preventing bad behavior when playing with eraser

preferencesAboutTextFull
Clément Fauconnier 7 years ago
parent 68c7da58fe
commit 8fec7b23c3
  1. 2
      src/domain/UBGraphicsScene.cpp

@ -2025,7 +2025,7 @@ QRectF UBGraphicsScene::annotationsBoundingRect() const
bool UBGraphicsScene::isEmpty() const bool UBGraphicsScene::isEmpty() const
{ {
return mItemCount == 0; return mItemCount <= 0; // mItemCount can currently be negative when playing with eraser
} }
QGraphicsItem* UBGraphicsScene::setAsBackgroundObject(QGraphicsItem* item, bool pAdaptTransformation, bool pExpand) QGraphicsItem* UBGraphicsScene::setAsBackgroundObject(QGraphicsItem* item, bool pAdaptTransformation, bool pExpand)

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