Backup of the strokes as object

preferencesAboutTextFull
shibakaneki 13 years ago
parent a909eafd0a
commit 7b40574a5b
  1. 4
      src/board/UBBoardView.cpp
  2. 10
      src/board/UBDrawingController.cpp
  3. 2
      src/board/UBDrawingController.h
  4. 7
      src/domain/UBGraphicsPolygonItem.cpp
  5. 4
      src/domain/UBGraphicsPolygonItem.h
  6. 78
      src/domain/UBGraphicsScene.cpp
  7. 5
      src/domain/UBGraphicsStrokesGroup.h
  8. 1
      src/frameworks/UBGeometryUtils.cpp

@ -50,6 +50,7 @@
#include "domain/UBGraphicsVideoItem.h" #include "domain/UBGraphicsVideoItem.h"
#include "domain/UBGraphicsAudioItem.h" #include "domain/UBGraphicsAudioItem.h"
#include "domain/UBGraphicsSvgItem.h" #include "domain/UBGraphicsSvgItem.h"
#include "domain/UBGraphicsStrokesGroup.h"
#include "document/UBDocumentProxy.h" #include "document/UBDocumentProxy.h"
@ -563,7 +564,8 @@ UBBoardView::mouseMoveEvent (QMouseEvent *event)
|| item->type() == UBGraphicsPixmapItem::Type || item->type() == UBGraphicsPixmapItem::Type
|| item->type() == UBGraphicsVideoItem::Type || item->type() == UBGraphicsVideoItem::Type
|| item->type() == UBGraphicsAudioItem::Type || item->type() == UBGraphicsAudioItem::Type
|| item->type() == UBGraphicsSvgItem::Type) { || item->type() == UBGraphicsSvgItem::Type
|| item->type() == UBGraphicsStrokesGroup::Type) {
if (!mJustSelectedItems.contains(item)) { if (!mJustSelectedItems.contains(item)) {
item->setSelected(true); item->setSelected(true);

@ -45,7 +45,7 @@ UBDrawingController::UBDrawingController(QObject * parent)
, mActiveRuler(NULL) , mActiveRuler(NULL)
, mStylusTool((UBStylusTool::Enum)-1) , mStylusTool((UBStylusTool::Enum)-1)
, mLatestDrawingTool((UBStylusTool::Enum)-1) , mLatestDrawingTool((UBStylusTool::Enum)-1)
//, mDrawingMode(eDrawingMode_Vector) , mDrawingMode(DRAWING_MODE)
{ {
connect(UBSettings::settings(), SIGNAL(colorContextChanged()), this, SIGNAL(colorPaletteChanged())); connect(UBSettings::settings(), SIGNAL(colorContextChanged()), this, SIGNAL(colorPaletteChanged()));
@ -106,10 +106,16 @@ void UBDrawingController::setStylusTool(int tool)
mStylusTool = (UBStylusTool::Enum)tool; mStylusTool = (UBStylusTool::Enum)tool;
if(eDrawingMode_Vector == DRAWING_MODE){
mDrawingMode = eDrawingMode_Vector;
}
if (mStylusTool == UBStylusTool::Pen) if (mStylusTool == UBStylusTool::Pen)
UBApplication::mainWindow->actionPen->setChecked(true); UBApplication::mainWindow->actionPen->setChecked(true);
else if (mStylusTool == UBStylusTool::Eraser) else if (mStylusTool == UBStylusTool::Eraser){
UBApplication::mainWindow->actionEraser->setChecked(true); UBApplication::mainWindow->actionEraser->setChecked(true);
mDrawingMode = eDrawingMode_Artistic;
}
else if (mStylusTool == UBStylusTool::Marker) else if (mStylusTool == UBStylusTool::Marker)
UBApplication::mainWindow->actionMarker->setChecked(true); UBApplication::mainWindow->actionMarker->setChecked(true);
else if (mStylusTool == UBStylusTool::Selector) else if (mStylusTool == UBStylusTool::Selector)

@ -27,6 +27,8 @@ typedef enum{
eDrawingMode_Vector eDrawingMode_Vector
}eDrawingMode; }eDrawingMode;
#define DRAWING_MODE eDrawingMode_Artistic
class UBDrawingController : public QObject class UBDrawingController : public QObject
{ {
Q_OBJECT; Q_OBJECT;

@ -39,6 +39,7 @@ UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QPolygonF & polygon, QGraphi
, mOriginalWidth(-1) , mOriginalWidth(-1)
, mIsNominalLine(false) , mIsNominalLine(false)
, mStroke(0) , mStroke(0)
, mpGroup(NULL)
{ {
// NOOP // NOOP
initialize(); initialize();
@ -77,6 +78,10 @@ UBGraphicsPolygonItem::~UBGraphicsPolygonItem()
clearStroke(); clearStroke();
} }
void UBGraphicsPolygonItem::setStrokesGroup(UBGraphicsStrokesGroup *group)
{
mpGroup = group;
}
void UBGraphicsPolygonItem::setStroke(UBGraphicsStroke* stroke) void UBGraphicsPolygonItem::setStroke(UBGraphicsStroke* stroke)
{ {
@ -156,7 +161,7 @@ UBGraphicsPolygonItem* UBGraphicsPolygonItem::deepCopy(const QPolygonF& pol) con
copy->mIsNominalLine = false; copy->mIsNominalLine = false;
copy->setStroke(this->stroke()); copy->setStroke(this->stroke());
copy->setGroup(this->group()); copy->setStrokesGroup(this->strokesGroup());
copy->setBrush(this->brush()); copy->setBrush(this->brush());
copy->setPen(this->pen()); copy->setPen(this->pen());
copy->mHasAlpha = this->mHasAlpha; copy->mHasAlpha = this->mHasAlpha;

@ -19,6 +19,7 @@
#include "core/UB.h" #include "core/UB.h"
#include "UBItem.h" #include "UBItem.h"
#include "UBGraphicsStrokesGroup.h"
class UBItem; class UBItem;
class UBGraphicsScene; class UBGraphicsScene;
@ -37,6 +38,8 @@ class UBGraphicsPolygonItem : public QGraphicsPolygonItem, public UBItem
void initialize(); void initialize();
void setStrokesGroup(UBGraphicsStrokesGroup* group);
UBGraphicsStrokesGroup* strokesGroup() const{return mpGroup;}
void setColor(const QColor& color); void setColor(const QColor& color);
QColor color() const; QColor color() const;
@ -132,6 +135,7 @@ class UBGraphicsPolygonItem : public QGraphicsPolygonItem, public UBItem
QColor mColorOnLightBackground; QColor mColorOnLightBackground;
UBGraphicsStroke* mStroke; UBGraphicsStroke* mStroke;
UBGraphicsStrokesGroup* mpGroup;
}; };

@ -567,7 +567,7 @@ bool UBGraphicsScene::inputDeviceRelease()
} }
}else if (mCurrentStroke) }else if (mCurrentStroke)
{ {
if(eDrawingMode_Vector == dc->drawingMode()){ if(eDrawingMode_Vector == DRAWING_MODE){
UBGraphicsStrokesGroup* pStrokes = new UBGraphicsStrokesGroup(); UBGraphicsStrokesGroup* pStrokes = new UBGraphicsStrokesGroup();
// Remove the strokes that were just drawn here and replace them by a stroke item // Remove the strokes that were just drawn here and replace them by a stroke item
@ -575,6 +575,7 @@ bool UBGraphicsScene::inputDeviceRelease()
mPreviousPolygonItems.removeAll(poly); mPreviousPolygonItems.removeAll(poly);
removeItem(poly); removeItem(poly);
UBCoreGraphicsScene::removeItemFromDeletion(poly); UBCoreGraphicsScene::removeItemFromDeletion(poly);
poly->setStrokesGroup(pStrokes);
pStrokes->addToGroup(poly); pStrokes->addToGroup(poly);
} }
@ -756,37 +757,65 @@ void UBGraphicsScene::eraseLineTo(const QPointF &pEndPoint, const qreal &pWidth)
eraserPathVar.addPolygon(eraserPolygon); eraserPathVar.addPolygon(eraserPolygon);
const QPainterPath eraserPath = eraserPathVar; const QPainterPath eraserPath = eraserPathVar;
// Get all the items that are intersecting with the eraser path
QList<QGraphicsItem*> collidItems = items(eraserBoundingRect, Qt::IntersectsItemBoundingRect); QList<QGraphicsItem*> collidItems = items(eraserBoundingRect, Qt::IntersectsItemBoundingRect);
if(eDrawingMode_Vector == UBDrawingController::drawingController()->drawingMode()){
// NOTE: I decided to reuse the 'artistic' eraser all the time in order to have a better eraser
// For this reason, the following code is not used but we will keep it for now, in case of
// futur requirements.
foreach(QGraphicsItem* poly, collidItems){
UBGraphicsStrokesGroup* pGroup = dynamic_cast<UBGraphicsStrokesGroup*>(poly);
if(NULL != pGroup){
// TODO: Ungroup the item, put back the polygons on the scene, deal with the
// eraser's bounding rect, remove the polygons that must be removed
// then create new groups.
// Get all substrokes and verify if they are part of the eraserpath then deal with it
foreach(QGraphicsItem* item, poly->childItems()){
UBGraphicsPolygonItem* polygon = dynamic_cast<UBGraphicsPolygonItem*>(item);
if(NULL != polygon){
if(eraserBoundingRect.intersects(polygon->boundingRect())){
pGroup->removeFromGroup(polygon);
removeItem(polygon);
}
}
}
}
}
}else{
QSet<QGraphicsItem*> toBeAddedItems; QSet<QGraphicsItem*> toBeAddedItems;
QSet<QGraphicsItem*> toBeRemovedItems; QSet<QGraphicsItem*> toBeRemovedItems;
int collidItemsSize = collidItems.size(); int collidItemsSize = collidItems.size();
toBeAddedItems.reserve(collidItemsSize); toBeAddedItems.reserve(collidItemsSize);
toBeRemovedItems.reserve(collidItemsSize); toBeRemovedItems.reserve(collidItemsSize);
if (mShouldUseOMP) if (mShouldUseOMP)
{ {
#pragma omp parallel for #pragma omp parallel for
for (int i = 0; i < collidItemsSize; i++) for (int i = 0; i < collidItemsSize; i++)
{ {
UBGraphicsPolygonItem *collidingPolygonItem UBGraphicsPolygonItem *collidingPolygonItem = dynamic_cast<UBGraphicsPolygonItem*>(collidItems.at(i));
= qgraphicsitem_cast<UBGraphicsPolygonItem*> (collidItems.at(i));
if (collidingPolygonItem) if (NULL != collidingPolygonItem)
{ {
UBGraphicsStrokesGroup* pGroup = collidingPolygonItem->strokesGroup();
if(eraserInnerRect.contains(collidingPolygonItem->boundingRect())) if(eraserInnerRect.contains(collidingPolygonItem->boundingRect()))
{ {
#pragma omp critical #pragma omp critical
// Put the entire polygon into the remove list
toBeRemovedItems << collidingPolygonItem; toBeRemovedItems << collidingPolygonItem;
} }
else else
{ {
// Here we get the polygon of the colliding item
QPolygonF collidingPolygon = collidingPolygonItem->polygon(); QPolygonF collidingPolygon = collidingPolygonItem->polygon();
QPainterPath collidingPath; QPainterPath collidingPath;
collidingPath.addPolygon(collidingPolygon); collidingPath.addPolygon(collidingPolygon);
// Then we substract the eraser path to the polygon and we simplify it
QPainterPath croppedPath = collidingPath.subtracted(eraserPath); QPainterPath croppedPath = collidingPath.subtracted(eraserPath);
QPainterPath croppedPathSimplified = croppedPath.simplified(); QPainterPath croppedPathSimplified = croppedPath.simplified();
@ -796,18 +825,26 @@ void UBGraphicsScene::eraseLineTo(const QPointF &pEndPoint, const qreal &pWidth)
} }
else if (croppedPathSimplified.isEmpty()) else if (croppedPathSimplified.isEmpty())
{ {
#pragma omp critical #pragma omp critical
// Put the entire polygon into the remove list if the eraser removes all its visible content
toBeRemovedItems << collidingPolygonItem; toBeRemovedItems << collidingPolygonItem;
} }
else else
{ {
// Then we convert the remaining path to a list of polygons that will be converted in
// UBGraphicsPolygonItems and added to the scene
foreach(const QPolygonF &pol, croppedPathSimplified.toFillPolygons()) foreach(const QPolygonF &pol, croppedPathSimplified.toFillPolygons())
{ {
UBGraphicsPolygonItem* croppedPolygonItem = collidingPolygonItem->deepCopy(pol); UBGraphicsPolygonItem* croppedPolygonItem = collidingPolygonItem->deepCopy(pol);
#pragma omp critical #pragma omp critical
// Add this new polygon to the 'added' list
toBeAddedItems << croppedPolygonItem; toBeAddedItems << croppedPolygonItem;
if(NULL != pGroup){
croppedPolygonItem->setStrokesGroup(pGroup);
}
} }
#pragma omp critical #pragma omp critical
// Remove the original polygonitem because it has been replaced by many smaller polygons
toBeRemovedItems << collidingPolygonItem; toBeRemovedItems << collidingPolygonItem;
} }
} }
@ -862,9 +899,28 @@ void UBGraphicsScene::eraseLineTo(const QPointF &pEndPoint, const qreal &pWidth)
addItems(toBeAddedItems); addItems(toBeAddedItems);
mAddedItems += toBeAddedItems; mAddedItems += toBeAddedItems;
if(eDrawingMode_Vector == DRAWING_MODE){
foreach(QGraphicsItem* item, toBeAddedItems){
UBGraphicsPolygonItem* poly = dynamic_cast<UBGraphicsPolygonItem*>(item);
if(NULL != poly && NULL != poly->strokesGroup()){
poly->strokesGroup()->addToGroup(poly);
}
}
}
removeItems(toBeRemovedItems); removeItems(toBeRemovedItems);
mRemovedItems += toBeRemovedItems; mRemovedItems += toBeRemovedItems;
if(eDrawingMode_Vector == DRAWING_MODE){
foreach(QGraphicsItem* item, toBeRemovedItems){
UBGraphicsPolygonItem* poly = dynamic_cast<UBGraphicsPolygonItem*>(item);
if(NULL != poly && NULL != poly->strokesGroup()){
poly->strokesGroup()->removeFromGroup(poly);
}
}
}
}
mPreviousPoint = pEndPoint; mPreviousPoint = pEndPoint;
} }

@ -16,6 +16,11 @@ public:
virtual UBItem* deepCopy() const; virtual UBItem* deepCopy() const;
virtual void remove(); virtual void remove();
virtual UBGraphicsItemDelegate* Delegate() const {return mDelegate;} virtual UBGraphicsItemDelegate* Delegate() const {return mDelegate;}
enum { Type = UBGraphicsItemType::StrokeItemType };
virtual int type() const
{
return Type;
}
protected: protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);

@ -198,6 +198,7 @@ QRectF UBGeometryUtils::lineToInnerRect(const QLineF& pLine, const qreal& pWidth
qreal centerX = (pLine.x1() + pLine.x2()) / 2; qreal centerX = (pLine.x1() + pLine.x2()) / 2;
qreal centerY = (pLine.y1() + pLine.y2()) / 2; qreal centerY = (pLine.y1() + pLine.y2()) / 2;
// Please put a fucking comment here
qreal side = sqrt((pWidth * pWidth) / 2); qreal side = sqrt((pWidth * pWidth) / 2);
qreal halfSide = side / 2; qreal halfSide = side / 2;

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