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@ -123,11 +123,6 @@ void UBDisplayManager::setAsControl(QWidget* pControlWidget, bool init) |
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if(hasControl() && pControlWidget && (pControlWidget != mControlWidget)) |
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if(hasControl() && pControlWidget && (pControlWidget != mControlWidget)) |
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{ |
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{ |
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mControlWidget = pControlWidget; |
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mControlWidget = pControlWidget; |
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mControlWidget->hide(); |
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mControlWidget->setGeometry(mDesktop->screenGeometry(mControlScreenIndex)); |
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if (!init) |
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mControlWidget->showFullScreen(); |
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// !!!! Should be included into Windows after QT recompilation
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// !!!! Should be included into Windows after QT recompilation
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#ifdef Q_WS_MAC |
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#ifdef Q_WS_MAC |
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// mControlWidget->setAttribute(Qt::WA_MacNoShadow);
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// mControlWidget->setAttribute(Qt::WA_MacNoShadow);
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@ -140,9 +135,6 @@ void UBDisplayManager::setAsDesktop(QWidget* pControlWidget ) |
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if(pControlWidget && (pControlWidget != mControlWidget)) |
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if(pControlWidget && (pControlWidget != mControlWidget)) |
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{ |
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{ |
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mDesktopWidget = pControlWidget; |
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mDesktopWidget = pControlWidget; |
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mDesktopWidget->hide(); |
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mDesktopWidget->setGeometry(mDesktop->screenGeometry(mControlScreenIndex)); |
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// mDisplayWidget->showFullScreen();
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// !!!! Should be included into Windows after QT recompilation
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// !!!! Should be included into Windows after QT recompilation
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#ifdef Q_WS_MAC |
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#ifdef Q_WS_MAC |
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// mControlWidget->setAttribute(Qt::WA_MacNoShadow);
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// mControlWidget->setAttribute(Qt::WA_MacNoShadow);
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@ -155,9 +147,6 @@ void UBDisplayManager::setAsDisplay(QWidget* pDisplayWidget) |
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if(pDisplayWidget && (pDisplayWidget != mDisplayWidget)) |
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if(pDisplayWidget && (pDisplayWidget != mDisplayWidget)) |
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{ |
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{ |
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mDisplayWidget = pDisplayWidget; |
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mDisplayWidget = pDisplayWidget; |
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mDisplayWidget->hide(); |
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mDisplayWidget->setGeometry(mDesktop->screenGeometry(mDisplayScreenIndex)); |
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mDisplayWidget->showFullScreen(); |
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// !!!! Should be included into Windows after QT recompilation
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// !!!! Should be included into Windows after QT recompilation
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#ifdef Q_WS_MAC |
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#ifdef Q_WS_MAC |
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// mDisplayWidget->setAttribute(Qt::WA_MacNoShadow);
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// mDisplayWidget->setAttribute(Qt::WA_MacNoShadow);
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@ -310,6 +299,5 @@ void UBDisplayManager::setRoleToScreen(DisplayRole role, int screenIndex) |
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void UBDisplayManager::setUseMultiScreen(bool pUse) |
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void UBDisplayManager::setUseMultiScreen(bool pUse) |
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{ |
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{ |
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mUseMultiScreen = pUse; |
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mUseMultiScreen = pUse; |
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adjustScreens(0); |
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} |
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} |
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