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@ -629,9 +629,9 @@ bool UBGraphicsScene::inputDeviceRelease() |
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if (mCurrentStroke && mCurrentStroke->polygons().empty()){ |
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delete mCurrentStroke; |
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mCurrentStroke = NULL; |
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} |
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mCurrentStroke = NULL; |
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return accepted; |
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} |
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@ -794,7 +794,7 @@ void UBGraphicsScene::eraseLineTo(const QPointF &pEndPoint, const qreal &pWidth) |
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{ |
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#pragma omp critical |
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{ |
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// Compele remove item
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// Compete remove item
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intersectedItems << pi; |
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intersectedPolygons << QList<QPolygonF>(); |
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} |
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@ -813,30 +813,29 @@ void UBGraphicsScene::eraseLineTo(const QPointF &pEndPoint, const qreal &pWidth) |
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for(int i=0; i<intersectedItems.size(); i++) |
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{ |
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if (intersectedPolygons[i].empty()) |
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{ |
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removeItem(intersectedItems[i]); |
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} |
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else |
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{ |
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UBGraphicsPolygonItem *pi = intersectedItems[i]; |
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// item who intersects with eraser
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UBGraphicsPolygonItem *intersectedPolygonItem = intersectedItems[i]; |
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if (!intersectedPolygons[i].empty()) |
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{ |
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// intersected polygons generated as QList<QPolygon> QPainterPath::toFillPolygons(),
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// so each intersectedPolygonItem has one or couple of QPolygons who should be removed from it.
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for(int j = 0; j < intersectedPolygons[i].size(); j++) |
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{ |
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QPolygonF p = intersectedPolygons[i][j]; |
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if (j==0) |
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pi->setPolygon(intersectedPolygons[i][j]); |
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else |
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{ |
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UBGraphicsPolygonItem* polygonItem = new UBGraphicsPolygonItem(intersectedPolygons[i][j], pi->parentItem()); |
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pi->copyItemParameters(polygonItem); |
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polygonItem->setStroke(pi->stroke()); |
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polygonItem->setStrokesGroup(pi->strokesGroup()); |
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pi->strokesGroup()->addToGroup(polygonItem); |
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} |
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// create small polygon from couple of polygons to replace particular erased polygon
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UBGraphicsPolygonItem* polygonItem = new UBGraphicsPolygonItem(intersectedPolygons[i][j], intersectedPolygonItem->parentItem()); |
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intersectedPolygonItem->copyItemParameters(polygonItem);
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polygonItem->setStroke(intersectedPolygonItem->stroke()); |
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polygonItem->setStrokesGroup(intersectedPolygonItem->strokesGroup()); |
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intersectedPolygonItem->strokesGroup()->addToGroup(polygonItem); |
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mAddedItems << polygonItem; |
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} |
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} |
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//remove full polygon item for replace it by couple of polygons who creates the same stroke without a part which intersects with eraser
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mRemovedItems << intersectedPolygonItem; |
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removeItem(intersectedPolygonItem); |
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} |
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if (!intersectedItems.empty()) |
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