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@ -164,19 +164,29 @@ class UBSvgSubsetAdaptor |
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void strokeToSvgPolyline(UBGraphicsStroke* stroke, bool groupHoldsInfo); |
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void strokeToSvgPolyline(UBGraphicsStroke* stroke, bool groupHoldsInfo); |
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void strokeToSvgPolygon(UBGraphicsStroke* stroke, bool groupHoldsInfo); |
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void strokeToSvgPolygon(UBGraphicsStroke* stroke, bool groupHoldsInfo); |
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inline QString pointsToSvgPointsAttribute(const QVector<QPointF> points) |
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inline QString pointsToSvgPointsAttribute(QVector<QPointF> points) |
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{ |
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{ |
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const QVector<QPointF> crashedPoints = UBGeometryUtils::crashPointList(points); |
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UBGeometryUtils::crashPointList(points); |
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int pointsCount = crashedPoints.size(); |
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int pointsCount = points.size(); |
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QString svgPoints; |
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QString svgPoints; |
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int length = 0; |
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int length = 0; |
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QString sBuf; |
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QString sBuf; |
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for(int j = 0; j < pointsCount; j++) |
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for(int j = 0; j < pointsCount; j++) |
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{ |
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{ |
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const QPointF & point = crashedPoints.at(j);
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sBuf = "%1,%2 "; |
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sBuf.sprintf("%.2f,%.2f ", point.x(), point.y()); |
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const QPointF & point = points.at(j); |
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QString temp1 = "%1", temp2 = "%2"; |
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temp1 = temp1.arg(point.x()); |
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temp2 = temp2.arg(point.y()); |
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QLocale loc(QLocale::C); |
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sBuf = sBuf.arg(loc.toFloat(temp1)).arg(loc.toFloat(temp2)); |
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svgPoints.insert(length, sBuf); |
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svgPoints.insert(length, sBuf); |
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length += sBuf.length();
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length += sBuf.length();
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} |
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} |
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