isDrawingTool()) |
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{ |
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event->accept(); |
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} |
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UBStylusTool::Enum currentTool = (UBStylusTool::Enum)UBDrawingController::drawingController ()->stylusTool (); |
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if (currentTool == UBStylusTool::Selector || currentTool == UBStylusTool::Play) |
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{ |
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mCloseSvgItem->setVisible(mShowButtons); |
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mResizeSvgItem->setVisible(mShowButtons); |
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mRotateSvgItem->setVisible(mShowButtons); |
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if (resizeButtonRect().contains(event->pos())) |
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setCursor(resizeCursor()); |
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else if (closeButtonRect().contains(event->pos())) |
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setCursor(closeCursor()); |
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else if (rotateButtonRect().contains(event->pos())) |
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setCursor(rotateCursor()); |
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else |
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setCursor(moveCursor()); |
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event->accept(); |
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} |
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else if (UBDrawingController::drawingController()->isDrawingTool()) |
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{ |
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event->accept(); |
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} |
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} |
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void UBGraphicsRuler::mousePressEvent(QGraphicsSceneMouseEvent *event) |
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@ -309,7 +309,7 @@ void UBGraphicsRuler::mousePressEvent(QGraphicsSceneMouseEvent *event) |
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{ |
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mResizeSvgItem->setVisible(false); |
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mRotateSvgItem->setVisible(false); |
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QGraphicsItem::mousePressEvent(event); |
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QGraphicsItem::mousePressEvent(event); |
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} |
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mResizeSvgItem->setVisible(mShowButtons && mResizing); |
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mRotateSvgItem->setVisible(mShowButtons && mRotating); |
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@ -320,20 +320,20 @@ void UBGraphicsRuler::mouseMoveEvent(QGraphicsSceneMouseEvent *event) |
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{ |
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if (!mResizing && !mRotating) |
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{ |
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QGraphicsItem::mouseMoveEvent(event); |
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QGraphicsItem::mouseMoveEvent(event); |
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} |
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else |
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{ |
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if (mResizing) |
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{ |
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QPointF delta = event->pos() - event->lastPos(); |
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if (rect().width() + delta.x() < sMinLength) |
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delta.setX(sMinLength - rect().width()); |
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QPointF delta = event->pos() - event->lastPos(); |
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if (rect().width() + delta.x() < sMinLength) |
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delta.setX(sMinLength - rect().width()); |
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if (rect().width() + delta.x() > sMaxLength) |
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delta.setX(sMaxLength - rect().width()); |
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setRect(QRectF(rect().topLeft(), QSizeF(rect().width() + delta.x(), rect().height()))); |
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setRect(QRectF(rect().topLeft(), QSizeF(rect().width() + delta.x(), rect().height()))); |
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} |
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else |
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{ |
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@ -362,13 +362,13 @@ void UBGraphicsRuler::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) |
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} |
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else if (closeButtonRect().contains(event->pos())) |
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{ |
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hide(); |
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emit hidden(); |
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hide(); |
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emit hidden(); |
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event->accept(); |
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} |
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else |
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{ |
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QGraphicsItem::mouseReleaseEvent(event); |
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QGraphicsItem::mouseReleaseEvent(event); |
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} |
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if (scene()) |
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@ -377,41 +377,41 @@ void UBGraphicsRuler::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) |
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void UBGraphicsRuler::hoverEnterEvent(QGraphicsSceneHoverEvent *event) |
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{ |
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UBStylusTool::Enum currentTool = (UBStylusTool::Enum)UBDrawingController::drawingController ()->stylusTool (); |
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UBStylusTool::Enum currentTool = (UBStylusTool::Enum)UBDrawingController::drawingController ()->stylusTool (); |
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if (currentTool == UBStylusTool::Selector || |
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if (currentTool == UBStylusTool::Selector || |
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currentTool == UBStylusTool::Play) |
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{ |
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mCloseSvgItem->setParentItem(this); |
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mResizeSvgItem->setParentItem(this); |
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mRotateSvgItem->setParentItem(this); |
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mShowButtons = true; |
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mCloseSvgItem->setVisible(mShowButtons); |
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mResizeSvgItem->setVisible(mShowButtons); |
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mRotateSvgItem->setVisible(mShowButtons); |
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if (event->pos().x() >= resizeButtonRect().left()) |
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{ |
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setCursor(resizeCursor()); |
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} |
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else |
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{ |
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if (closeButtonRect().contains(event->pos())) |
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setCursor(closeCursor()); |
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else if (rotateButtonRect().contains(event->pos())) |
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setCursor(rotateCursor()); |
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else |
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setCursor(moveCursor()); |
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} |
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event->accept(); |
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update(); |
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} |
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else if (UBDrawingController::drawingController()->isDrawingTool()) |
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{ |
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setCursor(drawRulerLineCursor()); |
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UBDrawingController::drawingController()->mActiveRuler = this; |
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event->accept(); |
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} |
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{ |
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mCloseSvgItem->setParentItem(this); |
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mResizeSvgItem->setParentItem(this); |
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mRotateSvgItem->setParentItem(this); |
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mShowButtons = true; |
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mCloseSvgItem->setVisible(mShowButtons); |
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mResizeSvgItem->setVisible(mShowButtons); |
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mRotateSvgItem->setVisible(mShowButtons); |
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if (event->pos().x() >= resizeButtonRect().left()) |
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{ |
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setCursor(resizeCursor()); |
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} |
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else |
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{ |
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if (closeButtonRect().contains(event->pos())) |
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setCursor(closeCursor()); |
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else if (rotateButtonRect().contains(event->pos())) |
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setCursor(rotateCursor()); |
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else |
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setCursor(moveCursor()); |
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} |
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event->accept(); |
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update(); |
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} |
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else if (UBDrawingController::drawingController()->isDrawingTool()) |
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{ |
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setCursor(drawRulerLineCursor()); |
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UBDrawingController::drawingController()->mActiveRuler = this; |
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event->accept(); |
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} |
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} |
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void UBGraphicsRuler::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) |
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@ -421,7 +421,7 @@ void UBGraphicsRuler::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) |
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mCloseSvgItem->setVisible(mShowButtons); |
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mResizeSvgItem->setVisible(mShowButtons); |
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mRotateSvgItem->setVisible(mShowButtons); |
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UBDrawingController::drawingController()->mActiveRuler = NULL; |
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UBDrawingController::drawingController()->mActiveRuler = NULL; |
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event->accept(); |
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update(); |
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} |
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@ -435,28 +435,28 @@ UBGraphicsScene* UBGraphicsRuler::scene() const |
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void UBGraphicsRuler::StartLine(const QPointF& scenePos, qreal width) |
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{ |
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QPointF itemPos = mapFromScene(scenePos); |
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QPointF itemPos = mapFromScene(scenePos); |
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qreal y; |
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qreal y; |
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if (itemPos.y() > rect().y() + rect().height() / 2) |
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{ |
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drawLineDirection = 0; |
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y = rect().y() + rect().height() + width / 2; |
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} |
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else |
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{ |
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drawLineDirection = 1; |
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y = rect().y() - width /2; |
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} |
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if (itemPos.y() > rect().y() + rect().height() / 2) |
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{ |
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drawLineDirection = 0; |
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y = rect().y() + rect().height() + width / 2; |
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} |
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else |
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{ |
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drawLineDirection = 1; |
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y = rect().y() - width /2; |
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} |
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if (itemPos.x() < rect().x() + sLeftEdgeMargin) |
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itemPos.setX(rect().x() + sLeftEdgeMargin); |
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if (itemPos.x() > rect().x() + rect().width() - sLeftEdgeMargin) |
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itemPos.setX(rect().x() + rect().width() - sLeftEdgeMargin); |
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if (itemPos.x() < rect().x() + sLeftEdgeMargin) |
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itemPos.setX(rect().x() + sLeftEdgeMargin); |
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if (itemPos.x() > rect().x() + rect().width() - sLeftEdgeMargin) |
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itemPos.setX(rect().x() + rect().width() - sLeftEdgeMargin); |
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itemPos.setY(y); |
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itemPos = mapToScene(itemPos); |
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itemPos.setY(y); |
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itemPos = mapToScene(itemPos); |
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scene()->moveTo(itemPos); |
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scene()->drawLineTo(itemPos, width, true); |
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@ -464,26 +464,26 @@ void UBGraphicsRuler::StartLine(const QPointF& scenePos, qreal width) |
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void UBGraphicsRuler::DrawLine(const QPointF& scenePos, qreal width) |
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{ |
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QPointF itemPos = mapFromScene(scenePos); |
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qreal y; |
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if (drawLineDirection == 0) |
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{ |
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y = rect().y() + rect().height() + width / 2; |
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} |
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else |
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{ |
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y = rect().y() - width /2; |
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} |
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if (itemPos.x() < rect().x() + sLeftEdgeMargin) |
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itemPos.setX(rect().x() + sLeftEdgeMargin); |
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if (itemPos.x() > rect().x() + rect().width() - sLeftEdgeMargin) |
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itemPos.setX(rect().x() + rect().width() - sLeftEdgeMargin); |
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itemPos.setY(y); |
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itemPos = mapToScene(itemPos); |
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// We have to use "pointed" line for marker tool
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QPointF itemPos = mapFromScene(scenePos); |
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qreal y; |
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if (drawLineDirection == 0) |
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{ |
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y = rect().y() + rect().height() + width / 2; |
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} |
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else |
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{ |
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y = rect().y() - width /2; |
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} |
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if (itemPos.x() < rect().x() + sLeftEdgeMargin) |
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itemPos.setX(rect().x() + sLeftEdgeMargin); |
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if (itemPos.x() > rect().x() + rect().width() - sLeftEdgeMargin) |
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itemPos.setX(rect().x() + rect().width() - sLeftEdgeMargin); |
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itemPos.setY(y); |
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itemPos = mapToScene(itemPos); |
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// We have to use "pointed" line for marker tool
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scene()->drawLineTo(itemPos, width, UBDrawingController::drawingController()->stylusTool() != UBStylusTool::Marker); |
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} |
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