merge conflicts resolved

preferencesAboutTextFull
Ivan Ilin 13 years ago
commit 855142f16f
  1. 7
      src/board/UBBoardView.cpp
  2. 11
      src/board/UBDrawingController.cpp
  3. 8
      src/board/UBDrawingController.h
  4. 2
      src/core/UBApplicationController.cpp
  5. 9
      src/domain/UBGraphicsPolygonItem.cpp
  6. 1
      src/domain/UBGraphicsPolygonItem.h
  7. 160
      src/domain/UBGraphicsScene.cpp
  8. 3
      src/domain/UBGraphicsScene.h
  9. 7
      src/domain/UBGraphicsStroke.cpp
  10. 2
      src/domain/UBGraphicsStroke.h
  11. 86
      src/domain/UBGraphicsStrokesGroup.cpp
  12. 28
      src/domain/UBGraphicsStrokesGroup.h
  13. 6
      src/domain/domain.pri
  14. 6
      src/frameworks/UBCoreGraphicsScene.cpp
  15. 1
      src/frameworks/UBCoreGraphicsScene.h
  16. 3
      src/tools/UBGraphicsProtractor.cpp
  17. 13
      src/tools/UBGraphicsRuler.cpp

@ -316,7 +316,6 @@ void UBBoardView::tabletEvent (QTabletEvent * event)
}
QPointF scenePos = viewportTransform ().inverted ().map (tabletPos);
qDebug() << "scene Pos " << scenePos;
qreal pressure = 1.0;
if (((currentTool == UBStylusTool::Pen || currentTool == UBStylusTool::Line)
@ -329,16 +328,12 @@ void UBBoardView::tabletEvent (QTabletEvent * event)
switch (event->type ()) {
case QEvent::TabletPress: {
qDebug() << "TabletPress";
mTabletStylusIsPressed = true;
scene()->inputDevicePress (scenePos, pressure);
break;
}
case QEvent::TabletMove: {
qDebug() << "TabletMove";
if (mTabletStylusIsPressed)
scene ()->inputDeviceMove (scenePos, pressure);
@ -348,8 +343,6 @@ void UBBoardView::tabletEvent (QTabletEvent * event)
}
case QEvent::TabletRelease: {
qDebug() << "TabletRelease";
UBStylusTool::Enum currentTool = (UBStylusTool::Enum)dc->stylusTool ();
scene ()->setToolCursor (currentTool);
setToolCursor (currentTool);

@ -45,6 +45,7 @@ UBDrawingController::UBDrawingController(QObject * parent)
, mActiveRuler(NULL)
, mStylusTool((UBStylusTool::Enum)-1)
, mLatestDrawingTool((UBStylusTool::Enum)-1)
//, mDrawingMode(eDrawingMode_Vector)
{
connect(UBSettings::settings(), SIGNAL(colorContextChanged()), this, SIGNAL(colorPaletteChanged()));
@ -387,3 +388,13 @@ void UBDrawingController::captureToolSelected(bool checked)
if (checked)
setStylusTool(UBStylusTool::Capture);
}
void UBDrawingController::setDrawingMode(eDrawingMode mode)
{
mDrawingMode = mode;
}
eDrawingMode UBDrawingController::drawingMode()
{
return mDrawingMode;
}

@ -22,6 +22,11 @@
class UBAbstractDrawRuler;
typedef enum{
eDrawingMode_Artistic,
eDrawingMode_Vector
}eDrawingMode;
class UBDrawingController : public QObject
{
Q_OBJECT;
@ -49,6 +54,8 @@ class UBDrawingController : public QObject
void setPenColor(bool onDarkBackground, const QColor& color, int pIndex);
void setMarkerColor(bool onDarkBackground, const QColor& color, int pIndex);
void setMarkerAlpha(qreal alpha);
void setDrawingMode(eDrawingMode mode);
eDrawingMode drawingMode();
UBAbstractDrawRuler* mActiveRuler;
@ -69,6 +76,7 @@ class UBDrawingController : public QObject
private:
UBStylusTool::Enum mStylusTool;
UBStylusTool::Enum mLatestDrawingTool;
eDrawingMode mDrawingMode;
static UBDrawingController* sDrawingController;

@ -463,6 +463,7 @@ void UBApplicationController::showDesktop(bool dontSwitchFrontProcess)
UBPlatformUtils::bringPreviousProcessToFront();
}
UBDrawingController::drawingController()->setDrawingMode(eDrawingMode_Artistic);
UBDrawingController::drawingController()->setStylusTool(UBStylusTool::Selector);
}
@ -606,6 +607,7 @@ void UBApplicationController::checkUpdateRequest()
void UBApplicationController::hideDesktop()
{
mDisplayManager->adjustScreens(-1);
UBDrawingController::drawingController()->setDrawingMode(eDrawingMode_Vector);
if (mMainMode == Board)
{

@ -176,7 +176,6 @@ UBGraphicsPolygonItem* UBGraphicsPolygonItem::deepCopy(const QPolygonF& pol) con
void UBGraphicsPolygonItem::paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget)
{
if(mHasAlpha && scene() && scene()->isLightBackground())
{
painter->setCompositionMode(QPainter::CompositionMode_Darken);
@ -203,11 +202,3 @@ UBGraphicsScene* UBGraphicsPolygonItem::scene()
{
return qobject_cast<UBGraphicsScene*>(QGraphicsPolygonItem::scene());
}

@ -118,7 +118,6 @@ class UBGraphicsPolygonItem : public QGraphicsPolygonItem, public UBItem
QPainterPath shape () const;
private:
void clearStroke();

@ -55,6 +55,8 @@
#include "UBGraphicsWidgetItem.h"
#include "UBGraphicsPDFItem.h"
#include "UBGraphicsTextItem.h"
#include "UBGraphicsStrokesGroup.h"
#include "domain/ubgraphicsgroupcontaineritem.h"
#include "UBAppleWidget.h"
@ -268,8 +270,9 @@ UBGraphicsScene::UBGraphicsScene(UBDocumentProxy* parent)
, magniferDisplayViewWidget(0)
, mZLayerController(new UBZLayerController(this))
, mIsDesktopMode(false)
, mpLastPolygon(NULL)
{
UBCoreGraphicsScene::setObjectName("BoardScene");
#ifdef __ppc__
mShouldUseOMP = false;
#elif defined(Q_WS_MAC)
@ -363,19 +366,29 @@ bool UBGraphicsScene::inputDevicePress(const QPointF& scenePos, const qreal& pre
if (UBDrawingController::drawingController()->isDrawingTool())
{
// -----------------------------------------------------------------
// We fall here if we are using the Pen, the Marker or the Line tool
// -----------------------------------------------------------------
qreal width = 0;
// delete current stroke, if not assigned to any polygon
if (mCurrentStroke)
if (mCurrentStroke->polygons().empty())
delete mCurrentStroke;
if (mCurrentStroke && mCurrentStroke->polygons().empty()){
delete mCurrentStroke;
mCurrentStroke = NULL;
}
// ---------------------------------------------------------------
// Create a new Stroke. A Stroke is a collection of QGraphicsLines
// ---------------------------------------------------------------
mCurrentStroke = new UBGraphicsStroke();
if (currentTool != UBStylusTool::Line)
if (currentTool != UBStylusTool::Line){
// Handle the pressure
width = UBDrawingController::drawingController()->currentToolWidth() * pressure;
else
width = UBDrawingController::drawingController()->currentToolWidth(); //ignore pressure for line tool
}else{
// Ignore pressure for the line tool
width = UBDrawingController::drawingController()->currentToolWidth();
}
width /= UBApplication::boardController->systemScaleFactor();
width /= UBApplication::boardController->currentZoom();
@ -384,15 +397,13 @@ bool UBGraphicsScene::inputDevicePress(const QPointF& scenePos, const qreal& pre
mRemovedItems.clear();
if (UBDrawingController::drawingController()->mActiveRuler)
{
UBDrawingController::drawingController()->mActiveRuler->StartLine(
scenePos, width);
{
UBDrawingController::drawingController()->mActiveRuler->StartLine(scenePos, width);
}
else
{
moveTo(scenePos);
drawLineTo(scenePos, width,
UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Line);
drawLineTo(scenePos, width, UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Line);
}
accepted = true;
}
@ -443,39 +454,48 @@ bool UBGraphicsScene::inputDeviceMove(const QPointF& scenePos, const qreal& pres
{
qreal width = 0;
if (currentTool != UBStylusTool::Line)
if (currentTool != UBStylusTool::Line){
// Handle the pressure
width = dc->currentToolWidth() * pressure;
else
width = dc->currentToolWidth();//ignore pressure for line tool
}else{
// Ignore pressure for line tool
width = dc->currentToolWidth();
}
width /= UBApplication::boardController->systemScaleFactor();
width /= UBApplication::boardController->currentZoom();
if (dc->mActiveRuler)
{
dc->mActiveRuler->DrawLine(position, width);
}
else
{
if (currentTool == UBStylusTool::Line)
{
// TODO: Verify this beautiful implementation and check if
// it is possible to optimize it
QLineF radius(mPreviousPoint, position);
qreal angle = radius.angle();
angle = qRound(angle / 45) * 45;
qreal radiusLength = radius.length();
QPointF newPosition(
mPreviousPoint.x() + radiusLength * cos((angle * PI) / 180),
mPreviousPoint.y() - radiusLength * sin((angle * PI) / 180));
QLineF chord(position, newPosition);
if (chord.length() < qMin((int)16, (int)(radiusLength / 20)))
position = newPosition;
}
drawLineTo(position, width,
UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Line);
}
if (currentTool == UBStylusTool::Line || dc->mActiveRuler)
{
if(NULL != mpLastPolygon && NULL != mCurrentStroke && mAddedItems.size() > 0){
UBCoreGraphicsScene::removeItemFromDeletion(mpLastPolygon);
mAddedItems.remove(mpLastPolygon);
mCurrentStroke->remove(mpLastPolygon);
removeItem(mpLastPolygon);
mPreviousPolygonItems.removeAll(mpLastPolygon);
}
// ------------------------------------------------------------------------
// Here we wanna make sure that the Line will 'grip' at i*45, i*90 degrees
// ------------------------------------------------------------------------
QLineF radius(mPreviousPoint, position);
qreal angle = radius.angle();
angle = qRound(angle / 45) * 45;
qreal radiusLength = radius.length();
QPointF newPosition(
mPreviousPoint.x() + radiusLength * cos((angle * PI) / 180),
mPreviousPoint.y() - radiusLength * sin((angle * PI) / 180));
QLineF chord(position, newPosition);
if (chord.length() < qMin((int)16, (int)(radiusLength / 20)))
position = newPosition;
}
if(dc->mActiveRuler){
dc->mActiveRuler->DrawLine(position, width);
}else{
drawLineTo(position, width, UBDrawingController::drawingController()->stylusTool() == UBStylusTool::Line);
}
}
else if (currentTool == UBStylusTool::Eraser)
{
@ -520,13 +540,56 @@ bool UBGraphicsScene::inputDeviceRelease()
}
UBDrawingController *dc = UBDrawingController::drawingController();
if (dc->isDrawingTool())
// TODO: Find a way to detect that we just did a compass drawing and replace the mArcPolygonItem just below
if (dc->isDrawingTool() || mDrawWithCompass)
{
if (mCurrentStroke)
{
if (mCurrentStroke->polygons().empty())
if(eDrawingMode_Vector == dc->drawingMode()){
UBGraphicsStrokesGroup* pStrokes = new UBGraphicsStrokesGroup();
// Remove the strokes that were just drawn here and replace them by a stroke item
foreach(UBGraphicsPolygonItem* poly, mCurrentStroke->polygons()){
mPreviousPolygonItems.removeAll(poly);
removeItem(poly);
UBCoreGraphicsScene::removeItemFromDeletion(poly);
pStrokes->addToGroup(poly);
}
// TODO LATER : Generate well pressure-interpolated polygons and create the line group with them
mAddedItems.clear();
mAddedItems << pStrokes;
addItem(pStrokes);
}
if (mCurrentStroke->polygons().empty()){
delete mCurrentStroke;
mCurrentStroke = 0;
mCurrentStroke = 0;
}
}else if(mArcPolygonItem){
if(eDrawingMode_Vector == dc->drawingMode()){
UBGraphicsStrokesGroup* pStrokes = new UBGraphicsStrokesGroup();
// Add the arc
mAddedItems.remove(mArcPolygonItem);
removeItem(mArcPolygonItem);
UBCoreGraphicsScene::removeItemFromDeletion(mArcPolygonItem);
pStrokes->addToGroup(mArcPolygonItem);
// Add the center cross
foreach(QGraphicsItem* item, mAddedItems){
removeItem(item);
UBCoreGraphicsScene::removeItemFromDeletion(item);
pStrokes->addToGroup(item);
}
mAddedItems.clear();
mAddedItems << pStrokes;
addItem(pStrokes);
mDrawWithCompass = false;
}
}
}
@ -626,6 +689,7 @@ void UBGraphicsScene::moveTo(const QPointF &pPoint)
mPreviousWidth = -1.0;
mPreviousPolygonItems.clear();
mArcPolygonItem = 0;
mDrawWithCompass = false;
}
@ -638,6 +702,9 @@ void UBGraphicsScene::drawLineTo(const QPointF &pEndPoint, const qreal &pWidth,
if (!polygonItem->brush().isOpaque())
{
// -------------------------------------------------------------------------------------
// Here we substract the polygons that are overlapping in order to keep the transparency
// -------------------------------------------------------------------------------------
for (int i = 0; i < mPreviousPolygonItems.size(); i++)
{
UBGraphicsPolygonItem* previous = mPreviousPolygonItems.value(i);
@ -657,15 +724,17 @@ void UBGraphicsScene::drawLineTo(const QPointF &pEndPoint, const qreal &pWidth,
mAddedItems.clear();
}
mpLastPolygon = polygonItem;
mAddedItems.insert(polygonItem);
// Here we add the item to the scene
addItem(polygonItem);
if (mCurrentStroke)
{
polygonItem->setStroke(mCurrentStroke);
}
addItem(polygonItem);
mPreviousPolygonItems.append(polygonItem);
if (!bLineStyle)
@ -803,6 +872,7 @@ void UBGraphicsScene::eraseLineTo(const QPointF &pEndPoint, const qreal &pWidth)
void UBGraphicsScene::drawArcTo(const QPointF& pCenterPoint, qreal pSpanAngle)
{
mDrawWithCompass = true;
if (mArcPolygonItem)
{
mAddedItems.remove(mArcPolygonItem);

@ -399,6 +399,9 @@ public slots:
UBMagnifier *magniferDisplayViewWidget;
UBZLayerController *mZLayerController;
UBGraphicsPolygonItem* mpLastPolygon;
bool mDrawWithCompass;
};

@ -86,3 +86,10 @@ bool UBGraphicsStroke::hasAlpha() const
}
}
void UBGraphicsStroke::clear()
{
if(!mPolygons.empty()){
mPolygons.clear();
}
}

@ -41,6 +41,8 @@ class UBGraphicsStroke
bool hasAlpha() const;
void clear();
protected:
void addPolygon(UBGraphicsPolygonItem* pol);

@ -0,0 +1,86 @@
#include "UBGraphicsStrokesGroup.h"
UBGraphicsStrokesGroup::UBGraphicsStrokesGroup(QGraphicsItem *parent):QGraphicsItemGroup(parent)
{
mDelegate = new UBGraphicsItemDelegate(this, 0, true, true);
mDelegate->init();
mDelegate->setFlippable(true);
setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly
setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
setFlag(QGraphicsItem::ItemIsSelectable, true);
setFlag(QGraphicsItem::ItemIsMovable, true);
}
UBGraphicsStrokesGroup::~UBGraphicsStrokesGroup()
{
if(mDelegate){
delete mDelegate;
}
}
void UBGraphicsStrokesGroup::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (mDelegate->mousePressEvent(event))
{
//NOOP
}
else
{
// QGraphicsItemGroup::mousePressEvent(event);
}
}
void UBGraphicsStrokesGroup::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (mDelegate->mouseMoveEvent(event))
{
// NOOP;
}
else
{
QGraphicsItemGroup::mouseMoveEvent(event);
}
}
void UBGraphicsStrokesGroup::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
mDelegate->mouseReleaseEvent(event);
QGraphicsItemGroup::mouseReleaseEvent(event);
}
UBItem* UBGraphicsStrokesGroup::deepCopy() const
{
UBGraphicsStrokesGroup* copy = new UBGraphicsStrokesGroup();
copy->setPos(this->pos());
copy->setTransform(this->transform());
copy->setFlag(QGraphicsItem::ItemIsMovable, true);
copy->setFlag(QGraphicsItem::ItemIsSelectable, true);
copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
copy->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
return copy;
}
void UBGraphicsStrokesGroup::remove()
{
if (mDelegate)
mDelegate->remove(true);
}
void UBGraphicsStrokesGroup::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
// Never draw the rubber band, we draw our custom selection with the DelegateFrame
QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
styleOption.state &= ~QStyle::State_Selected;
QGraphicsItemGroup::paint(painter, &styleOption, widget);
}
QVariant UBGraphicsStrokesGroup::itemChange(GraphicsItemChange change, const QVariant &value)
{
QVariant newValue = mDelegate->itemChange(change, value);
return QGraphicsItemGroup::itemChange(change, newValue);
}

@ -0,0 +1,28 @@
#ifndef UBGRAPHICSSTROKESGROUP_H
#define UBGRAPHICSSTROKESGROUP_H
#include <QGraphicsItemGroup>
#include <QGraphicsSceneMouseEvent>
#include "core/UB.h"
#include "UBItem.h"
class UBGraphicsStrokesGroup : public QObject, public QGraphicsItemGroup, public UBItem, public UBGraphicsItem
{
Q_OBJECT
public:
UBGraphicsStrokesGroup(QGraphicsItem* parent = 0);
~UBGraphicsStrokesGroup();
virtual UBItem* deepCopy() const;
virtual void remove();
virtual UBGraphicsItemDelegate* Delegate() const {return mDelegate;}
protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value);
};
#endif // UBGRAPHICSSTROKESGROUP_H

@ -25,7 +25,8 @@ HEADERS += src/domain/UBGraphicsScene.h \
src/domain/UBAbstractUndoCommand.h\
src/domain/UBAngleWidget.h \
src/domain/ubgraphicsgroupcontaineritem.h \
src/domain/ubgraphicsgroupcontaineritemdelegate.h
src/domain/ubgraphicsgroupcontaineritemdelegate.h \
src/domain/UBGraphicsStrokesGroup.h
HEADERS += src/domain/UBGraphicsItemDelegate.h \
src/domain/UBGraphicsVideoItemDelegate.h \
@ -60,7 +61,8 @@ SOURCES += src/domain/UBGraphicsScene.cpp \
src/domain/UBAbstractUndoCommand.cpp \
src/domain/UBAngleWidget.cpp \
src/domain/ubgraphicsgroupcontaineritem.cpp \
src/domain/ubgraphicsgroupcontaineritemdelegate.cpp
src/domain/ubgraphicsgroupcontaineritemdelegate.cpp \
src/domain/UBGraphicsStrokesGroup.cpp
SOURCES += src/domain/UBGraphicsItemDelegate.cpp \
src/domain/UBGraphicsVideoItemDelegate.cpp \

@ -87,3 +87,9 @@ bool UBCoreGraphicsScene::deleteItem(QGraphicsItem* item)
return false;
}
void UBCoreGraphicsScene::removeItemFromDeletion(QGraphicsItem *item)
{
if(NULL != item){
mItemsToDelete.remove(item);
}
}

@ -30,6 +30,7 @@ class UBCoreGraphicsScene : public QGraphicsScene
virtual bool deleteItem(QGraphicsItem* item);
void removeItemFromDeletion(QGraphicsItem* item);
private:
QSet<QGraphicsItem*> mItemsToDelete;

@ -79,8 +79,7 @@ void UBGraphicsProtractor::paint(QPainter *painter, const QStyleOptionGraphicsIt
painter->setFont(QFont("Arial"));
painter->setPen(drawColor());
painter->setBrush(fillBrush());
painter->drawPie(QRectF(rect().center().x() - radius(), rect().center().y() - radius(),
2 * radius(), 2 * radius()), mStartAngle * 16, mSpan * 16);
painter->drawPie(QRectF(rect().center().x() - radius(), rect().center().y() - radius(), 2 * radius(), 2 * radius()), mStartAngle * 16, mSpan * 16);
paintGraduations(painter);
paintButtons(painter);
paintAngleMarker(painter);

@ -103,6 +103,7 @@ void UBGraphicsRuler::paint(QPainter *painter, const QStyleOptionGraphicsItem *s
painter->setPen(drawColor());
painter->setRenderHint(QPainter::Antialiasing, true);
painter->drawRoundedRect(rect(), sRoundingRadius, sRoundingRadius);
fillBackground(painter);
paintGraduations(painter);
@ -452,8 +453,8 @@ void UBGraphicsRuler::StartLine(const QPointF& scenePos, qreal width)
itemPos.setY(y);
itemPos = mapToScene(itemPos);
scene()->moveTo(itemPos);
scene()->drawLineTo(itemPos, width, true);
scene()->moveTo(itemPos);
scene()->drawLineTo(itemPos, width, true);
}
void UBGraphicsRuler::DrawLine(const QPointF& scenePos, qreal width)
@ -478,9 +479,11 @@ void UBGraphicsRuler::DrawLine(const QPointF& scenePos, qreal width)
itemPos = mapToScene(itemPos);
// We have to use "pointed" line for marker tool
scene()->drawLineTo(itemPos, width,
UBDrawingController::drawingController()->stylusTool() != UBStylusTool::Marker);
scene()->drawLineTo(itemPos, width, UBDrawingController::drawingController()->stylusTool() != UBStylusTool::Marker);
}
void UBGraphicsRuler::EndLine()
{}
{
// We never come to this place
scene()->inputDeviceRelease();
}

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