@ -742,6 +742,9 @@ void UBGraphicsScene::drawLineTo(const QPointF &pEndPoint, const qreal &pWidth,
// Here we add the item to the scene
addItem(polygonItem);
if (!mCurrentStroke)
mCurrentStroke = new UBGraphicsStroke();
if (mCurrentStroke)
{
polygonItem->setStroke(mCurrentStroke);